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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:21
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quote: Originally posted by Shiber
Panag, listen. Focus this time okay?
You suggested that we need to end our turns in coastal tiles. I said we already thought about *not* ending our turns in sea tiles (meaning that we end our turns in coastal tiles). It's a slightly different way of putting that but essentially it's the same thing.
Now please, let's get over with it and stop spamming this thread, ok? Not a word about this from now on (or, if you want to reply, please do it via PM). |
hi ,
okay , .....
you really had to have the last word hé , .....
now , please dont jump to someones back when they post something , okay ?
and now we stay on topic , okay , actually we where on topic , funny , anyway , what a few wrong words can do , .....intresting
oh , maybe the plan should be changed a bit , so that that we dont even cross that one sea tile , ....
have a nice night 
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:21
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quote: Originally posted by Shiber
If it makes you feel better then you can have the last word. Honestly, I couldn't care less.
Now back to the topic: why should the plan be changed so we don't even cross that one sea tile? It's okay to cross a sea tile as long as we end the turn in a coastal tile.
Going through a sea tile would shorten the route, and since I see nothing wrong with passing through a sea tile I think the plan should remain the same (at least the part of it that specifies the route that our galleys would take). |
hi ,
actually making the turn (of the ship) a bit earlier , so that we dont cross the sea-tile comes down to the same distance (!) , its not longer , ....
now why would we do this , well we have then a glimp , a view of what goes on on the mainland , we can get a small , free update of those tile's , maybe we see something intresting , that is why , .....
just make that turn a bit earlier
have a nice day
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