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Blue Dragon is offline Blue Dragon
Settler
houston
Jul 2002
time: 23:21
  Old Post 27-07-2002 22:18
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when my empire got too large (30city) the corruption is so bad that some of the cities on the edge waste all but 1 shield. is there so way it can be helped?

Flight is offline Flight
Warlord
of Ombey
Jan 2002
time: 05:21
  Old Post 28-07-2002 00:56
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Enter the AD-FREE zone

all you can do is go into the editor and make other buildings stop corruption - basiaclly meaning u have lots of courthouses that also act as abrracks or libraries

but not for your current game, you need to start anew with an editor-modified map (afaik)

trickey is offline trickey
Prince
Prince Edward Island, Canada
Mar 2002
time: 01:21
  Old Post 28-07-2002 02:56
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One of the biggest things is correct palace and fp placement. This can make or brake a civ. try to place them so they are as central as possible.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:21
  Old Post 28-07-2002 04:19
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Unlike other civ games, Civ 3 is designed so that only a core of cities around the palace, and then another core around the forbidden palace are fully productive.

Apart from distance to capital, total number of cities affects corruption. I think at 16 cities on a standard map the 'one-shield' corruption kicks in for distant cities. Since the 1.29 patch, commercial civs are allowed substantially more cities before the heavy corruption, so you might want to try your next game with a commercial civ.

I don't agree with changing the game to make all buildings lower corruption, as it's possible to overcome the problem by playing the game itself, rather than the editor.

The fastest solution is to use a GL (Great Leader) to rush the FP (Forbidden Palace) and for this reason many players advocate early warmongery strats (using a militaristic civ to increase promotions) to get the FP. A good location for this can give you a second core of productive cities - enough to win the game.

You can't rely on GLs though, especially if you're not planning on early war, so often it has to be built. One shield per turn takes forever, and you can't cash-rush it, so ramp up the city to get some more shields as follows, chopping down forests & mining, then cash-rushing the buildings as you go :

1. Build a temple for borders and happiness.
2. Connect to your road network to pump in the luxuries. This may mean a harbor somewhere if it's on an island. and a marketplace if you've less than five or six luxuries. Religious civs, esp with the Sistine can consider a cathedral instead of the market.
3. Grow it to six and get a WLTK day - which lowers waste enough to get at least two shields. Don't grow it above six, as you might lose the WLTK.
4. Add a courthouse.

Depending on many factors, this should give enough shields to make an FP build realistic. With a commercial Civ, and not too many cities you could get 4-5 shields.

These steps can actually get any corrupt cities off the ground, provided they're not your most distant of a huge total, and you don't mind spending a few hundred gold on them.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:21
  Old Post 28-07-2002 06:44 Visit FrustratedPoet's homepage!
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quote:
Originally posted by trickey
One of the biggest things is correct palace and fp placement.


Always consider carefully where FP should be placed to get optimum efficiency.
(I would prefer to be placed in front of the TV with a big bag of chips and a couple of beers please. )

Flight is offline Flight
Warlord
of Ombey
Jan 2002
time: 05:21
  Old Post 28-07-2002 15:51
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Remove this text

lol forgot about the FP & P

Correct placement allows you to overcome corruption, yes. But if you want a really big empire that is worth having for more than just territory then editing is unfortunately necessary. Though thats hardly ever fun to build

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:21
  Old Post 28-07-2002 16:39
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Put an end to popups!

You could almost remove corruption from the game , but it would be imbalancing. Tech rates would zoom with every city generating full output, and the AI's would be even more annoying!

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:21
  Old Post 28-07-2002 19:41 Visit Velociryx's homepage!
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Stoo!

-=Vel=-

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 29-07-2002 01:55
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LOL @ FP

(although it took me a minute)

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:21
  Old Post 29-07-2002 06:45
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Inflate your Upload Space

Don't underestimate the power of palace relocation. I am fairly new to using the strat frequently in each game (had only done it 2 or 3 times in my first 50+ games), but multiple palace relocations after discovering Industrialization can do wonders for an empire (this obviously means you need warfare -> GLs -> rushed palaces. After Industrialization you can build factories, courthouses and (probably) police stations. Rush 'em all as quickly as you can in newly conquered areas where you have relocated your palace. I continue to be amazed with the city sprawl one can construct and still maintain a largely productive empire. WLTKD, courthouses, police stations and factories (and power plants), provide productive cities, even those far away from the current palace and the FP, and even after blowing past the OCN. In MTiii I had sixty+ cities and only a few were totally corrupt (standard map). My original palace core continued to produce 50+ shields from most cities after the first palace relocation.

Catt

OT: FP - excellent commentary and we'll look at the feasibility of that optimum placement whenever you're in town.

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:21
  Old Post 29-07-2002 16:14
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Increase Your PM Length

i want a way of telling the game to stop asking me to build a certain thing, like forbidden palaces! (and swordmen, and cavalry!) My forbidden palace was not to far away from my palace cuz i was just getting sick of being asked to build it!

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:21
  Old Post 31-07-2002 19:36 Visit GhengisFarb's homepage!
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Re: Big Empires Support Apolyton, buy Civilization 2

quote:
Originally posted by Blue Dragon
when my empire got too large (30city) the corruption is so bad that some of the cities on the edge waste all but 1 shield. is there so way it can be helped?


A nice addition would be a Regional Capital improvement. Similiar to the Forbidden Palace but you could build more of them.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:21
  Old Post 31-07-2002 20:05
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quote:
Originally posted by HazieDaVampire
i want a way of telling the game to stop asking me to build a certain thing, like forbidden palaces! (and swordmen, and cavalry!) My forbidden palace was not to far away from my palace cuz i was just getting sick of being asked to build it!


Hazie, you can use the Governors in cities (press "g" in the City screen of any city) to stop some, one or ALL of your cities from building offensive units, culture improvements, WoWs, the FP etc. Check it out. I never used it before, but it actually can be vaguely useful, especially in getting your cities to stop automatically starting the FP and WoWs.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:21
  Old Post 31-07-2002 20:09 Visit GhengisFarb's homepage!
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quote:
Originally posted by MrWhereItsAt


Hazie, you can use the Governors in cities (press "g" in the City screen of any city) to stop some, one or ALL of your cities from building offensive units, culture improvements, WoWs, the FP etc. Check it out. I never used it before, but it actually can be vaguely useful, especially in getting your cities to stop automatically starting the FP and WoWs.


I don't trust them, everytime I've left them in charge they've put stuff in stupid order and built useless things.

IMO, they are an excellent example of corrupt politiciians, building whatever project gives them the most kickbacks.

dawidge is offline dawidge
Warlord
Chicago
Apr 2002
time: 23:21
  Old Post 31-07-2002 22:03
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So don't set them to control production, but do set their build preferences so when they ask you what to build next it might actually be something you want.

Flight is offline Flight
Warlord
of Ombey
Jan 2002
time: 05:21
  Old Post 03-08-2002 03:29
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haize
u could make some units upgradeable like say swordsman to musketeer or longbowman to musketeer. this can be very unbalancing especially cavalry to tank but at least u can remove the thing from the build menu

use the city govenor to stop them building small wonders

Sinapus is offline Sinapus
Warlord
Houston, Texas
Jun 1999
time: 23:21
  Old Post 03-08-2002 03:52
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Lose 30 kilos (of popups)

I've modded my game to have four additional Forbidden Palaces at different tech levels. Am considering renaming them "District Capitals" or something since that is what they are essentially..

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:21
  Old Post 03-08-2002 04:38 Visit GhengisFarb's homepage!
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#18 Report this post to a moderator
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quote:
Originally posted by Flight
all you can do is go into the editor and make other buildings stop corruption - basiaclly meaning u have lots of courthouses that also act as abrracks or libraries

but not for your current game, you need to start anew with an editor-modified map (afaik)

Do multiple 'courthouses' work together?

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:21
  Old Post 03-08-2002 04:39 Visit GhengisFarb's homepage!
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#19 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Sinapus
I've modded my game to have four additional Forbidden Palaces at different tech levels. Am considering renaming them "District Capitals" or something since that is what they are essentially..


Great minds think alike, although mine's not all that great....

I called my Provencial Capitals

Sinapus is offline Sinapus
Warlord
Houston, Texas
Jun 1999
time: 23:21
  Old Post 03-08-2002 11:59
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quote:
Originally posted by GhengisFarb


Great minds think alike, although mine's not all that great....

I called my Provencial Capitals


That should work too.

candybo is offline candybo
Warlord
NC
Jun 2002
time: 00:21
  Old Post 04-08-2002 16:41
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I don't like the idea of modding to make those kind of changes. I'd rather work within the constraints of the game. That said, I do think the corruption thing goes a little overboard. Several factors in the game seem to make huge maps pretty useless. None come to mind right now, tho ( its 7:45 a.m. here right now, and I'm at work, so cut me some slack here : ) )!

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