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Kiev
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World Trade Center. Commerce/production bonus. Random chance of exploding? (sorry)
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KingJoff
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I'd like a "Surveilance Satellites" small wonder that abolishes Fog of War worldwide...
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:21
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Regional Capital, similiar to the forbidden palace only you can build more than one.
Last edited by GhengisFarb on 03-08-2002 at 18:04
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Coracle
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Why not bring back the Statue of Liberty and Eifel Tower as they were in Civ 2?
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mwaf
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Helsinki, Finland
Jan 1970 time: 07:21
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I'm a bit dissapointed that the Apollo Program dosen't reveal the entire map upon being finished, like it used to do in Civ2 (and Civ1? can't remember). Perhaps the entire map should be revealed when Satellites is discovered (and it should be up-to-date).
I agree with NeoStar that removing the fog of war would be too much and drive me nuts. Also, it would be more of an advantage to the AI, since I, for one, could not stand watching the AI units all the time, and would probably not notices any important moves, such as ship full of units passing by my Battelships without me noticing. Even if I did see that ship, I'd probably forget about it before it's finally my turn. Consequently, a small wonder/discovery/whatever that would reveal the map should not reveal unit moves.
* mwaf wonders how easy it would be for a RL satellite to spot units (compared to, say, (rail)roads and other terrain improvements)
<edit>copy-paste typo in subject</edit>
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NeoStar
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Sydney
Jul 2002 time: 15:21
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quote: Originally posted by mwaf
I'm a bit dissapointed that the Apollo Program dosen't reveal the entire map upon being finished, like it used to do in Civ2 (and Civ1? can't remember). Perhaps the entire map should be revealed when Satellites is discovered (and it should be up-to-date).
I agree with NeoStar that removing the fog of war would be too much and drive me nuts. Also, it would be more of an advantage to the AI, since I, for one, could not stand watching the AI units all the time, and would probably not notices any important moves, such as ship full of units passing by my Battelships without me noticing. Even if I did see that ship, I'd probably forget about it before it's finally my turn. Consequently, a small wonder/discovery/whatever that would reveal the map should not reveal unit moves.
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But then again, w/o any unit moves why bother?
I've been milling over this satellite wonder problem too but all I can come up with is a bit abstract:
Maybe an 'incoming attack detection' satellite system. This way, it would only reveal AI units coming towards you with the intent of attacking - some sort of super surveillance gizmo.
We don't want to see the AI mindlessly shuffling workers and units back and fourth, but I wouldn't mind seeing only the buggers out to get me. 
Last edited by NeoStar on 01-08-2002 at 16:27
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