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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Stealth Bomber's Infinite Range
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Unconquered is offline Unconquered
Warlord
America
Nov 2001
time: 23:21
  Old Post 21-07-2002 04:35
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#1 Report this post to a moderator
Stealth Bomber's Infinite Range Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I don't know if this has been posted already by anyone else...

I created a stealth bomber with infinite range and have tested it. It can be intercepted also. Here are the settings for anyone who is interested...

Class: Air
Unit Abilities: Immobile, Infinite Bombard Range, Stealth
Special Actions: Bombard
Unit Statistics: Bombard Range = 0
Air Missions: Bombing = OFF

Operation Range can be set from 1-8 and this controls recon and precision strike (sorry, no infinite precision strike)

I also turned off the load option (Stealth Bombers/Fighters on Carriers )

It also appears that the AI will only use them in an eight tile maximum area. And will not infinte bombard. These settings can be set for the stealth fighter also...

Coracle is offline Coracle
Prince

Feb 2002
time: 00:21
  Old Post 21-07-2002 04:49
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#2 Report this post to a moderator
Get a bigger avatar today!

So your point I assume is Firaxis got this wrong as Stealth should have a much greater range than '8' with precision strike for both human and AI.

Unconquered is offline Unconquered
Warlord
America
Nov 2001
time: 23:21
  Old Post 21-07-2002 05:00
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#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Yes, I think the Stealth aircraft should have a greater range than 8 to reflect its capabilities as a long range modern bomber. By the time you get stealth, you should be able to fly one of these aircraft half-way around the world and back if you want. If this is too unbalancing, increase the stealth interception chance to a balancing number (maybe 10-15%)

Carver is offline Carver
Prince
reprocessing plutonium, Yongbyon, NK
Jan 2002
time: 23:21
  Old Post 21-07-2002 06:18
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#4 Report this post to a moderator
Browse Apolyton AD-FREE

"Infinite Bombard Range" was "Infinite Range" before 1.29f. This wasn't intended to give aircraft infinite range. I think its mostly for ICMBs. But yes, of course, the limit of 8 is rediculous. On a huge map 8 is almost useless.

FYI, they are working on a carrier based version of the stealth fighter. The key problem is needing to fold the wings. Its proving difficult to build folding wings that don't reduce stealthiness... but they're still working on it.

NeoStar is offline NeoStar
Warlord
Sydney
Jul 2002
time: 15:21
  Old Post 21-07-2002 06:36
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Re: Stealth Bomber's Infinite Range Support Apolyton

quote:
Originally posted by Unconquered
It also appears that the AI will only use them in an eight tile maximum area. And will not infinte bombard. These settings can be set for the stealth fighter also...


And that's the problem.

I've considered doing something like that in a scenario but the AI wont use it and we dont need the AI getting any easier

Keep that on the shelf for MP though That'll bring some fireworks

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