Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-General/Help/Strategy > slaver trick/ cheat????
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
12.Sep: `CTP CHALLENGE LADDER` - SEPTEMBER UPDATE
09.Sep: EARLY BUILD SPRITE EDITOR
02.Aug: `SUPERLEAGUE` SIGN-UP
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - CIVILIZATION: CALL TO POWER @ GAMESTOP $9.99 - CIVILIZATION: CALL TO POWER @ AMAZON $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
stranglylucid is offline stranglylucid
Chieftain
KANSAS
Aug 2002
time: 23:21
  Old Post 02-08-2002 11:14
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
slaver trick/ cheat???? Increase Your PM Length

I waz playing to test out what happens when you have to many slaves today and I found an interesting thing out. Each unit can control three slaves. which means you can hold up to 24 slaves without any troubles(an d leave an open space for new units). If you go abouve the number of units, then they will revolt. Your units will fight them, and if you have a slaver in that group, then you will recapture the slaves that just revolted. which means no loss of population(Every once in a while you will lose a regular citizen, but you will get it back the next turn). Your units guarding that city also have a good chance of becoming veterans when they fight these battles. If you don't go to far over the limit, they don't happen that often. It also seems that the defencive rating of the units holding the slaves has an effect on how often they revolt, bu5t I have to test that more. I held thirty seven slaves in one city with only seven phlanxes and a slaver. about every third or fourth revolt i would have to replace one of the phlanxes, but they held well. I think if you limited it to thirty or so you would have no probs at all hoding them, but I have to checl that out. I was wondering if anyone else had any thoughts about this? Or advice??

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:21
  Old Post 02-08-2002 11:57 Visit blackice's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

heh I have used that once or twice in land games generally I have a slaver in all cities. I produce from one city slavers just for that effect. In a great game with Flames I held on even over that thresh hold. Once with Saladino he could not understand why the emancipation wonder had no effect. One other thing, add happiness to your city a temple whatever. See the numbers and percentages increase.

stranglylucid is offline stranglylucid
Chieftain
KANSAS
Aug 2002
time: 23:21
  Old Post 02-08-2002 12:27
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Tired of ads?

What numbers should I be looking for???? I just played a game on emp. and built two cities. i then used the slaver to increase them both to the mid 20's. i didn't take over the AI's citeis, even though I could have, i just waited for his peeps to pop out. in less than an hundred turns I was so far ahead of the eight comp players it was disgusting. but I would love to make it more disgusting. hehehehehe

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:21
  Old Post 02-08-2002 12:32 Visit blackice's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Suffering from ads?

The mear fact your cities built temples etc. increases the tresh hold. The numbers you have found be it percentages or slaves VS. troops increases. The ability to hold slaves over time can in fact wipe out any wonder that promotes growth in a civilization early in the game.

Specialty units you have to love them

Last edited by blackice on 05-08-2002 at 19:22

stranglylucid is offline stranglylucid
Chieftain
KANSAS
Aug 2002
time: 23:21
  Old Post 02-08-2002 12:36
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

I'm gonna have to test this one tommorow.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:21
  Old Post 02-08-2002 16:03
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton

quote:
Originally posted by blackice
The mear fact your cities built temples etc. increaes the tresh hold. The numbers you have found be it percentages or slaves VS. troops increases. The ability to hold slaves over time can in fact wipe out any wonder that promotes growth in a civilization early in the game.

Specialty units you have to love them


NOT IN TROLLDOM!!

Attachment: assimilate.gif
This has been downloaded 244 time(s).

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:21
  Old Post 05-08-2002 19:24 Visit blackice's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Get a bigger avatar today!

Once you figure that out apply the same thing (keeping cities happy) to extending the amount of cities you can have in each government. See if you can get to 45+ cities in theo. If you can do it you have an edge on your opponents.

M. Darkheart is offline M. Darkheart
Prince

Aug 2002
time: 06:21
  Old Post 09-10-2002 22:12
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

Isn't this cheating? Does anyone uses this in multiplay? Doesn't that ruin the game? I mean, you can have huge slavecities without any effort. Where's the limit?

The rush buy cheat is much less dramatic.

checkMate is offline checkMate
King
Mississippi
Sep 2002
time: 23:21
  Old Post 12-10-2002 17:57
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Enter the AD-FREE zone

This doesn't sound like cheating. I think this is an intended affect of having the slaver in the city where you are trying to hold all the slaves. So it is actually a bonafide strategy.

I don't see how you can keep emanc from wiping you out if you relied on this though ?

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:21
  Old Post 16-10-2002 10:06 Visit blackice's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Got spare money?

No M. it is not cheating

it is extending normality, where as rushbuying is a flaw in the game thus cheating, especially when your opponent has no clue this is just an extention of reality.

Think muslium....

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:21
  Old Post 12-12-2002 23:24
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Increase the size of your Attachments

whatd be interesting is to know how you can control where the slaves are brought. sure it has to do with your closest city but not always and not solely.

also i often place slavers in defensive posts and cities to carry raiding barbarians into my cities as workers.
bwhahaha

dont know though how you get to 30 slaves in one city...

stranglylucid is offline stranglylucid
Chieftain
KANSAS
Aug 2002
time: 23:21
  Old Post 14-12-2002 12:30
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

u can control where the slave are put by checking the amount of fighting units in the city(I don't belive that slavers count). Slaves will go to the nearest city with enough military units to hod them without revolting. each military unit can control 3 slaves. now, if you attack out of your city, the units u use to attack will be counted in that cities limit, even though they will not be in the city at the end of the turn, so be careful. if all of your cities are full of slaves, then they will go to the nearest city. If u want to control where the slaves go, then u empty out the cites of military units that r closer to the slave u are about to capture. Be careful to ensure that these units can get back into the city, though, or u might get yourself into trouble.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:21.
Apolyton Time is 00:21.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0425 seconds (88.02% PHP - 11.98% MySQL) with 44 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net