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Random Passerby
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And that's a bad thing, uh, why? (Not that I would've minded having diplomacy options).
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Random Passerby
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But without the element of unexpectedness, there is no point in such an exercise. These sorts of scenarios inherently must allow some degree of variability, and I for one say the more, the better; if you disagree then I think what you're looking for is a history book, not a computer game. Yes, I find the lack of diplomatic settings an irritating limitation, but not a crippling one--and one that may yet do some good. Whereas with proper diplomatic setups (and, heavens forbid, possibly even script events) we'd mostly get 800 scenarios each painstakingly trying to render the Napoleanic wars, WWI & II, etc. with strict historical accuracy and maybe a few fan mods, perhaps with this limitation we might see some more original scenarios and at least some more unique interpretations of the more popular wars.
No offense intended towards anyone who has been wanting to create a scenario modelling a famous historical (or completely fictional) campaign, naturally, but the problem is that there just aren't enough people interested in doing many of the vast number of other worthy and interesting scenarios; if such things are harder to accomplish well, then some authors will create them the best they can anyways, and hopefully some other ones will move on to other more unique scenarios that don't have to worry about this particular limitation.
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