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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Flat maps
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Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
Post  Old Post 21-07-2002 17:49 Visit Saint Marcus's homepage!
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#1 Report this post to a moderator
Flat maps Suffering from ads?

Are flat maps possible with the new patch? If so, how do I do it? If not, when will this option be added to Civ3?

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:21
  Old Post 21-07-2002 22:13
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#2 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

No they're not, you need a save game editor and I don't know.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 21-07-2002 22:16 Visit Trip's homepage!
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#3 Report this post to a moderator
Got spare money?

PtW probably, and you can use Gramps' CMT to make a map flat.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:21
  Old Post 21-07-2002 22:17 Visit FrustratedPoet's homepage!
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#4 Report this post to a moderator
Put an end to popups!

you CAN make flat-maps, but only through putting alternate columns (1 tile wide) of mountains and oceans on the edges of the map - it will be almost totally impossible (unless you nuke the mountains down or fly helicopters over them - but who ever does THAT?) to wrap around the map then.

this is a very poor fix in terms of historical accuracy, but it will make a flat map for you.

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:21
  Old Post 21-07-2002 22:49
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#5 Report this post to a moderator
Browse Apolyton AD-FREE

Can you nuke mountains down?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 21-07-2002 23:34 Visit Trip's homepage!
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#6 Report this post to a moderator
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quote:
Originally posted by FrustratedPoet
you CAN make flat-maps, but only through putting alternate columns (1 tile wide) of mountains and oceans on the edges of the map - it will be almost totally impossible (unless you nuke the mountains down or fly helicopters over them - but who ever does THAT?) to wrap around the map then.

this is a very poor fix in terms of historical accuracy, but it will make a flat map for you.

Like I said, or you can just use the CMT which automatically makes a 'real' flat map.

And no, mountains can't be blased by nukes.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:21
  Old Post 22-07-2002 01:57
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Get a bigger avatar today!

quote:
Originally posted by Trip

Like I said, or you can just use the CMT which automatically makes a 'real' flat map.

And no, mountains can't be blased by nukes.


I am curious.
How can CMT do that?
Is there some hidden flag in BIC file or what?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 22-07-2002 02:01 Visit Trip's homepage!
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quote:
Originally posted by player1
I am curious.
How can CMT do that?
Is there some hidden flag in BIC file or what?

I'm not sure, you'll have to ask Gramps about that.

wervdon is offline wervdon
Prince

Nov 2001
time: 23:21
  Old Post 22-07-2002 09:55
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Support Apolyton buy from Amazon

Does the multi-tool work with 1.29? I hadnt checked and had assumed it wouldnt Or has he already released a new version

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:21
  Old Post 22-07-2002 10:18
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Support Apolyton or Terrorists Win

Hey, it's Gramphos you're talking about, of course he already has a new version! I'm not sure if it has all the features working yet though, I haven't tried everything.

InquisitorSteel is offline InquisitorSteel
Settler

Jul 2002
time: 15:21
  Old Post 22-07-2002 15:59
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#11 Report this post to a moderator
Enter the AD-FREE zone

This whole flat map thing is so confusing. Putting aside the question of why it is not included in the 1.29 editor, I have tried to use the new version of the CMT tool but the results were quite wierd.

I am not exactly sure as to what "flat map" means in the CMT tool. I ran it on a test map and heres what happened (note: the map was all grassland).

1. Ran new scenario with fog of war (blackness) in place. When clicked on edge of mini-map the game crashed.

2. Restarted and daved the same scenario and cleared fog of war and now the game works fine......however I could walk all the way around and the other civs did the same thing and established cities (going past the end of map border).

I wonder is it something I am doing wrong or is the new CMT tool not working with the latest bic files when it comes to flat maps.

Overall, however, I must congratulate the CMT creator(s) for giving us such great tools.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:21
  Old Post 25-07-2002 12:44 Visit BigFurryMonster's homepage!
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#12 Report this post to a moderator
Increase Your PM Length

The mountain + ocean solution doesn't really produce a Flat Map - it produces a Round Map that you cannot sail, drive or walk around. This is a huge difference when it comes to corruption and such - the city distance will be calculated differently.

NeoStar is offline NeoStar
Warlord
Sydney
Jul 2002
time: 15:21
  Old Post 25-07-2002 16:17
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#13 Report this post to a moderator
Inflate your Upload Space

Corruption...that will have to be altered on big flat map scns (like Europe). The way it is now is 'world' standard, wouldn't be realistic.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:21
  Old Post 25-07-2002 17:09 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#14 Report this post to a moderator
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quote:
Originally posted by NeoStar
Corruption...that will have to be altered on big flat map scns (like Europe). The way it is now is 'world' standard, wouldn't be realistic.


hehe have your capital in portugal and bulgaria has virtually no corruption, because it's just a few tiles away

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