Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > A simple fix re Spearman vs. tank...
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:20
  Old Post 15-07-2002 15:06
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
A simple fix re Spearman vs. tank... Get a bigger avatar today!

There is, I think, quite a simple solution to the 'spearman killing tank' problem. Since we know that workers get a graphics upgrade when they enter the Industrial & Modern Eras, why not apply the same to Spearmen & Pikemen? Simply create extra folders titled 'Spearman Industrial Ages', Pikeman Industrial Ages' etc, then put in either graphics from other units or custum ones. This doesn't actually change any game mechanics, just removes the image of a bronze age spearmen blowing up a tank.

I've implemented this into my game already, but I haven't played long enough to find out if it works. Can anyone else test it out and see if it does?

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:20
  Old Post 15-07-2002 15:11 Visit dexters's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

I have considered this in another thread... can't remember the titile, but if you're a regular here, i'm sure you've read it. But after considering it, I dismissed it.

Imagine 16 civs at different stages of development. It may be problematic to support that many variation of unit graphics.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:20
  Old Post 15-07-2002 15:15
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Get a bigger avatar today!

I'm not suggesting that each Civ should get it's own different unit graphics. Besides, it shouldn't be that much work for the CPU, after all it does the same thing with workers (which are always numerous) and people are highly unlikely to have many spearmen left by that stage anyway.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:20
  Old Post 15-07-2002 15:19
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Get a bigger avatar today!

quote:
I have considered this in another thread... can't remember the titile, but if you're a regular here, i'm sure you've read it. But after considering it, I dismissed it.


Hmmm... I think I've seen someone suggest that in the late game any remaining spearmen should get bazookas or something. It might have been you. Anyway, this was just a quite simple mod I made that involves nothing except a little file copying and renaming.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:20
  Old Post 15-07-2002 15:20
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Seems to be good solution to the problem...

Phil_de_geezer is offline Phil_de_geezer
Chieftain
England
May 2002
time: 05:20
  Old Post 15-07-2002 16:53
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

Yeah, but what about those civs that are behind in tech and couldn't realistically make bazookas?

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:20
  Old Post 15-07-2002 19:05
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Phil_de_geezer
Yeah, but what about those civs that are behind in tech and couldn't realistically make bazookas?


Well...those civs behind in the tech race, haven't got to the industrial ages yet anyway, so they shouldn't change...

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:20
  Old Post 15-07-2002 20:36 Visit Marquis de Sodaq's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Browse Apolyton AD-FREE

As soon as I see a tank lose to a spearman, I'll jump on your bandwagon.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:20
  Old Post 15-07-2002 20:42
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Re: A simple fix re Spearman vs. tank... Get a bigger avatar today!

quote:
Originally posted by GeneralTacticus
There is, I think, quite a simple solution to the 'spearman killing tank' problem. Since we know that workers get a graphics upgrade when they enter the Industrial & Modern Eras, why not apply the same to Spearmen & Pikemen? Simply create extra folders titled 'Spearman Industrial Ages', Pikeman Industrial Ages' etc, then put in either graphics from other units or custum ones. This doesn't actually change any game mechanics, just removes the image of a bronze age spearmen blowing up a tank.

I've implemented this into my game already, but I haven't played long enough to find out if it works. Can anyone else test it out and see if it does?


This has been discussed before and we're assured by Dan Magaha, I believe, that it will work. I haven't had a chance to try it myself yet, though I intend to. Same with Archer etc. At least it won't look quite as strange having a Longbowman battling my Infantry once I hit the Industrial era, even if it doesn't actually change anything.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:20
  Old Post 15-07-2002 21:51
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton or Terrorists Win

There's just one problem: what could the modern equivalent of a Spearman be?

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:20
  Old Post 15-07-2002 21:57
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by zulu9812
There's just one problem: what could the modern equivalent of a Spearman be?


a palace guard maybe??
national guard might be an option, could even be a policeman. Just a thought

Palleon is offline Palleon
Warlord
Bourbonnais, IL
Jun 2002
time: 23:20
  Old Post 15-07-2002 22:58
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Got spare money?

I wouldn't even go as far as national guard, I'd say local militia. National Guard are actually pretty well armed when they go into combat.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:20.
Apolyton Time is 00:20.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0457 seconds (90.57% PHP - 9.43% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net