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Executor
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of Terra Prime, homeworld of the Terran Star Empire
Jul 2001 time: 00:21
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Hopefully this hasn't been mentioned yet.
Steal a technology from another civilization. It'll ask you to select the tech you want to acquire, then a popup will appear asking which advance to research next. Click on What's the Big Picture? Now you get to select a second technology to pilfer.
I think this requires that you be researching the same tech that you steal. I have repeated this bug several times in my current game. Note that if the civ doesn't have a second tech, you have to Ctrl-Alt-Del the game since it'll keep demanding that you steal a second tech.
Btw, I have the latest patch (1.29f).
I'm not sure if this is relevant, but my tech rate is 0% (I have 80% taxes so I just buy and/or steal all my techs since in a Deity game there's no way to keep up otherwise).
Last edited by Executor on 25-07-2002 at 03:15
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Executor
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of Terra Prime, homeworld of the Terran Star Empire
Jul 2001 time: 00:21
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quote: Originally posted by W4r_Machine
That is very true, but, you save a lot of cash in return to invest in someting else. Sure you'll give them 300gpt +/- but spending 2500gpt in something else are more usefull. If it fails you're even more screwed. |
The last few techs that I've bought from other civs were around 1400 gp. One that was traded a lot was a real bargain at only 800 gp.
Btw, I'm earning almost 400 gp per turn thanks to my 80% tax rate. I've just entered the Industrial Age, I'm under a Monarchy, and I'm on a permanent war footing. I just mobilized for war for the very first time in Civ3. Now I can finally crush my enemies like bugs.
Last edited by Executor on 25-07-2002 at 04:04
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