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zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:21
  Old Post 27-07-2002 15:11
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Impassable Terrain Avatar Enlargement: We've got the solution

Is it possible to make specific terrain types (such as mountains) impassable to ground units?

NeoStar is offline NeoStar
Warlord
Sydney
Jul 2002
time: 15:21
  Old Post 27-07-2002 16:38
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Make them all 'wheeled'.

BTW I think to get the 'mountain effect' you need to set a terrain's movement cost to 3. Not sure though...

Krayzeenbk is offline Krayzeenbk
Chieftain

Jul 2002
time: 00:21
  Old Post 28-07-2002 01:09
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quote:

BTW I think to get the 'mountain effect' you need to set a terrain's movement cost to 3. Not sure though...


If by the "mountain effect" you mean that cities can't be built on mountains, then all you need to do to get it is uncheck the "allow cities" checkbox when editing the Mountain terrain.

NeoStar is offline NeoStar
Warlord
Sydney
Jul 2002
time: 15:21
  Old Post 28-07-2002 04:13
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No, I mean how it stops 'wheeled' units passing over it...

Can anyone confirm that?

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:21
  Old Post 28-07-2002 17:45
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quote:
Originally posted by NeoStar
BTW I think to get the 'mountain effect' you need to set a terrain's movement cost to 3. Not sure though...


I never thought about that, but you could be right. Jungles and mountains are the only terrain type with movement costs of 3.

Actually, one could do a little test: Make the settler wheeled, give forests a movement cost of 3 instead of 2 and try to move a settler on forest.

EDIT: Did the test myself. Forests and hills with movement rates of 3 still can be entered by wheeled settlers. 'Wheeled' seems to be hardcoded for 'can't enter jungles and mountains'.

Last edited by lockstep on 28-07-2002 at 17:53

Captain is offline Captain
King
by Divine Right
May 2001
time: 00:21
  Old Post 29-07-2002 01:31
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quote:
Originally posted by lockstep
'Wheeled' seems to be hardcoded for 'can't enter jungles and mountains'.


damn shame... hope this gets changed for PtW. We'll be paying for it, so hopefully they can afford to have someone go back and fix this (along with the billion other hardcoded things... infinite RRs anyone?)

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 29-07-2002 02:24 Visit Trip's homepage!
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Re: Impassable Terrain Increase Your PM Length

quote:
Originally posted by zulu9812
Is it possible to make specific terrain types (such as mountains) impassable to ground units?

Stick some water there.

But lockstep is right. Currently there's no way to limit movment on particular types of terrain unless you denote them as 'jungle' or 'mountain'. I doubt they'll change this in PtW either... not exactly the most pressing issue, and there's many more things to be added (diplomacy anyone?), and Jeff said that PtW is nearly finished.

Admiral PJ is offline Admiral PJ
Prince
Southeast England , UK
Dec 2000
time: 05:21
Lightbulb  Old Post 30-07-2002 03:20
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You can probably use the mountain and jungle terrains for impassibles , and change them to suit your needs.. change their graphics to look like a steep cliff or a crevice/canyon.

It would be nice to have some terrain giving 0 movement restrictions.. for science fiction teleportation or super trains or warp space for spacecraft.

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