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KingJoshi
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Columbus, Ohio
Jun 2002 time: 00:21
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The BIC changes depending upon whether there are custom rules, custom maps, or custom player data. This time around, they added SLOC (starting locations), UNIT, CITY, and CLNY (colonies).
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Coracle
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quote: Originally posted by Adm.Naismith
Yes, AFAIK |
NO YOU WON'T lose your mod!!!
Just use the IMPORT feature in the Editor to import YOUR mod values to the new one. It is simple. Worked for me. Move YOUR mod to another folder then import back in.
(I can't believe I am saying something in praise of a part of Civ 3).
Last edited by Coracle on 20-07-2002 at 07:50
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Coracle
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Yea, it is surprising - I actually found something that works in Civ 3!
Now, let us see Firaxis fix Culture Flipping, Settler Diarrhea, give us Diplomatic control of scenarios, useful subs and privateers, and a number of other things. . .
Last edited by Coracle on 20-07-2002 at 07:53
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isak
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Airhose, Denmark
Mar 2002 time: 06:21
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quote: Originally posted by Trip
I find it funny that people are so lazy that they can't click on "Load Scenario" and find a file instead of "New Game". |
In the DyP mod we have made changes to the tech screens, added (about 60) units, renamed existing units, altered their order in the BIC (and thus in the Units_32.pcx), added (about 80) buildings, altered their order of appearance in the BIC (and thus the Buildings_large and Buildings_small.pcx). We have added resources, adjusted the Pediaicons.txt, Script.txt, Civilopedia.txt, and Civilopedia icons.
If you installed our mod and then tried to use the original Civ3mod.bic to start a game, it would be so full of errors, in the form of incorrect graphics and totally messy tech advisor screens. It might even produce crashes with the new tech icons scheme.
So what is the point in keeping the original Civ3mod.bic ???
If an alternate search path was added, so that we could store All modified files in a sub-directory under the Scenarios folder, then there would be a point in keeping it.
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ColdFever
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Luebeck, Germany
Sep 2001 time: 06:21
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quote: Originally posted by isak
If an alternate search path was added, so that we could store All modified files in a sub-directory under the Scenarios folder, then there would be a point in keeping it. |
Firaxis told us in the last Apolyton chat, that PTW will have a mod-manager, so that every mod can have its own directory and there will be no need to change the original files anymore.
Last edited by ColdFever on 22-07-2002 at 15:55
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