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Lord Merciless
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You should start chipping away at your rivals once you have the Archer. If you play Aztecs, you have to attack right away.
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Lord Merciless
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Horsemen require Horses, a resource I don't always have right away. I usually begin combined Horsemen/Swordsmen rush in late Ancient Age.
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candybo
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When do I go for it? Simple: As soon as it's apparent I'll win even if I do nothing. At that point, I get bored and want to start again, so I use my favorite "trait": Berserker... Ha!Ha! AArgh!!!
Last edited by candybo on 05-08-2002 at 00:48
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buiz
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Start up building 4-5 cities (that should give you access to horses, otherwise use warriors to conquer nearest city with horses). THEN build horsemen like a maniac and take your continent. Do it quickly, forget about anything else than building those horsemen. Build a temple and you have lost valuable time, possibly enough for your enemy to have built up a proper defense. Don't forget to stop every now and then and negotiate peace to pump your enemies of all their techs, gold and possibly smaller cities. THEN comes the consolidation time where you build up your production cities and secure the entire landmass by strategically placed cities with temples. Send out ships to discover the world and establish contacts for trading of techs. Stay on your home continent, though, until you have... ze panzer (for us playing germans, tanks for lessor people). Build up a kick a$$ invasion force (I tend to go for 24 tanks + 8 infantry) and ship them off with transports sufficiently guarded by destroyers. If you have timed it well, before your d-day fleet reaches the other continent you have developed flight. Take a beachhead on the other continent, and stay there. As soon as resistance has stopped cash-rush an airport. Meanwhile you have cash-rushed 8-10 airports back home, and now you hammer through tanks+infantry to your beachhead and the rest of the game is just a matter of how quickly your enemies will be squaches by ze germanz.
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