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Craig P.
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Subway entrance?
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tniem
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Hope College
Apr 2000 time: 00:21
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What I don't like is that there is not any parking around the football stadium. Where are all the cars supposed to park? This is something that should have been fixed, there should have to be parking for things type of things to be filled.
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Space05us
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oh gads man!!!! that thing sticks out WAY too much. it looks horrible, what an eyesore!
other than that, it looks like a cellar of some sort. Maybe an underground house, it has two chimneys sticking out of it.
a few things I plucked out of the interview:
quote: GC: How far along is the game in the development cycle?
KH: We're in the last month of development, primarily fixing bugs and tying up loose ends.
GC: At Camp EA we heard a tentative "Fall 2002" as a release date. Can you get anymore specific than this and if not are you still on lock to hit that "Fall 2002" date?
KH: We are tracking to ship in mid-November.
GC: Do you currently have a list of "if we have time" features?
KH: We have a ton of features that we'd love to get in if we have time. There's no possible way that we'll be able to do all of it, but those ideas won't be lost.
GC: To say the least, the graphics we've seen so far are astounding. How will these translate on lower end systems and what time of minimum requirements are you guys currently looking at?
KH: There are a number of graphics options that will need to be disabled on lower end systems to get a playable game, all of which can be customized by the player. The minimum spec will be a 600MHz Pentium III or equivalent, 128MB of RAM, and a 16 MB video card. |
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Maquiladora
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quote: GC: How far along is the game in the development cycle?
KH: We're in the last month of development, primarily fixing bugs and tying up loose ends.
GC: At Camp EA we heard a tentative "Fall 2002" as a release date. Can you get anymore specific than this and if not are you still on lock to hit that "Fall 2002" date?
KH: We are tracking to ship in mid-November.
GC: Do you currently have a list of "if we have time" features?
KH: We have a ton of features that we'd love to get in if we have time. There's no possible way that we'll be able to do all of it, but those ideas won't be lost.
GC: To say the least, the graphics we've seen so far are astounding. How will these translate on lower end systems and what time of minimum requirements are you guys currently looking at?
KH: There are a number of graphics options that will need to be disabled on lower end systems to get a playable game, all of which can be customized by the player. The minimum spec will be a 600MHz Pentium III or equivalent, 128MB of RAM, and a 16 MB video card. |
I qualify way above for all but the cpu mhz, i hope it at least starts without checking the system specs 
I agree, people would always moan about the invisible carpark for the stadium since sc2k, or they would make that checkerboard effect with the road, shouldve been fixed.
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