Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Player Autopalace Relocation
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
civ2yahoo is offline civ2yahoo
Settler

Jul 2002
time: 05:21
  Old Post 30-07-2002 06:27
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Player Autopalace Relocation Support Apolyton, buy Galactic Civilizations

What I've just seen happen may not be the same with the normal single player game.

I've been playing a hotseat ww2 scenario (the one that came with the game, not Red Front, etc) playing as all 7 countries included.

The Allies took their first city south of Oslo (having taken that entire pennisula), then the next turn they took Berlin, and I was curious to see how much corruption the German cities would have under a Republic with no palace.

I picked the most centralized city left, to build a new palace, only to find out that the computer had already switched my city Munich from whatever it was producing before Palace.

Does this always happen when a player loses his capital? Does production in one city change to a palace? Its nice to know, especially if you were building a wonder in that city.

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:21
  Old Post 30-07-2002 06:57
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase Your PM Length

no its the hotseat aspect.Once you press enter the ai takes over your civ.They can change governments,change orders,send units etc.Its a real pain and the main reason hotseat is not played that much.

I'm not sure but if you "save" 1 unit and then press ctrl+N to end turn that might work.Thats what they do for pbem games.

civ2yahoo is offline civ2yahoo
Settler

Jul 2002
time: 05:21
  Old Post 30-07-2002 07:08
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Inflate your Upload Space

I've never noticed changing movement orders. Shrugs.

But I just noticed the cheat menu was greyed out, as usual for hotseat, but checked. I was curious after my build queue gave a cheat button. Thats never happened before either to me.

Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
time: 07:21
  Old Post 30-07-2002 08:37 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Enter the AD-FREE zone

At least I've noticed in normal SP that re-building the Palace would have number one priority for the AI after loosing it, but can't say exactly about MP with AI players included.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:21.
Apolyton Time is 00:21.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0303 seconds (83.43% PHP - 16.57% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net