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quadalpha
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Don't know if this is common knowledge, but if you set your science level to 100%, you'll start to lose money in a big way, but as long as there's some money in the treasury (even just 1 gold), no matter how much of a deficit you have, it always drops to 0 before going into the negatives. So you can sell your territory map or something for 1 gold each turn and sustain a 100% science rate without accumulating a crippling debt (you can always put taxes on 100% for a few turns if you need money).
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quadalpha
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You can pay upkeep, it goes from 'Gold: 1 (-300)' to 'Gold: 0 (-300)'. All you do is get another gold to repeat the process.
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quadalpha
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Thanks for the encouragement!
I've started a warlord game on the world map and it's going decidedly better than the last time I peeked out of chieftain. In fact, it's better than my last game on chieftain. I have have research set on 100 and is gaining around 30 gold/turn from trades, so I don't know whether it works or not, but I don't really intend to find out anymore.
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