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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Coming Soon: Alexander the Great Scenario (finally at Apolyton!)
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exsanguination is offline exsanguination
Chieftain

Jan 2002
time: 00:20
  Old Post 14-07-2002 19:58 Visit exsanguination's homepage!
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Coming Soon: Alexander the Great Scenario (finally at Apolyton!) Support Apolyton, buy GURPS/ Alpha Centauri

See the initial thread here.

Visit the official webpage (developed and updated by realn) here.

After several months of planning, debating, creating, and no sleep, we are all still planning, debating, creating and losing sleep .

Anyways, this scenario is essentially underway and plans are being made and units are being animated (Kryten ). Here is the dirt on the scenario:

Tenative Civ List:

Macedon
Greece - Athens
Greece - Sparta
Greece - colonies (Miletus/Epeshus/etc)
Persia
India
Thessaly
Illyria
Frontier Tribes (Triballians/Getae/etc)
Thrace
Scythia
Phoenicia*
Egypt*
Arabs

The following are debatable:

Crete
Cyprus
Ethiopia
Rhodes

-Kryten, the man, is working on virtually all the units for this scenario, you can find previews and discussions of/about them scattered throughout this thread

Here are just a *few* samples of his work:







-almost all of the units will be civ-specific to reflect the vast differences in military formations and army styles

-Each region will have its own "strategic" resource, a resource that they must have to build they're civ-specific units. If another civ conquers them, they now have the right to build those units

-the notion of actually creating leaders (ie Alexander, Darius, etc) is being debated

If you want to make ANY comments whatsoever, so ahead (constructive preffered ). I'd like to get a team of commited members to help this project get a good start. At the present, all I've got is Kryten, and I guess Mongoloid Cow. Just say you'd like to help and we can give you something to do, guaranteed! Otherwise just keep giving input! Anything is helpful!

And... until Firaxis releases their new patch (with the new editor), much of this cannot be decided. Heck, most of this hasn't even been started!

Last edited by exsanguination on 18-07-2002 at 02:40

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 14-07-2002 23:26 Visit Trip's homepage!
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Excellent work! I can't wait to see it finished. Hopefully this scenario will make it into PtW. I wish I had someone that good to do the graphics for my Napoleonice Scenario, but I suppose I'll have to make do with what I have.

Andrew_Jay is offline Andrew_Jay
Prince
St. John's, NF
Aug 2001
time: 01:50
  Old Post 15-07-2002 03:00
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Looks awesome, but sounds like you really need the new patch to fully realise it.
About the region specific units, hopefully you could use triggers to simply grant the conqourer a normally un-researchable tech that allows that units. Each region could have its own tech that allows its unit set to be built.
Also, the immortal, does it have arrows AND sword, in one unit? I know thats what the civopaedia says, but does it actually switch weapons? That would be really cool.

Kryten is offline Kryten
Chieftain
Nottingham, central England
Dec 2001
time: 05:20
  Old Post 15-07-2002 03:49
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quote:
Originally posted by Trip
I wish I had someone that good to do the graphics for my Napoleonice Scenario, but I suppose I'll have to make do with what I have.


Dark Sheer is currently creating an 18th century musketman with a tricorne hat that might be of use to you. Have a look at this thread:-

http://forums.civfanatics.com/showt...y=&pagenumber=1

(there HAS to be an easier way to make links! )

To Andrew_Jay:-

Historically, the Immortals had spears, shields AND bows (they used to use their spears as a prop for their shield when they used their bows, or the rear ranks used bows while the front ranks fought with spear & shield).
If you look very, very closely at the Civ3 Immortal animation, you will see that he carries a bow-case on his back. It should be at his side, but at least he's got it!
(Have a look at the "Custom Creation Catalogue", torso number 2, which shows the back of the Civ3 Persian Immortal)

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 15-07-2002 04:30 Visit Trip's homepage!
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quote:
Originally posted by Kryten
Dark Sheer is currently creating an 18th century musketman with a tricorne hat that might be of use to you. Have a look at this thread:-

http://forums.civfanatics.com/showt...y=&pagenumber=1

Excellent! Thank you very much, that will be a great help!

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