Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Alternate History Scenarios
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Barfus is offline Barfus
Warlord
I am the last Roman. Or is it Irish-Roman-American?
Nov 2001
time: 00:21
  Old Post 20-07-2002 09:05 Visit Barfus's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Alternate History Scenarios Lose 30 kilos (of popups)

I remember reading a few posts here and there about people wanting to make alternate history scenarios. I myself am working on a scenario based on a fractured Roman empire struggling to maintain its existence in circa 1000 AD Europe. The story is the empire is split into 3 major camps, and they are fighting smaller Germanic states, as well as a "German Empire" (what most would think of as the Holy Roman Empire in our timeline). Anyway, its part of a book Ive been meaning to write. Well, in any case, what are some other AH scenarios brewing? This was my favorite thing to do when scenario making in civ2.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 20-07-2002 09:08 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton or Terrorists Win

Unfortunately, without diplomacy options, all scenarios will be Alternate History ones.

Random Passerby is offline Random Passerby
Warlord

Jan 2002
time: 05:21
  Old Post 20-07-2002 09:25
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Inflate your Upload Space

And that's a bad thing, uh, why? (Not that I would've minded having diplomacy options).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 20-07-2002 09:30 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

The definition of 'scenario': "An outline or model of an expected or supposed sequence of events."

Not much of an outline or expected sequence if Germany happens to ally with the USSR and Britain against France and Italy, neh?

Random Passerby is offline Random Passerby
Warlord

Jan 2002
time: 05:21
  Old Post 20-07-2002 10:18
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Got spare money?

But without the element of unexpectedness, there is no point in such an exercise. These sorts of scenarios inherently must allow some degree of variability, and I for one say the more, the better; if you disagree then I think what you're looking for is a history book, not a computer game. Yes, I find the lack of diplomatic settings an irritating limitation, but not a crippling one--and one that may yet do some good. Whereas with proper diplomatic setups (and, heavens forbid, possibly even script events) we'd mostly get 800 scenarios each painstakingly trying to render the Napoleanic wars, WWI & II, etc. with strict historical accuracy and maybe a few fan mods, perhaps with this limitation we might see some more original scenarios and at least some more unique interpretations of the more popular wars.

No offense intended towards anyone who has been wanting to create a scenario modelling a famous historical (or completely fictional) campaign, naturally, but the problem is that there just aren't enough people interested in doing many of the vast number of other worthy and interesting scenarios; if such things are harder to accomplish well, then some authors will create them the best they can anyways, and hopefully some other ones will move on to other more unique scenarios that don't have to worry about this particular limitation.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 20-07-2002 10:26 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Put an end to popups!

I know that people want some degree of variation, but without any form of diplomacy, it's not really at all a scenario. All you can do now is mix a batch of countries up, and hope they fuction correctly. For example, what if I was to make a late 1941 Germany scenario. Germany would be at peace (and cautious) towards everyone, even though France would be gone, Germany would be at Moscow's door... and yet everyone is at peace.

If only for historical set-ups, I want diplomacy options. The scenario may follow a different course of events, but if you don't start with correct historical situations, then you're just livening up a map of that time.

Barfus is offline Barfus
Warlord
I am the last Roman. Or is it Irish-Roman-American?
Nov 2001
time: 00:21
  Old Post 22-07-2002 07:32 Visit Barfus's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Help yourself to an AD-FREE life

ok, so now that weve gotten that cleared up, is anyone planning on making any alternate history scenarios using what capabilities we DO have?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:21.
Apolyton Time is 00:21.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0351 seconds (85.57% PHP - 14.43% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net