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El Civ
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Ohio, USA
Jul 2002 time: 00:21
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Apollo only? Good grief! Also, I bounced around the idea of no trading as a game rule, but not no caravans at all.
Who would be interested in a game with the following rules:
1. One science wonder per city maximum
2. No city bribing
3. Limit of 10 cities (total, built and seized)
4. We stop when we arrive at Communism (which I can rename to "Trotskijsm"
5. Win by spaceship
I changed the cities from 50 to 10 in light of the debate in the Sticky Mouse game over number of cities and also as something approaching (at least somewhat) a one city game. Perhaps the city limit rule could include a caveat in which we could take AI cities but would have to leave them undefended and could only build non-combat units/improvements within them.
If there are enough agreeable to those rules then I've got the game already ready, complete with my first 15 moves played. I need only post it. Oh, it is MGE, deity, raging, large map, large mass and archipelago.
And SG(2), I did edit the AI civ leader names but not their tribe names. One of the AI civs is led by someone known to Apolytoners.
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All times are GMT. The time now is 05:21. Apolyton Time is 00:21. |
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