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Gelvan
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Switzerland
Nov 2001 time: 06:21
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When I play the Science Fiction Game, I'll allways play it as a novel. That mean's I read every Civilopedia entry available. When I found a city and there's a new terrain, I read not only how much food etc. it brings, but also, the "history" of this terrain type. There is a big story hidden in the Civilopedia, which - for me - is the biggest part of the fun playing on Lalande.
AND of course all the Civilopedia information supplied with technologies. This gives a good sense for your units and buildings, which is essential, because everything has new functions. If you know what's an E/M-Repeller, then you'll understand better why it has this or that abbility.
Even though I've never been to Nona I like this game. Everytime I play it, I recon something new. It's sad, the AI won't settle much in the other worlds, which means that it is a bit to easy for the human player. And you won't need all the units available.
Another negative point: It seems that you only need some key technologies to succed. If you in lead of Science, you're in lead in military automatically. Surely this is true for the original game also - but on Lalande it's more extreme.
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protean_being
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The one thing that you have to be prepared for is that you cannot have all three improvements that effect happiness. This makes the game more challenging. Gelvan, If you have not reached Nona then I can understand why you think the game is not challenging. The two "Barbarians" that appear after you are able to go to Nona both unlock advances needed to complete the Ship to go to Earth.
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Gelvan
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Switzerland
Nov 2001 time: 06:21
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@Protean
True, I've never fought against them.
But I've read that the AI can't handle this massive barbarian attacks and therefore just dies. And to play against barbarians isn't as funny, as to play against AI.
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