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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Question about Great Leader, Armies
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mrmichaeln is offline mrmichaeln
Settler

Jun 2001
time: 21:21
  Old Post 24-07-2002 03:10
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Question about Great Leader, Armies Full PM-box? Change here!

When I get a GL and I move it into a city to, say, rush build the Great Library, I get a message saying "cannot rush build Great Library". Is this a bug, or what am I doing wrong?

How do I create an Army shell so I can load units into it? I tried using a GL, but I can't build an Army. I am missing something simple that is apparent to everyone else.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:21
  Old Post 24-07-2002 04:13
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You don't use the Hurry production button in the city screen, you have to give the Leader itself an order to both hurry production, Ctrl-H I believe, and build an Army. I forget what the keyborad shortcut for that is, just look at the buttons at the bottom when your Leader is active.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:21
  Old Post 24-07-2002 05:20
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I think the hotkey is Ctrl-H

JohnM2433 is offline JohnM2433
Warlord
Milwaukee, Wisconsin
Jul 2002
time: 21:21
  Old Post 24-07-2002 05:26
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Look at the command buttons at the bottom of the screen when your leader is active in the city. You should see two new buttons. One is for Build Army and the other is for Hurry Improvement. Click one to have the leader perform that task.

Be sure that you change the city's build order to the desired item before you have the leader Hurry Improvement, because the leader will simply complete whatever the city is working on (it will now be finished in one turn). Also, note that once you move an army out of the city it was created in, you will no longer be able to load units into it.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:21
  Old Post 24-07-2002 10:37
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That's not true. You can load units into an Army anywhere you want to just by hitting the "L" key when they're on the same square. They don't even have to be in a city.

JohnM2433 is offline JohnM2433
Warlord
Milwaukee, Wisconsin
Jul 2002
time: 21:21
  Old Post 24-07-2002 22:20
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Really? I never actually tried, but I thought for sure that I read somewhere that once you move an army out of the city it was built in, you can't load units into it.

Maybe it's a bug?

And does that mean that once I build the Pentagon, I can load modern units into my ancient armies? That would be a big help, since units in armies can't upgrade.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:21
  Old Post 24-07-2002 22:25
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I never load my units within a city, I always stack the units I want to put into the Army just outside the city that's building it. When it's done, I move it to where the units are, and load them there. I've never had a problem with this approach.

mrmichaeln is offline mrmichaeln
Settler

Jun 2001
time: 21:21
  Old Post 25-07-2002 03:53
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Thanks for all the great tips. I haven't tried any of it yet, but I will.

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:21
  Old Post 25-07-2002 04:49 Visit kring's homepage!
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Also, remember that using the Great Leader can complete any Wonder in the one turn. So, if you can move him to a city that just completed something else, then you don't lose all the shields that were already put to the project; not always possible, I know.

williamm is offline williamm
Settler

Jul 2002
time: 05:21
  Old Post 28-07-2002 00:09 Visit williamm's homepage!
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military academy Avatar Enlargement: We've got the solution

In a similar vein - how do you create an army without a leader in a city with the military academy?

I assumed that there would be an area next to the city name, like there is with the intelligence agency, but no. I tried control-clicking on the city, I tried opening the city to see if there was somewhere on the city screen to do it (I even tried clicking and double-clicking on the military academy in the city screen). Mmm - didn't try clicking on the academy in the city view; surely that can't be it?

I had one army at the time (and tried moving it in and out of the city, in case it made a difference), and about 20 cities.

There doesn't seem to be anything in the book or the civilopaedia. Can anyone help?

williamm is offline williamm
Settler

Jul 2002
time: 05:21
  Old Post 28-07-2002 00:22 Visit williamm's homepage!
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Sorry about that - the answer was too simple! Army appears as one of the possible units to build.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:21
  Old Post 28-07-2002 00:26
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It should just appear in your build list, like a regular unit. If not, you have a bug in your program, and should probably uninstall/reinstall. Since you only had one, you wouldn't have reached your limit, which is one Army for every four cities.

williamm is offline williamm
Settler

Jul 2002
time: 05:21
  Old Post 28-07-2002 00:32 Visit williamm's homepage!
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Thanks, Willem. Looks like our messages crossed.

mrmichaeln is offline mrmichaeln
Settler

Jun 2001
time: 21:21
  Old Post 13-08-2002 00:28
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I want to let you know that everything works out. It's funny how I use the buttons for everything I do, EXCEPT for when it comes to the Great Leader.

When I created an army 'shell', I moved it to where my main battle was, and loaded my units into it. I haven't tried it, but is there a way to unload my units later on in the game? It would be nice to be able to upgrade my army to more modern units when I discover the newer technology.

I wonder if the army can generate a GL?

I moved my army 'shell' to my main battle field, because my war was raging on another continent, and I find that triremes will only load the shell if I have at most one loaded unit.

I found it frustrating that even though horsemen have 2 movement points, that when they are loaded into the army unit, the army unit has only one movement point.

candybo is offline candybo
Warlord
NC
Jun 2002
time: 00:21
  Old Post 13-08-2002 03:32
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[QUOTE] Originally posted by mrmichaeln
When I get a GL and I move it into a city to, say, rush build the Great Library, I get a message saying "cannot rush build Great Library". Is this a bug, or what am I doing wrong?



....Also make sure you haven't previously rushed something smaller in that queue; if there are any "rushed shields in the box, it won't let you...

JohnM2433 is offline JohnM2433
Warlord
Milwaukee, Wisconsin
Jul 2002
time: 21:21
  Old Post 13-08-2002 03:53
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quote:
Originally posted by mrmichaeln
I haven't tried it, but is there a way to unload my units later on in the game? It would be nice to be able to upgrade my army to more modern units when I discover the newer technology.


No, it was decided that being able to unload or upgrade units in armies would make them too powerful. There was a bug that allowed units to unload under certain circumstances, but it has been fixed. If you're playing with an old patch, you could try it, but it would be a cheat. So I wouldn't tell you how to do it, even if I remembered how, which I dont.

quote:
Originally posted by mrmichaeln
I wonder if the army can generate a GL?


No, units in armies cannot generate Great Leaders. Neither can elite units that have generated Great Leaders before. If you are using the 1.29 patch, these units are identified with an asterisk after their rank (Elite*). These are the best elites to stick into armies (because units in armies can't generate GLs anyway) or upgrade (elite units are returned to veteran status when they upgrade -- and can then generate another Great Leader after they regain elite status).

quote:
Originally posted by mrmichaeln
I moved my army 'shell' to my main battle field, because my war was raging on another continent, and I find that triremes will only load the shell if I have at most one loaded unit.


That's because the galley (it's not called a trireme in Civ III, people) only has a transport capacity of 2, and an x-unit army is considered x+1 units -- one is the army itself, and the others are the units in it. The same considerations apply for enforcing martial law. To move a whole 3-unit army, you will need a ship with a bigger transport capacity.

quote:
Originally posted by mrmichaeln
I found it frustrating that even though horsemen have 2 movement points, that when they are loaded into the army unit, the army unit has only one movement point.


Not if the army is made entirely of horsemen. An army moves at the rate of its slowest component unit (because the units must move as a group).

mrmichaeln is offline mrmichaeln
Settler

Jun 2001
time: 21:21
  Old Post 14-08-2002 02:46
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Thanks.

How do you know SO much?

I got what I wanted to know, and MORE.

JohnM2433 is offline JohnM2433
Warlord
Milwaukee, Wisconsin
Jul 2002
time: 21:21
  Old Post 15-08-2002 01:39
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Well, most of the stuff in my last post I learned by reading threads in various Civ III forums.

"self-reference": see "self-reference"

(OT: If want to understand what the above "definition" means -- and I don't blame you if you don't -- please read Godel, Escher, Bach : an Eternal Golden Braid by Douglas R. Hofstadter, one of the greatest books ever written. It's one of the reasons that I know so much, although I can't say it's taught me anything about Civ III. )

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