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mrmisfit
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Danville, Ca
Jun 2002 time: 21:21
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Going toe to toe with the russians on a large land mass, Ai seems to divert troops to attack new cities or under-protected cities. How do it know?
I used this as a great tatic drawing her (Russian) troops to a point of my choosing.
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Ethelred
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quote: *(1) It has been suggested that the AI only knows the garrison of each of your cities, but I don't believe it. |
I do. I have seen the AI moving ships, presumably with settlers, towards an area I had thoroughly blocked. They turned back when they reached the same visual range the player has. I was surpised at their continued efforts prior to reaching that range so I watched them carefully for a number of turns. They showed not one indication whatsoever that they were on a wild goose chase till they reached visual range.
They do seem to know at least something about how well cities are garrisoned. They may know more about your unit placement but it seems to me that the AI is unable to use the information for tactical decisions, only for deciding where it CAN move as opposed to where it SHOULD move and even that goes against some of my observations.
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Palleon
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Bourbonnais, IL
Jun 2002 time: 23:21
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The AI will always try to attack your least protected city, it's kind of an exploit for the humans. If you're facing an overwhelming force, take a city far from the front lines, and remove all units from it. Every enemy unit will start to make a beeline for that city, only attacking cities that stand directly in it's path. If you put units back in that city, it will head for the next least protected city, again attacking whatever stands in a line between it. The computer doesn't understand that cities with wonders, or larger shields producing cities are tactically better to attack, they simply go for what is easiest. This might have changed though, I actually have not played a single 1.29 game, I've reverted to playing Moo2, I was hoping that with the patch I'd get some nice scenarios, but the patch lacked that ability, so I went back to the classics.
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mwaf
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Helsinki, Finland
Jan 1970 time: 07:21
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...does selling/trading your world/territory map to the AI have any effect on how the AI attacks/expands/etc.? (since it already knows where your cities are, it really shouldn't make a difference)
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Ethelred
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quote: Originally posted by mwaf
...does selling/trading your world/territory map to the AI have any effect on how the AI attacks/expands/etc.? (since it already knows where your cities are, it really shouldn't make a difference) |
Yes it does make a difference. They sure don't act as if they know the whole map untill they actually have the information from exploration and trading maps. You can watch them navigate along the coast in galleys and then later find that a galley could have crossed the gap to a unseen land safely.
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