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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > UTILITY: Hacked Civ 3 1.29f editor
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Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 19-07-2002 20:13 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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UTILITY: Hacked Civ 3 1.29f editor Avatar Enlargement: We've got the solution

Enabled:

Adding/removing eras
Adding/removing experience levels
Adding/removing difficulty levels
Adding/removing spy missions
Adding/removing terrain types
Adding/removing world sizes
Adding/removing worker jobs


I think that's it, but might very soon come with another update for it. Seems to be worth something, though, but I don't know how it works... hmm.

Last edited by Solver on 19-07-2002 at 20:19

Unspeakable Horror is offline Unspeakable Horror
Emperor

Oct 1999
time: 02:21
  Old Post 19-07-2002 20:34
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#2 Report this post to a moderator
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uh? where is it?

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 19-07-2002 20:39 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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On my harddrive .

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 19-07-2002 20:54 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Trying to deal with two things currently, I probably need to consult Gramphos .

Here's a screen, though .

Attachment: worker.jpg
This has been downloaded 442 time(s).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 19-07-2002 21:20 Visit Trip's homepage!
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Awwww, come on!

Pap1723 is offline Pap1723
Prince
Chicago, IL
Mar 2000
time: 23:21
  Old Post 19-07-2002 21:46 Visit Pap1723's homepage!
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How would you add/remove the worker jobs?
What would they point to when you gave them a new job and what graphic would it use?

Pap

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 19-07-2002 21:53 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I just re-installed Civ 3 after playing with this .

And still got a few problems . World Sizes are easier to deal with, though, but I need Gramphos, probably.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:21
  Old Post 19-07-2002 22:24
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Tired of ads?

Doesn't 1.29f exit the game if those things are added? I think it sates so in the readme.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 19-07-2002 22:31 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Where? It might be an explanation why I got the thing crashing Civ all the time, and why I just reinstalled .

Also Gramphos, what did you use to hack an editor? I used just the exe file resource editor, and it worked fine on 1.21 (or was it 1.17?).

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:21
  Old Post 19-07-2002 22:57 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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#10 Report this post to a moderator
Help yourself to an AD-FREE life

when there is an actual program that works, put it in the civ3-files forum

until then....

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:21
  Old Post 19-07-2002 23:01
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I didn't put it there. Something tells me that staff has the power to post things there...

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:21
  Old Post 19-07-2002 23:02
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From the read me
quote:
* Added error handling for scenarios with an incorrect number of difficulty levels, eras, espionage missions, experience levels, worker jobs, terrain types, and world sizes. The player will be given a message and the game will exit.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 20-07-2002 16:37 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#13 Report this post to a moderator
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Thanks Markos, I removed my attachment a minute after posting, since I ran Civ 3 and had it crash .

quote:
I didn't put it there. Something tells me that staff has the power to post things there...


Can't regulars post there?

So, Gramphos, what did you use? Is a standard resource editor enough? Damn annoying, why did Firaxis have to do this?

wervdon is offline wervdon
Prince

Nov 2001
time: 23:21
  Old Post 20-07-2002 18:24
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Got spare money?

At least the hidden presense of those buttons seems to suggest they've thought about adding those options

I especially hope the eras option gets added some day Terrain types & experience levels would be nice too though

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 20-07-2002 18:31 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#15 Report this post to a moderator
Support Apolyton or Terrorists Win

Some buttons like Add Units were in out of the box Civ 3 . BTW, Mike also seems to have added some other code to distrub hackers .

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:21
  Old Post 20-07-2002 19:30 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Re: UTILITY: Hacked Civ 3 1.29f editor Support Apolyton, buy Civilization: The Boardgame

nice idea, hope you can find a solution for the auto-exit-problem!

quote:
Originally posted by Solver
Adding/removing eras
Adding/removing experience levels

i see problems here, that the program won't know, which comes first.

quote:

Adding/removing spy missions
Adding/removing worker jobs

even if you can get this to work. you can't define, what happens. i think "remove forrest" is hardcoded. it would be nice if firaxis would make this possible with fields e.g.
convert [xxxx] into [yyyy]
then one could bring back the engineers from civ2 (build hills, etc.)

quote:

Adding/removing difficulty levels
Adding/removing terrain types
Adding/removing world sizes

these should be handlable by the application... i think, that IF you can get one of these to work, it'll be from this group!

anyway, thanks for the hacking

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 20-07-2002 19:38 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#17 Report this post to a moderator
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Of course, if I added a new worker job, it wouldn't know what to do. Just the buttons .

But I suppose someone with more skills than me needs to find an exit solution, if there is one. If not, forget the idea .

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:21
  Old Post 20-07-2002 19:41 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#18 Report this post to a moderator
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quote:
Originally posted by Solver
Of course, if I added a new worker job, it wouldn't know what to do. Just the buttons .

But I suppose someone with more skills than me needs to find an exit solution, if there is one. If not, forget the idea .


more skills... maybe.
source code --> definetly

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 20-07-2002 19:51 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#19 Report this post to a moderator
Avatar Enlargement: We've got the solution

Nah if they gave me Civ 3 sourcecode, it would be a bit easier .

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