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vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:20
  Old Post 15-09-2002 19:15
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#211 Report this post to a moderator
Re: Re: Re: Bugs/Problems..... Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by E_T
From the Cixilopedia: On the trade & trade routes page
Water routes: In order to use a water route, YOUR civilization must be able to SAFELY trasverse EVERY SQUARE of the route and this depends upon having Mapmaking, Navigation and/or Magnatism.
I wonder why Astronomy isn't listed, anyways, there is a viable water route, there wouldn't be if you couldn't use the route planner (i.e. goto)!

No savegame attached, but anyway...

I believe that the pedia is not 100% precise defining what "safely traversing" means. AFAIK, it means that every square of the trade-route must be safe for your vessels, even if they FINISH their turn there.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:20
  Old Post 15-09-2002 19:31
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#212 Report this post to a moderator
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Where is the SAVE?

It doesn't really matter about the save. You DON'T have a viable path. You said there is a SEA tile in the way. EVERY tile along at least one path must be coastal.

Maybe the civolopedia has it wrong but the fact is you have sea tiles in the way. Even one is enough to block trade. YOU can go cover the sea tiles because you can move three but the path still crosses sea tile. The goto algorithym is not the arbiter of what counts as a viable path. Again all it takes IS ONE SEA TILE to stop trade.

You have not found a bug in the game. Just a bug in your understanding of how trade works. Without looking it up it could be due to the Civalopedia but its still not a game bug.

Naw its not the Civalopedia, its your interpretation. It says EVERY square and you don't have that. It would be more precise if it said STOP on every square but sea tile are still not safe to travel on. You could get blocked for instance and be stuck so the sea tiles are a risk even if you have a chance of crossing them.

If you look at the techs themselves you will see that Navigation says

New Ability Harbors can be connected by ocean squares.

Astronomy says

New Ability Harbors can be connected by sea squares

Well you don't have Astronomy so you CAN NOT be connected by sea tiles.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:20
  Old Post 15-09-2002 20:34
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#213 Report this post to a moderator
Save file Support Apolyton

Opps, forgot the file. Here it is.....

Attachment: wigwam of the iroquois,prob,580 ad.zip
This has been downloaded 4 time(s).

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 15-09-2002 22:15
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Remember you can send a galley across the sea using the goto and it may even make it. It may not, it has percentage of a change to survive in a sea tile at the nd of the turn. That is why you read about players sending galley after galley out to try to get across until one lucks out and makes it. That does not mean you can have trade across those tiles. If one does not care for the game, that fine. When one complains about it not working and does not uderstand the rules, that is a shame.

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:20
  Old Post 17-09-2002 20:37
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Did anyone notice this bug ?

I load a save, say Elizabeth, 2150 BC,
then I make Zoom out with the 'Z' key.
Immediately after this, I load an older save of the same game, say Elizabeth, 3050 BC.

I was astonished to see some parts of the unknown world !

This effect disappears as soon as you move your mouse, but it's very annoying !

Could you reproduce this bug with your own saves ?

You can see it on this screenshot :

Attachment: civ3-bug-2.jpg
This has been downloaded 180 time(s).

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 17-09-2002 21:04
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#216 Report this post to a moderator
Remove this text

I have seen "ghost" overlays. The times that have been a problem is when it leaves me where I can not see what my move is as I can not see the unit I wanted to move.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 18-09-2002 03:12 Visit panag's homepage!
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#217 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by astrologix
Did anyone notice this bug ?

I load a save, say Elizabeth, 2150 BC,
then I make Zoom out with the 'Z' key.
Immediately after this, I load an older save of the same game, say Elizabeth, 3050 BC.

I was astonished to see some parts of the unknown world !

This effect disappears as soon as you move your mouse, but it's very annoying !

Could you reproduce this bug with your own saves ?

You can see it on this screenshot :


hi ,

do you have a save

post it here and send a copy to Firaxis

have a nice day

Ribannah is offline Ribannah
Queen
The Netherlands, Embassy of the Iroquois Confederacy
Aug 2000
time: 06:20
  Old Post 18-09-2002 05:01 Visit Ribannah's homepage!
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#218 Report this post to a moderator
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This could just be slow graphics, instead of a bug.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 18-09-2002 09:41
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#219 Report this post to a moderator
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Not in my case. I have a radon 8500 on one box and Gforce 3 on the other and they 1.6G or higher. I can not image a they are too slow.

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:20
  Old Post 18-09-2002 12:20
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#220 Report this post to a moderator
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Yes, Panag. Here are the saves.
I have a Pentium III 800 MHz, 256 MB and an ATI graphic card 32MB. My comp is OK !

This bug allows cheating in the first stages of a game. FIRAXIS : It must be fixed !

Attachment: elizabeth of the english, 2150 bc.sav
This has been downloaded 1 time(s).

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:20
  Old Post 18-09-2002 12:21
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#221 Report this post to a moderator
Lose 30 kilos (of popups)

And here is the second save :

Attachment: elizabeth of the english, 3050 bc.sav
This has been downloaded 2 time(s).

Ribannah is offline Ribannah
Queen
The Netherlands, Embassy of the Iroquois Confederacy
Aug 2000
time: 06:20
  Old Post 18-09-2002 13:34 Visit Ribannah's homepage!
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#222 Report this post to a moderator
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I just tested it and you are right, I get the same effect.
Then I tested it with saves of one of my own games (AU 105) and I get the same again. So it is indeed another bug.

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:20
  Old Post 18-09-2002 14:08
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#223 Report this post to a moderator
Put an end to popups!

Anyone could say to me the best FIRAXIS's e-mail adress where I could send those saves ?

Thanks

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:20
  Old Post 18-09-2002 15:01
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#224 Report this post to a moderator
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quote:
Originally posted by Ribannah
I just tested it and you are right, I get the same effect.
Then I tested it with saves of one of my own games (AU 105) and I get the same again. So it is indeed another bug.



Thank you, Ribannah

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:20
  Old Post 18-09-2002 23:00
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#225 Report this post to a moderator
Remove this text

quote:
Originally posted by astrologix
Anyone could say to me the best FIRAXIS's e-mail adress where I could send those saves ?

Thanks


If you go to www.firaxis.com, select "Contact" and then "Game Feedback" you'll have an option to send a bug report.

BUT - read the bug report instructions -- they DO NOT WANT SAVED GAMES sent to them -- just describe the problem and provide the information they request in the bug report. They will get back to you if they want a saved game - I've used the bug report before and the QA team seems to deal with reports seriously and fairly promptly.

Catt

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:20
  Old Post 19-09-2002 00:07
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#226 Report this post to a moderator
Increase the size of your Attachments

Done.

Thank you Catt :-)

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 22-09-2002 10:35
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#227 Report this post to a moderator
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Not sure if this is a bug or I am missing something, but why does the foriegn advisor screen revert back to War and Peace lines. I hate that, I select all and next time I come back they usually no longer selected?

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:20
  Old Post 22-09-2002 11:04
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vmxa1, in my experience the F4 show only the War/Peace lines when you first load up the game. During your play session they stay as you have them selected.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 22-09-2002 19:50 Visit panag's homepage!
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#229 Report this post to a moderator
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hi ,

any more problems , ......

the more that are found now , the faster they can be fixed , ...

have a nice day

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:21
  Old Post 22-09-2002 23:41
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#230 Report this post to a moderator
Put an end to popups!

I do not understand why it would not have a default of all anyway, what is the harm?

XOR is offline XOR
Warlord
Venezuela
Aug 2002
time: 05:21
  Old Post 23-09-2002 20:19
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#231 Report this post to a moderator
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I dont know if this has been posted, there is a huuuuge stealtech bug/exploit.

How to exploit:

1- Set your research to go for a tech that someone else has.
2- Steal that tech from someone.
3- When the Sci advisor popup asks you what to research next, select in the dropdown something that the other civ has.
4- Instead of clicking "Oki" click "Wha's tha big pic"
Choose tech, go back to step 1.

If you do this and they have no more tech you get locked in a screen that asks you to choose what to steal but nothing can be stolen so you cant get out of it.

This can lead to real SEVERE cheating in multiplayer since ALL YOUR TECHS can be stolen in 1 turn for the price of stealing ONE tech.

rob.derosa is offline rob.derosa
Chieftain
United Kingdom
Jul 2002
time: 05:21
  Old Post 24-09-2002 02:30 Visit rob.derosa's homepage!
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#232 Report this post to a moderator
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quote:
Originally posted by XOR
I dont know if this has been posted, there is a huuuuge stealtech bug/exploit.

How to exploit:

1- Set your research to go for a tech that someone else has.
2- Steal that tech from someone.
3- When the Sci advisor popup asks you what to research next, select in the dropdown something that the other civ has.
4- Instead of clicking "Oki" click "Wha's tha big pic"
Choose tech, go back to step 1.

If you do this and they have no more tech you get locked in a screen that asks you to choose what to steal but nothing can be stolen so you cant get out of it.

This can lead to real SEVERE cheating in multiplayer since ALL YOUR TECHS can be stolen in 1 turn for the price of stealing ONE tech.


I presume PTW is going to include all post 1.29f bugs.

Civer80 is offline Civer80
Settler

Sep 2002
time: 00:21
  Old Post 29-09-2002 04:20
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#233 Report this post to a moderator
bug......... Support Apolyton, buy GURPS/ Alpha Centauri

Ok, I'm playing the Greeks on Monarch difficulty and I have a Jet Fighter on Point-Defense on a Carrier off the coast of India (whom I'm at war with). Now, everytime my Jet Fighter shoots down an Indian Bomber the game locks up. This has happened on 2 seperate occasions. To get around it I take the Jet Fighter off Point Defense but I'd rather not have to do that since my Battleships are being bombed This doesn't happen when Jet Fighters intercept bombers from my cities, just on the Carrier.
Has anyone else had this problem?

sun_tzu_159 is offline sun_tzu_159
Chieftain
Cheshire
Jan 2002
time: 05:21
  Old Post 29-09-2002 19:54
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#234 Report this post to a moderator
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Hi all,
I have had an incident where a ship was transported across ocean to undiscovered lands when navigation is not known and no-one knew of these lands. It happened in a game where I was sitting by an Indian city and was asked to leave by moving my ship immediately. There were no safe squares close by to put my ship. Zoom, splash. Arrive at Zululand. I used this method several more times to get a settler and some troops there also.
Does the move units function check for whether or not
a) the overall move is legal?
b) the square being moved to is explored by the civilization whose unit is being moved?

Anyone else seen anything like this?

Regards
Sun_Tzu

Ribannah is offline Ribannah
Queen
The Netherlands, Embassy of the Iroquois Confederacy
Aug 2000
time: 06:21
  Old Post 30-09-2002 15:42 Visit Ribannah's homepage!
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#235 Report this post to a moderator
Got spare money?

No, none of my ships was ever moved at all after being asked to leave when no known & available square was nearby. The phrase 'will be moved automatically' simply doesn't come.
Land units I'm not sure about, certainly not more than just a single square into the unknown.

sun_tzu_159 is offline sun_tzu_159
Chieftain
Cheshire
Jan 2002
time: 05:21
  Old Post 03-10-2002 03:20
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#236 Report this post to a moderator
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Ribannah,
I will post file with similar situation when I come across it again. Then others can try to see if it happens consistently.
Regards
Sun_Tzu

althena1 is offline althena1
Settler

Dec 2001
time: 05:21
  Old Post 10-10-2002 02:36 Visit althena1's homepage!
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#237 Report this post to a moderator
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I would like to report a very annoying bug!

This is using 1.29f

I set all my cities' governors to:
Manage citizen mood
Emphasize food
ANd emphasize NOTHING ELSE

Yet I keep having cities that aren't growing anymore because the AI is mining mountains instead of harvesting irrigated grasslands!

And the only way to fix this is to take off the governor...

walruskkkch is offline walruskkkch
King
Now Appearing Nightly at the Stardust lounge
Oct 1999
time: 00:21
  Old Post 11-10-2002 20:45
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#238 Report this post to a moderator
Help yourself to an AD-FREE life

I came across this in a game I am currently playing, but I have not read through this whole list to see if it's been mentioned. Also I have not confirmed it positively but it appears that after I build a solar plant in a city I then build a nuclear plant only to find that after completing that I have the option to build the solar plant again which, after completion gives me the option, again, of building a nuke plant. A perpetual loop practically.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 11-10-2002 20:59 Visit panag's homepage!
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#239 Report this post to a moderator
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quote:
Originally posted by walruskkkch
I came across this in a game I am currently playing, but I have not read through this whole list to see if it's been mentioned. Also I have not confirmed it positively but it appears that after I build a solar plant in a city I then build a nuclear plant only to find that after completing that I have the option to build the solar plant again which, after completion gives me the option, again, of building a nuke plant. A perpetual loop practically.


hi ,

, this is logical , you can only buildt one power plant at the same time , ....

have a nice day

walruskkkch is offline walruskkkch
King
Now Appearing Nightly at the Stardust lounge
Oct 1999
time: 00:21
  Old Post 11-10-2002 21:48
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#240 Report this post to a moderator
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It's not the building one at a time, it's building a solar plant, then building a nuke plant, then having to build a solar plant again. In the same city. It's like you can't have both at the same time. That's the only thing I can think of but why not? They are different facilities.

 
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