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KingJoff
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I really miss the "please end your war against my friends the X" option from AC. [Which ought to only work if X is willing to accept a no-conditions treaty, otherwise they can answer 'X doesn't seem interested in peace' or the like]
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:20
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My Guess is that BeBro is referring to Cease-Fires! The absence of this option seems like such an oversight to me! Don't get me wrong, overall I do love Civ3, but it does seem like that they did take a step backwards from Alpha Centurai in certain areas of diplomacy- specifically the lack of a proper SMAC style U.N, the ability to have cease-fires (which would be much easier to break than peace-treaties!), Protectorates and "peace-intervention", to name just a few!
As I indicated in my "Diplomacy Poll", there are a number of other, wholly new diplomacy options I'd like to see in Civ3, some of which were drawn from my many fun games of "Birth of the Federation", but even if they were to bring back just the old SMAC diplomacy, I'd be VERY HAPPY!!
Yours,
The_Aussie_Lurker.
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Darkworld Ark
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of the Capitalists
May 2002 time: 05:20
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I'd like to see the ability to make another civ either stop war with a civ or start a war with a civ. The second would be cool in multiplayer since you could define yourself as a mercinary civ.
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Comrade Tassadar
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I'd really like to see an option when the AI civ is demanding something, you can offer something else in return.
So if Germany (the most powerful nation, whos furious with you) demands 5 techs but you have 40000 gold....I'd like to be able to offer him some of that gold instead of giving him the five techs.
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phunny_pharmer
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Trade units! Hire mercenaries! Torture, pillage, and burn- using units you bought on the market...
Bring back the global trade pact from SMAC!
Also, triple the number of adjectives for attitude. It would be more descriptive...
And bring back the adjectives for reputation. “Sire, our power is supreme and our reputation is atrocious.” Life is good!
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BeBro
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of the Krauts
Mar 2000 time: 06:20
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quote: Originally posted by The_Aussie_Lurker
My Guess is that BeBro is referring to Cease-Fires! The absence of this option seems like such an oversight to me! Don't get me wrong, overall I do love Civ3, but it does seem like that they did take a step backwards from Alpha Centurai in certain areas of diplomacy- specifically the lack of a proper SMAC style U.N, the ability to have cease-fires (which would be much easier to break than peace-treaties!), Protectorates and "peace-intervention", to name just a few!
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Well, I had not a cease fires in mind that are easier to break - I think the current peace treaties are quite easy to break. Currently, you make peace, but you can break it in the same turn. Ok, you´ll ruin your reputation and face war weariness, but that´s all. I think there should be a kind of treaty that cannot be violated for a certain number of turns, not from the Ai, not from a human player. Especially in Mp with two human players you could have a real state of peace for certain periods in this way.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:20
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Hi BreBro,
Sorry to put words in your mouth like that!! My feeling, though, is that peace treaties should be almost set in stone-i.e. you can break them early, but at a massive drop in your overall international standing! A cease-fire, on the other hand, should be for variable lengths of time, and be easier to break (in terms of War weariness and reputation). After all, a cease-fire merely represents an official lull in hostilities, not an official end to a conflict-Just look at North and South Korea! In fact, cease fires would be even more useful given the War Weariness effect, given that both sides would then be able to halt a conflict long enough to sooth their angry populace!
I also think, though, that if you have been at war with someone, then a cease-fire should be needed BEFORE you can sign a peace treaty!
Anyway, it's a great idea nonetheless!!
Yours,
The_Aussie_Lurker.
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phunny_pharmer
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How about an option that allows you to stack units with another player's units?
Ala SMAC...
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hzm
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They aren't going to include any new diplomacy under any situation. They think the reason civ3 was successful was because it was a "simple game". Just look at the interviews with SM. He thinks it's perfect.
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