Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > HELP!!!! Being Raped by Mind worms
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
The Bloody Baro is offline The Bloody Baro
Prince

May 2002
time: 00:21
  Old Post 21-07-2002 00:09
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
HELP!!!! Being Raped by Mind worms Support Apolyton, buy Alpha Centauri

Its my first game of SMAC [I finally got it] and its at the very end where the stuff I research has the same name. Suddenly fungus starts poppin up like babies at a chinese hospital and mind worms are raping my bases like pamala anderson lee would be in New York. What is this phenomean? Does it occur in every game? And ost importantly, WTF SHOULD I DO?!?!?!?!?!?!?!?

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:21
  Old Post 21-07-2002 00:20
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton or Terrorists Win

hmm, quite the similies you have there.

this phenomenon is eco damage. it occurs in (most) every game and it has to do with the amount of minerals your base produces. to see how much eco damage your base is creating, its right above the build box IIRC. to reduce eco damage:

-build more tree farms, hybrid forests, centauri preserves, and temples of planet.

-limit the minerals you bases produce.

each ''pop'' (fungus growth) reduces eco damage, but each pop after the 2nd produces worms, isles and/or locusts. build empath artillery, rovers, choppers, and trance defenders to combat them. attacking a stack of worms with ground units destoys them all.

***Read the eco damage formula if you can find it. (not the one in the datalinks, its wrong)

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:21
  Old Post 21-07-2002 01:22
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Lose 30 kilos (of popups)

I'm not sure but I think he may be refering to the bloom that occurs when you complete either threshold or ascent to transcendence?

If you are, Baro, its normal.

I think.

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:21
  Old Post 21-07-2002 01:25
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Full PM-box? Change here!

Empath Choppers are very good in this situation. They can move fast and attack more than once per turn.

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:21
  Old Post 21-07-2002 02:44 Visit Comrade Tassadar's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Re: HELP!!!! Being Raped by Mind worms Support Apolyton, pre-order Civilization IV

quote:
Originally posted by The Bloody Baro
Its my first game of SMAC [I finally got it] and its at the very end where the stuff I research has the same name. Suddenly fungus starts poppin up like babies at a chinese hospital and mind worms are raping my bases like pamala anderson lee would be in New York. What is this phenomean? Does it occur in every game? And ost importantly, WTF SHOULD I DO?!?!?!?!?!?!?!?


Has anyone built the voice of planet? Have you built Ascent to Transcendence?

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:21
  Old Post 21-07-2002 02:53
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Full PM-box? Change here!

oh. it is the bloom from the voice . the thing about empath and trance units still applies though.

should have read more carefully! all the research has the same name: transcendant thought!

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:21
  Old Post 23-07-2002 04:57
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Apocalypse
Empath Choppers are very good in this situation. They can move fast and attack more than once per turn.


I prefer to build ground based units to handle a majority of these worm stacks, as they kill everything with one successful assault. The best thing about the choppers though is that they can handle worms on any terrain (land or sea), while land based units can only attack the land based stacks (unless you give them the marine attribute and they are attacking an adjacent sea square).

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:21
  Old Post 23-07-2002 06:09
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Avatar Enlargement: We've got the solution

Building the VoP causes fungus to spread, but doesn't create mindworms. In response to the original post, what probably happened is the construction of several late game SP's (and maybe some mineral orbitals) which put minerals through the roof.

My preference at destroyed worms is empath rovers, or just any old unit which is lying around (non free-market). Empath choppers are good at picking off lone worms, and/or if you want to build up lifecycles of spawned worms to increase pearl income (HINT: if a bloom causes worms in multiple tiles, kill the lone worms first then the large central stack).
By far the best way to eliminate stacks of locusts is SAM artillery (SMAX only, I think SMAC artillery is broken) or self destruct units with fusion reactor and a 10+ weapon. In particular a cheap chopper can be good for this, you can knock out a locust to get in a good position then destruct. If you have +ve planet and/or the dream twister empath choppers probably will do fairly good against locusts but otherwise just blast em.

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:21
  Old Post 23-07-2002 10:10
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Get a bigger avatar today!

what Blake said

artillery in Smax just devastates native life such that a 6r-empath rover can kill two stacks of worms and hardly take any damage when at this stage of the game, I will usually pop out a few SAM arty units and Sam rovers

As has been pointed out, choppers are less effective but i still like to have a few for defending the fringes.

I never bother much with trance defense as my attitude is always to try to be attacking the natives, not defending


Oh and a final thing is to put your SE choices to maximize Planet rating-- it makes no difference when defending but an extra 40% on the attack can make dealing with worms easy--


For most players, this native attack should be no big deal,since in practical terms, you only need protect the base that will build the final SP on the next turn

johndmuller is offline johndmuller
King
Capitol Hill, Colony of DC
Feb 2001
time: 00:21
  Old Post 23-07-2002 12:02
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Sikander ...........while land based units can only attack the land based stacks (unless you give them the marine attribute and they are attacking an adjacent sea square).

(I'm assuming you mean Amphib instead of Marine)
Does this really work? I know you can attack sea bases with amphibs, and I think that you can attack land units from a ship with them, but I've just recently tried (in SMAX) attacking a warship with an amphib from shore and that doesn't work - I'm pretty sure I tried the ship to ship amphib attack and it didn't work either - Could it be a SMAC vs SMAX thing?. The Marines ability attatched to a ship will let you capture another ship (if you knock it down to 50% or less), but I don't think you can attatch it to land units.

Darius is offline Darius
Prince
Connecticut, USA
Mar 2000
time: 00:21
  Old Post 23-07-2002 22:20
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

There is some confusing terminology here. When you build a land unit with the Amphibious special ability, that unit is usually called a marine. That is not the same as a ship with the Marine Detachment special ability.

(Just doing my part to confuse the issue...)

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:21
  Old Post 24-07-2002 11:27
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by johndmuller

(I'm assuming you mean Amphib instead of Marine)
Does this really work? I know you can attack sea bases with amphibs, and I think that you can attack land units from a ship with them, but I've just recently tried (in SMAX) attacking a warship with an amphib from shore and that doesn't work - I'm pretty sure I tried the ship to ship amphib attack and it didn't work either - Could it be a SMAC vs SMAX thing?. The Marines ability attatched to a ship will let you capture another ship (if you knock it down to 50% or less), but I don't think you can attatch it to land units.


I couldn't remember the name for amphib, only that the game tends to name infantry units with that capability marines. And no I haven't tested it, so take it with a large grain of salt. Usually I have locusts in blooms over sea squares, and I know helicopters (as locusts are chassis-wise) are vulnerable to surface assault. I know that amphibious units can attack sea bases from ships or adjacent land, so it doesn't seem completely far fetched. I seriously doubt it would work against sea based native life, but it might with worms. I always have patrol helos at my coastal bases so it's pretty easy to wax any blooms that occur over the sea, but I haven't tested this method as I don't tend to have a problem that isn't already solved.

johndmuller is offline johndmuller
King
Capitol Hill, Colony of DC
Feb 2001
time: 00:21
  Old Post 24-07-2002 11:55
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Browse Apolyton AD-FREE

I find the sea game, such as it is, to be fairly interesting - it's too bad that the balance seems to be a bit off viz-z-viz aircraft and that aircraft seem to be available before ships get a chance to come into their own. Part of the problem is that it is hard to get a ship with decent morale until you can build it with both a navy yard and a bioenhancement center - without a decent morale, they seem to sink if someone looks at them funny. Another part is that ships, especially cruiser-based, are really expensive until fusion comes around (when doc: air power is probably already available). OTOH, ships can be pretty effective in the early game, scooping up pods and especially bombarding terraformers and terraforming.

Once planes come out though, ships seem to be uneconomic - while a stout ship may stand up to an NJ, it probably won't stand up to 2 NJs (which likely cost much less) and a decent missile can sink just about any ship. I tend to build strictly offensive and strictly defensive ships, instead of combos, to save money (they sometimes don't cost much more than equivalent land units) and give you more overall abilities than a combo battleship would, but then you have additional support costs.

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:21
  Old Post 24-07-2002 15:07
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Avatar Enlargement: We've got the solution

I rarely build ships these days, instead I just build land bridges and use drop pods to get after my enemies. I do so for exactly the reasons you state above, namely that ships have a pretty short window during which they are all that useful. I build them if I need to chase away some early harrassment, but I prefer to use artillery if I have it.

Phil_de_geezer is offline Phil_de_geezer
Chieftain
England
May 2002
time: 05:21
  Old Post 24-07-2002 15:29
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Increasing your planet rating will not only help in the fight against mindworms but it should also decrease ecological damage.

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:21
  Old Post 24-07-2002 20:55
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I almost never build ships but have seen how difficult it is to defend shore bases prior to aircraft when you don't have any kind of seaunits. People just keep bombing you till you crack.

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:21
  Old Post 24-07-2002 23:13
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by knowhow2
I almost never build ships but have seen how difficult it is to defend shore bases prior to aircraft when you don't have any kind of seaunits. People just keep bombing you till you crack.


In a duel I am in with Northswordsman, thats exactly what I did. I sent a combo of impact ships and probeships at him and bombed the crap out of everything and killed a bunch of his probes. Eventually my fleet was chased off by his arty and ships but the damage done was considerable

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:21
  Old Post 28-07-2002 19:51
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Help yourself to an AD-FREE life

Another way to minimize eco-damage is to plant forests. Billions and billions of forest squares. Yes.

Anodyne is offline Anodyne
Prince
Being perverse is bad.
Jan 2001
time: 07:21
  Old Post 04-08-2002 04:46
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Suffering from ads?

...I have to say that this thread title is among the funniest I've seen

...perhaps it's just lack of sleep.


I always prefer Green economics.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:21
  Old Post 04-08-2002 04:58 Visit Kassiopeia's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

The title could be adopted to that fanfic-I'm-sure-as-hell-never-gonna-write. Being Raped By Mindworms.

Anodyne is offline Anodyne
Prince
Being perverse is bad.
Jan 2001
time: 07:21
  Old Post 04-08-2002 05:02
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Hehe. Or it could be one of those book titles at the end of the game


* The unbearable lightness of hover tanks
-
* The little terraformer who made
-
* HELP! I'm being raped by mindworms!!

Pandemoniak is offline Pandemoniak
King
of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002
time: 06:21
  Old Post 04-08-2002 05:14
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Civilization 2

The Bloody Baro is offline The Bloody Baro
Prince

May 2002
time: 00:21
  Old Post 04-08-2002 19:36
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton buy from Amazon

Thanks guys for your help. Also I never thought that this topic would stirup such uhm... "oddness" in my fellow forumers.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:21
  Old Post 05-08-2002 01:13 Visit Kassiopeia's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Call to Power 2

It was just waiting to happen, take no guilt.

Anodyne is offline Anodyne
Prince
Being perverse is bad.
Jan 2001
time: 07:21
  Old Post 05-08-2002 02:34
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton buy from Amazon

Oddness? Now, this is still normal. If you want to see "Oddness"...

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:21
  Old Post 05-08-2002 02:51
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton

Last edited by Andemagne on 06-08-2002 at 00:53

Elixirred is offline Elixirred
Settler

Jan 2002
time: 00:21
  Old Post 10-08-2002 20:19
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Browse Apolyton AD-FREE

Mind Worms are our 'friends'

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:21.
Apolyton Time is 00:21.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0620 seconds (91.41% PHP - 8.59% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net