Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Files > MOD: korn's Blitz Mod x2
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:21
Arrow  Old Post 23-07-2002 08:32
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
korn's Blitz Mod x2 Support Apolyton, buy Call to Power 2

I appologize for the long wait between the last version of the Blitz mod and this version. However, hopefully my schedule will allow for me to keep this version on track. This new version of the Blitz mod isn't as expansive as the last one, so for now it is kind of a Blitz mod light, but in time I hope to add in everything this version is missing plus much more. It is currently in beta and I make no guarantees on it's stability, but it should work as a scenario file and I created it with 1.29f. Good luck, and report any problems you encounter. I am going to go slow for now but hopefully we can make some progress. The next thing on my to do list is to add in the building changes back in.

Enjoy!

__________________________
Blitz Mod x2 beta1 Readme
__________________________

Changes to Units

Non-combat Units
Settler 0.0.1 50/3 (wheeled) {Colonist}
Colonist 0.0.2 60/3 Navigation
Worker 0.0.1 10/1 {Engineer}
Engineer 0.0.1 20/1 (all terrain as roads) Steam Power
Scout 0.0.3 10 (invisable) {Explorer}
Explorer 0.0.6 20 (invisable) Astronomy

Ancient Land Units
Warrior 1.1.1 10 {Legionary}
Jaguar Warrior 1.1.2 10 {Warrior}
Archer 2.1.1 20 {Longbowman}
Bowman 2.2.1 20 {Archer}
Spearman 1.2.1 20 {Pikeman}
Hoplite 1.3.1 20 {Spearman}
Impi 1.2.2 20 {Hoplite}
Chariot 1.1.2 10 (wheeled) {Mounted Warrior} horses
War Chariot 1.1.3 10 (wheeled) {War Elephant} horses
Swordsman 3.2.1 30 {Grenadier} iron
Immortals 4.2.1 30 {Swordsman} iron
Legionary 3.2.1 30 (+3 hit points) {Immortals} iron
Horseman 2.1.2 30 {War Elephant} horses
Mounted Warrior 3.1.2 30 {Horseman} horses
Catapult 0.1.1 4[2]1 20 (wheeled) {Cannon} iron

Middle Age Land Units
Pikeman 2.3.1 30 {Musketeer}
Longbowman 5.1.1 40 {Grenadier}
Knight 4.3.2 60 {Coassack} horses, iron
Rider 4.3.3 60 {Knight} horses, iron
Samurai 4.4.2 60 {Rider} iron
War Elephant 4.3.2 60 {Samurai}
Musketman 3.4.1 40 {Rifleman} saltpeter
Musketeer 4.4.1 40 {Musketman} saltpeter
Cavalry 6.3.3 80 {Panzer} horses, saltpeter
Cossack 7.4.3 80 {Cavalry} horses, saltpeter
Cannon 0.1.1 8[4]1 40 (wheeled) {Artillary} saltpeter, iron

Industrial Era Land Units
Grenadier 8.4.1 60/1 {Marines} Nationalism
Rifleman 6.8.1 60/1 {Infantry}
Infantry 10.12.2 80/1 {Modern Infantry} rubber
Partisan 1.1.4 12[4]2 40/1 (invisable, hidden nationality, -4 hitpoints) Replaceable Parts
Marine 15.10.2 100/1 (amphibious unit) rubber
Tank 20.10.3 100/1 (blitz, wheeled) {Modern Armor} oil, iron
Panzer 20.10.4 100/1 (blitz, wheeled) {Tank} oil, iron
Paratrooper 12.12.2 [8] 110/1 (airdrop) oil, rubber
Special Forces 16.8.5 [8] 120 (airdrop, amphibious, invisable, see invisable, blitz, -4 hitpoints) Amphibious Warfare
Artillary 0.1.2 16[5]2 80 {Radar Artillary} iron

Modern Land Units
Modern Infantry 14.18.2 110/1 (blitz)
Mech Infantry 16.24.4 120/1 (blitz, wheeled) oil, iron, rubber
Modern Armor 32.16.4 120/1 (blitz, wheeled) oil, iron, rubber
Radar Artillary 0.1.3 20[6]2 120 (blitz, radar, wheeled) oil, aluminum
Cruise Missile 0.0.1 15[8]5 60 (tactical missile, cruise missile, foot soldier, load, airlift) aluminum
Tactical Nuke 0.0.1 0[0]8 130 aluminum, uranium
ICBM 0.0.1 (ICBM) 250 aluminum, uranium

Ancient Naval Units
Galley 0.1.2 10|1 (sink in sea, sink in ocean) {Caravel} NONE
War Galley 2.2.3 30 (sink in sea, sink in ocean) {Sloop} Map Making

Middle Age Naval Units
Caravel 1.1.4 40|2 {Galleon} Astronomy
Sloop 3.3.5 4[4]1 40 {Frigate} Astronomy
Frigate 6.5.2 8[4]1 60 (all terrain as roads, blitz) {Ironclad} Magnetism saltpeter, iron
Man-O-War 8.6.2 8[4]1 60 (all terrain as roads, blitz) {Frigate} Magnetism saltpeter, iron
Galleon 1.2.5 50|4 {Transport} Magnetism
Privateer 4.2.7 50 (hidden nationality, zoc) {Commerce Raider} Navigation saltpeter, iron

Industrial Era Naval Units
Ironclad 10.9.3 10[5]1 90 (all terrain as roads, blitz) {Destroyer} Steel iron, coal
Transport 0.6.3 100|8 (all terrain as roads) Mass Production oil
Destroyer 12.15.5 12[5]1 110 (can see submarines, zoc, all terrain as roads, blitz) {Aegis Cruiser} Mass Production iron, oil
Battleship 25.20.4 16[6]2 200|1 (can carry tactical missiles, carry foot units only, all terrain as roads, blitz) Mass Production iron, oil, coal
Carrier 0.12.4 200|5 (radar, doesn't carry bombers, all terrain as road) Advanced Flight oil, rubber
Submarine 16.6.4 110 (can see submarines, zoc, all terrain as roads, blitz) Mass Production oil
Commerce Raider 15.12.14 130 (hidden nationality, zoc) Mass Production iron, oil

Modern Naval Units
Aegis Cruiser 16.24.5 12[5]1 160|3 (can see submarines, radar, can carry tactical missiles, carry foot units only, all terrain as roads, blitz) aluminum, uranium
Nuclear Submarine 10.14.4 150|3 (can see submarines, can carry tactical missiles, all terrain as roads, blitz) aluminum, uranium

Industrial Era Air Units
Fighter 5.5.2 12[4]6 100 (blitz, leathal sea) {F-15} oil, rubber
Bomber 0.2.2 10[8]8 120 (blitz, foot soldier) {Jet Bomber} oil, rubber
Helicopter 0.2.3 0[0]6 100 (can see submarines/invisable units) oil, rubber

Modern Air Units
Jet Fighter 16.16.3 15[5]8 150 (blitz, radar, leath sea) oil, aluminum
F-15 20.20.3 15[5]8 150 (blitz, radar, precision strike, leathal sea) {Jet Fighter} oil, aluminum
Jet Bomber 0.6.3 18[8]8 180 (blitz, radar) oil, aluminum Rocketry
Stealth Fighter 0.6.3 18[4]8 150 (blitz, radar, stealth, foot soldier) oil, aluminum, uranium
Stealth Bomber 0.3.3 20[8]8 300 (blitz, radar, stealth, foot soldier) oil, aluminum, uranium

Armies
Army -.-.1 100|2 (army, blitz, pillage, +6 hp)
Modern Army -.-.1 130|4 (army, blitz, pillage, +12 hp) Radio
__________________________

Changes to Combat Experiance
Conscript 4hp 25% retreat
Regular 6hp 50% retreat
Veteran 9hp 60% retreat
Elite 12hp 75% retreat
__________________________

Changes to Terrain
*All terrain defensive bonuses set to 0% except in jungles, forrest, hills, and mountains
*Jungle changed to 1.1.0
*Mountains changed to 0.2.0
*Tundra changed to 0.1.0
__________________________

General Settings Changes
*Chance of Rioting is now 25%
*Citizen value in shields is now 25
*Turn Penalty for Each Hurry Sacrifice is now 20
*Turn Penalty for Each Drafted Citizen is now 30
*Future Tech Cost now 500
*Minimum Research Time now 1 turn
*Maximum Research Time now 48 turns
*Cities Needed to Support an Army now 2
*Chance to Intercept Enemy Air Missions now 95%
*Chance to Intercept Enemy Stealth Missions now 5%
*Fortification Defense Bonus now 35%
*Citizen Defensive Bonus now 24
*Building Defensive Bonus now 24
*Basic Barbarian is now a Swordsman
*Advanced Barbarian is now a Knight
*Barbarian Sea Unit now War Galley
__________________________

Changes to Citizens
*Scientist now provides 3 research and comes with Education
*Tax Collector now provides 3 taxes and comes with Currency
__________________________

Changes to Difficulty Level

Bonus versus Barbarians removed at Regent and above
__________________________

Changes to Diplomats and Spies
*Build an Embassy cost 15
*Investigate City cost 5
*Steal Technology cost 8
*Steal World Map cost 1
*Plant Spy cost 45
*Steal Plans cost 5
*Initiate Propaganda cost 60
*Sabotage Production cost 8
*Expose Enemy Mole cost 60
__________________________

Changes to Resources

*All strategic resources set to have a disapperance rate of 900
*Oil can now be in plains
*Game can now be in jungle
__________________________

Changes to Technology

*Moved Map Trading from Map Making to Navigation
*Moved Communication trading from Writing to Magnetism
*Moved Mutual Protection Pacts from Nationalism to Espionage
*Moved appearance of Aluminum to Mass Production
*Moved appearance of Uranium to Atomic Theory
*Advanced Flight is now a required tech
__________________________

Attachment: blitz.zip
This has been downloaded 57 time(s).

Last edited by korn469 on 23-07-2002 at 08:55

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:21
  Old Post 23-07-2002 08:34
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton or Terrorists Win

saved spaced for future use

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 23-07-2002 09:07 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Help yourself to an AD-FREE life

Great! Thanks for the effort, as always korn.

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:21
  Old Post 23-07-2002 18:41
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Do the expensive, wheeled Settlers fix ICS?

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:21
  Old Post 23-07-2002 19:19
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Get a bigger avatar today!

quote:
Great! Thanks for the effort, as always korn.


well i hope you have as much fun with it as i have

quote:
Do the expensive, wheeled Settlers fix ICS?


i personally think that normal civ3 fixed ICS, but that the rate of expansion was a little too fast, and 3 pop 50 shield settlers certainly slow REX down some, but try it and tell me what you think

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:21
  Old Post 23-07-2002 20:53
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

Welcome back, korn! I think I'm going to try this new version soon.

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:21
  Old Post 24-07-2002 09:25
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

lockstep

glad to know you are still around
i'm looking forward to your insights again

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:21
  Old Post 26-07-2002 00:32
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by lockstep
A question to Soren:

In korn's blitz mod, some improvements were added that yielded only culture. The AI's actually chose to build some of them. How did they decide on that? Does every improvement that yields culture fall in the 'culture' category?


quote:
Originally posted by Soren Johnson Firaxis
At the beginning of the game, the AI preprocesses every unit/building to put them into multiple categories, such as trade, wealth, and culture. Thus, a cultural bank would be listed as both a cultural and a wealth building.


http://apolyton.net/forums/showthre...&threadid=56961

kettyo is offline kettyo
Warlord
Budapest, Hungary
Mar 2002
time: 06:21
  Old Post 27-07-2002 13:09
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton or Terrorists Win

Nice to see you again Korn !

monkspider is offline monkspider
King
banned
Aug 2001
time: 23:21
  Old Post 28-07-2002 03:42
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Browse Apolyton AD-FREE

looks lovely Korn

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:21
  Old Post 28-07-2002 13:16
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton buy from Amazon

thanks for all the kind words guys

i'm still working alot but i get a few days off this week and i am going to add in the buildings then, i don't have much time to looks for bugs so if you can please report anything that doesn't seem to be working correctly

thanks and enjoy!

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:21
  Old Post 29-07-2002 02:35
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton

ah it's nice to see you back, korn. aren't you the popular one! maybe i might get back to playing civ3 again...nah probably not but i might still look at your mod every once in a while to give you some insight.

Kramerman is offline Kramerman
Prince
UT, Austin - The live music capital of the world
Jun 2002
time: 23:21
  Old Post 31-07-2002 08:31
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Help yourself to an AD-FREE life

This will go on my list of, to do stuff. Sounds great

Desert Dog is offline Desert Dog
Warlord
3rd Rock from the sun
Nov 2001
time: 21:21
Talking  Old Post 02-08-2002 18:49 Visit Desert Dog's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Suggestion Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Why not use the zip program to place all files in their proper folders rather then make people who use your mod create folders? Very simple to do and saves everyone from the tedious work of creating folders. Unzip the mod into all the proper folders and locations. It just seems like a lot of work for nothing new animation wise etc. Good to see you "finally" working on your mod though. Welcome back from a long time away

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:21
  Old Post 02-08-2002 19:43
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Suffering from ads?

desert dog

how would you do that with a normal zip? give me a step by step and i'll do that
afaik what you are talking about sounds like a self extracting zip file, which you are not supposed to use to distribute files unless you actually bought a copy and i haven't, and i don't want to get apolyton in trouble

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:21
  Old Post 02-08-2002 20:18
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton or Terrorists Win

Korn,

When you are building your zip include the folders themselves (and choose use subfolders).

Desert Dog is offline Desert Dog
Warlord
3rd Rock from the sun
Nov 2001
time: 21:21
  Old Post 02-08-2002 21:19 Visit Desert Dog's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Check someone else's Support Apolyton buy from Amazon

quote:
Originally posted by korn469
desert dog

how would you do that with a normal zip? give me a step by step and i'll do that
afaik what you are talking about sounds like a self extracting zip file, which you are not supposed to use to distribute files unless you actually bought a copy and i haven't, and i don't want to get apolyton in trouble


Actually all you need to do is look at others who do the same thing. Elucidus mod zipped you just unzip into your Civ3 folder, all files and folders are put in the correct location. You check the "Keep folders names". You are correct about self extracting. I purchased zip years ago! Just zip up your mod and include all the folders and related files. Then it will put everything where it belongs.

Welcome back by the way

Rusty Nail is offline Rusty Nail
Warlord
Copenhagen
Jan 1970
time: 05:21
  Old Post 04-08-2002 18:10
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Help yourself to an AD-FREE life

Blitz2 looks like another significant improvement. I think the strong Special Forces unit in particular could improve the end game considerably if the AI uses it as much as it used partisans in Blitz1 (however they should have been stronger in Blitz1 to give a better challenge). I have run into a problem. The first time I click on a production order for one of the new units (war galley) the system crashes. I copied the war galley configuration file into a folder called War Galley as requested. What could be the possible cause? Has anyone else succeeded with this?

Desert Dog is offline Desert Dog
Warlord
3rd Rock from the sun
Nov 2001
time: 21:21
Talking  Old Post 04-08-2002 19:47 Visit Desert Dog's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Step by step if you perfer? Remove this text

It is quite simple really . All you do Korn is zip your mod up right from your Civ3 directory. Include all folder names if you get that option in the free version? When anyone unzips your mod it will go exactly where you have it on your system. THis way it ensures that no one will install incorrectly. The installer programs aren't not 100% compatible with XP until the next service pack is released this fall. (Just in case you use the windows installer program like some others have )
I hope this helps you some, creating all those folders for everyone is quite tedious, since you already have them on your system not a problem to zip them up right?

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:21
  Old Post 14-08-2002 12:11
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton buy from Amazon

Here is a link to a very good setup creator called Inno.

Desert Dog is offline Desert Dog
Warlord
3rd Rock from the sun
Nov 2001
time: 21:21
Talking  Old Post 14-08-2002 18:04 Visit Desert Dog's homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Is it? Support Apolyton buy from Amazon

quote:
Originally posted by TechWins
Here is a link to a very good setup creator called Inno.


Most of the freebie installers have the problem with changing drive destination. Even the one for Windows acts up from time to time. With civ3 files it is silly to use anything but zip for installing them. Only files not a program after all

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:21
  Old Post 20-08-2002 11:06
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Most of the freebie installers have the problem with changing drive destination. Even the one for Windows acts up from time to time. With civ3 files it is silly to use anything but zip for installing them. Only files not a program after all


Well, the keyword there is "most", hence this one doesn't have that problem. This setup creator is very good and has a decent compression rate (the same as winzip in fact). However, a few more files are included with the Setup, so that makes the file around 1/4mb larger. If, Korn, is going to include the graphic files with the mod, then a nice Setup that can easily/properly allocate the files may be neccesary. All in all, I don't think it matters too much, especially considering there isn't much 'action' going on with this mod (or any other mod for that matter).

Desert Dog is offline Desert Dog
Warlord
3rd Rock from the sun
Nov 2001
time: 21:21
Talking  Old Post 20-08-2002 17:56 Visit Desert Dog's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Cool Support Apolyton, buy GURPS/ Alpha Centauri

Okay I will certainly check that installer out then. It really isn't that big a deal until some mod maker requires you create 5-20 folders to make a mod work . Whatever works to make it easy on the end user of that mod.
There is action with The Balancer ! We just finished the PTW mod pack. Now we are working hard on the 1.29f Balancer 3.0. We should release the latest version by this weekend, maybe later, maybe earlier .

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:21
  Old Post 22-08-2002 06:02
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Inflate your Upload Space

quote:
It really isn't that big a deal until some mod maker requires you create 5-20 folders to make a mod work


also note that sometimes when things like this happens, it is because the mod is in beta and the mod maker didn't have time to add any polish to the mod, because they are just seeing if the basics work

if anyone has wondered why nothing has been going on with this mod, i have been working with a few other mod makers on a new mod, bring different sets of experiences to the table and seeing how they mesh, i think you'll enjoy it and you should check it out it'll be on the PtW disk

but i'll check out the things you all listed and incorporate them into future versions, although if anyone wants to volunteer for the position of .bic transcripter i'd be more than grateful since my time is limited, if not then it'll come out just very slowly...hmmm actually i think i might post this in the creation section of the game

Last edited by korn469 on 22-08-2002 at 06:09

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:21
  Old Post 22-08-2002 08:34 Visit Elucidus's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
I use Winrar, personally Support Apolyton buy from Amazon

Hey guys, just to let you know I use Winrar for distribution of the Balancer . All I do is go to the folder that I store my mod files in (all already in the correct sub-folders), I highlight the folders and files I want included, I right click and I select add to archive..., from there all I do is set it to zip, put the compression mode to best and name the file.

It is pretty easy to do and takes no time or effort at all. Anytime I distribute our Mod, even if it is just to our testers, I always do this. And even more importantly, you want it as easy as it can be to install the mod for the user. The less hassle the user has setting it up the more time and energy he can spend testing/enjoying your mod, instead of getting frusterated by a painstakingly droll setup procedure. I mean no offense, at all, I just know that when I was playing mods for any games, I would sometimes give up or not even try because it seemed too hard or too annoying.

I don't use a self-extractor, although they include one with the Winrar. The Winrar self-extractor uses an SFX extension. I haven't read the license agreement, but I don't think you have to purchase the right to distribute anything with it, I believe that is just winzip. Since I don't have the time or energy to decipher the license agreement I just don't use that option. I hope this helps, if anyone has any questions please ask.


Rob

Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:21
Question  Old Post 23-08-2002 16:23
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by korn469



i personally think that normal civ3 fixed ICS, but that the rate of expansion was a little too fast, and 3 pop 50 shield settlers certainly slow REX down some, but try it and tell me what you think


what the heck is REX? I've seen it referred to in other threads, is it just the new euphemism for ICS?

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:21
  Old Post 24-08-2002 08:22
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton, buy Civilization 2

REX=Rapid EXpansion
it's like ICS but not exactly, more like a cousin of ICS than anything...where as ICS was part strategy and part exploit, REX is more like part strategy and part AI behavior

hope that helps

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:21
  Old Post 24-08-2002 08:44 Visit Elucidus's homepage!
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
License Includes SFX Support Apolyton buy from Amazon

Found out that Winrar does include the self extractor as part of their license. Of course, to legally use Winrar you have to register, well worth the $30 in my opinion. Especially as a mod maker.

It's compression rate is quite a bit more then zip and with the self-extractor anyone can unrar it. For example, our latest mod rars down to about 8MB but is almost 10MB zipped.

So you get bet I will be distributing the next version of the mod with the self-extractor.

Well I hope I was of some help. Have a blast.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:21
  Old Post 13-09-2002 08:40
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Elucidus, I think the main reason why WinZip is used over other file compression programs is because it is the most widely used. WinZip is already an established program; therefore, it is common for people to already have WinZip. Whereas, WinRar is not as common, so if you use WinRar for your file compression then you might make quite a few people have to download WinRar, as well. Either way, WinRar is still better, but some people are really lazy and might not want to download WinRar.

Although, I doubt this matters 20+ days later after your llast post.

Desert Dog is offline Desert Dog
Warlord
3rd Rock from the sun
Nov 2001
time: 21:21
Exclamation  Old Post 13-09-2002 08:58 Visit Desert Dog's homepage!
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Not to mention! Remove this text

He already realizes everything you are saying he was just trying to be helpful. Winrar is a superior product and I think most people that are into downloading large files will have it anyways. You are right though, 20 days later what is the point of replying to a message

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:21.
Apolyton Time is 00:21.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0714 seconds (92.94% PHP - 7.06% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net