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statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:21
Question  Old Post 21-07-2002 15:22
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Can units in armies generate great leaders? Browse Apolyton AD-FREE

Can units in armies generate great leaders?

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:21
  Old Post 21-07-2002 15:28
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Avatar Enlargement: We've got the solution

yes

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:21
  Old Post 21-07-2002 15:33
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Thank you

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 21-07-2002 20:32
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Sorry guys, I don't think so.

Coracle is offline Coracle
Prince

Feb 2002
time: 00:21
  Old Post 22-07-2002 04:10
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quote:
Originally posted by Theseus
Sorry guys, I don't think so.


After almost nine months nobody knows!

I consider Armies a waste, so don't ask me. Although on those occasions when I used to build them I never got a GL - another reason to avoid armies.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 22-07-2002 04:39
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Suffering from ads?

Actually, I know.... I just used a turn of phrase to be polite.

(hmmm, there's a concept in there somewhere)

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:21
  Old Post 22-07-2002 06:46
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Lose 30 kilos (of popups)

indeed, it seems armies do NOT generate leaders!!!

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 22-07-2002 07:45
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Never, period.

The latest interesting Army tidbit comes from Aeson: evidently, Marine Armies cannot attack from ships. Which sucks.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:21
  Old Post 22-07-2002 10:31
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Armies are awesome, but they can't generate Leaders. At least I've never seen them do so, and I use Armies an awful lot. Thousands of battles won with them.

Marine Armies should be able to make amphibious assaults (and Para armies paradrops)... but the only way to mod it so they could would make every type of army allowed to do so.

Bambul is offline Bambul
Warlord
Sydney, Australia
Aug 2001
time: 15:21
  Old Post 22-07-2002 13:06
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I wish armies were changed so they became the "lowest common denominator" of the units used to create it. Currently it works like that for movements (eg. 2 cav and 1 tank army moves 2/turn), but if all units have blitz then the army should have blitz, if all units can amphibious assault thenarmy shouls be able to aswell.

A marine army could be very advantageous in my mind....

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:21
  Old Post 22-07-2002 14:43
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I think I remember to have generated a leader with a unit in an army, but that's very long ago, IIRC still with 1.16f. Not entirely sure, though. Say, 90%.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:21
  Old Post 22-07-2002 15:13
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Is thare any "official" info on this?

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:21
  Old Post 22-07-2002 15:19
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Put an end to popups!

Unfortunately, not. Soren, Mike, anyone?

The Pioneer is offline The Pioneer
Prince
Germany
May 2002
time: 06:21
  Old Post 22-07-2002 15:53
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No official info AFAIK but there have been multiple discussions on this and it seems that nobody is sure that his seen it. I've never had one although I've used my share of armies.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:21
  Old Post 22-07-2002 16:08
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I'd have to say that even if it's not impossible, it's statistically close enough to be irrelevent. Just don't plan on ever getting a Leader from a unit in an Army.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 22-07-2002 17:17
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Got spare money?

I am 99% sure Soren posted that Armies cannot create GLs.

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:21
  Old Post 22-07-2002 23:49
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Mike B. (Firaxis) confirmed over at CFC that units in an army cannot generate leaders. Soren may also have said the same thing elsewhere.

[Units in armies can still be promoted to veteran or elite, though.]

Catt

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:21
  Old Post 23-07-2002 04:09
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Got spare money?

Here is the link to Mike B's post, halfway down the page - was looking for a link here at Poly, but can't find one to any official Firaxis response on the subject.

Allemand is offline Allemand
Warlord
Olympia
Feb 2000
time: 05:21
  Old Post 23-07-2002 04:57
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Tired of ads?

Too bad we can't take units out of Armies, but that would make the game too easy. Just build a ton of Armies and keep the units updated, the AI would be toast.

One way to make it interesting would be to reduce a unit's level when it entered the Army. In other words, a veteran unit would become a regular unit. That would give some balance to the idea.

JohnM2433 is offline JohnM2433
Warlord
Milwaukee, Wisconsin
Jul 2002
time: 21:21
  Old Post 23-07-2002 08:50
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quote:
Originally posted by Bambul
I wish armies were changed so they became the "lowest common denominator" of the units used to create it. Currently it works like that for movements (eg. 2 cav and 1 tank army moves 2/turn), but if all units have blitz then the army should have blitz, if all units can amphibious assault thenarmy shouls be able to aswell.

A marine army could be very advantageous in my mind....


I haven't actually played the game that much, so I haven't yet had the opportunity to put units with special abilities into armies. I naturally assumed that an army would inherit any ability common to its units; it sucks that it doesn't.

Incedentally, I assume that an army with 3 units would take up 4 "spaces" in a ship. I haven't tried transporting an army over water yet either, but I know that the army itself and the units it in are considered separate units for purposes of martial law, so the same principle should hold, or so it seems to me.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:21
  Old Post 23-07-2002 09:31
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John, you are correct regarding the army transport space.

Carver is offline Carver
Prince
reprocessing plutonium, Yongbyon, NK
Jan 2002
time: 23:21
  Old Post 23-07-2002 22:39
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Marines are weak enough as it is. Marine armies would actually give you a shot at a succesful amphib assault. I think if Firaxis thinks about this they will change it.

Iskandar Reza is offline Iskandar Reza
Prince
Next to your Mama
Mar 2001
time: 13:21
  Old Post 24-07-2002 18:28
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quote:
Originally posted by Bambul
I wish armies were changed so they became the "lowest common denominator" of the units used to create it. Currently it works like that for movements (eg. 2 cav and 1 tank army moves 2/turn), but if all units have blitz then the army should have blitz, if all units can amphibious assault thenarmy shouls be able to aswell.

A marine army could be very advantageous in my mind....


wait, don't they already have blitz ability? It seems like as long as my cavalry army can move, they can still attack.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:21
  Old Post 24-07-2002 19:30
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Yes, armies can blitz. You can give them the amphibious assault function as well, but then all armies of any type would have that ability.

Iskandar Reza is offline Iskandar Reza
Prince
Next to your Mama
Mar 2001
time: 13:21
  Old Post 25-07-2002 06:12
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quote:
Originally posted by Aeson
Yes, armies can blitz. You can give them the amphibious assault function as well, but then all armies of any type would have that ability.


By this do you mean the blitz flag is on by default, or do you have to mod it?

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:21
  Old Post 25-07-2002 13:43
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The blitz flag is on by default. I think it was 1.21f where this change was made.

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:21
  Old Post 26-07-2002 01:18
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quote:
Originally posted by Aeson
The blitz flag is on by default. I think it was 1.21f where this change was made.


Actually, it was 1.17f. I remember that korn469 called it 'a small victory of the blitz mod'.

Barchan is offline Barchan
Warlord
drifting across the sands of time....
Nov 2001
time: 05:21
  Old Post 26-07-2002 12:01
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So:
If Armies can't generate GLs, and
Elites can only produce one GL, and
If the unit can no longer upgrade, then
Elites that have produced a GL are idea for Army duty.
Q.E.D.

Props to kring for the additional premise!

Last edited by Barchan on 26-07-2002 at 18:27

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:21
  Old Post 26-07-2002 12:44 Visit kring's homepage!
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#29 Report this post to a moderator
Got spare money?

True, if the unit can't upgrade. If it can upgrade, then it can once again create a leader, after the upgrade.

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