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dawidge
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Chicago
Apr 2002 time: 23:21
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It depends.
Vel's construction rule #1: Build marketplaces and banks as soon as possible, buying them if necessary.
The possible exception to this is if you are suffering from WW or rampant corruption, in which case a courthouse might precede a marketplace (again, buy it if necessary... buying the courthouse first will make buying the marketplace a little cheaper as more shields will have gone into the first turn og the marketplace build).
Unless I'm really behind in tech or gunning for culture, I'll delay building the library until more important things are dealth with (in no particular order - courthouse, marketplace, bank, factory, temple, barracks).
As usual, YMMV.
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candybo
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With me, it depend mostly on the individual city in question, and corruption effects
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Lord Merciless
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Courthouse gains importance as the distance to your capital and the number of cities increase. However, there is a point at which even a Courthouse can no longer reduce the corruption below 95%. By then, the Courthouse becomes useless.
I always build Courthouse when Corruption is greater than 50%.
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:21
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This is almost a non-logical, non-trivial issue for me, but Temples MUST BE BUILT FIRST!
After that, it's either Libraries, Harbors, or Courthouses, depending on the situation.
Lately, I've been prioritizing Courthouses, however... I've even experimented in burning late GLs just to get them up and running.
I like your rule of thumb, Lord Merciless... it sort of matches the way I've been playing.
BTW, Police Stations are equally important, and have a similar priority.
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publius
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quote: Originally posted by Theseus
This is almost a non-logical, non-trivial issue for me, but Temples MUST BE BUILT FIRST! |
i used to build temples first, but if you're playing a scientific civ it's cheaper to go with libraries... plus they have a higher culture rating, so that you get a border expansion in fewer turns.
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publius
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quote: [SIZE=1]But there is another important consideration here: if you build a marketplace to improve the gold generation in a city and all that gold is lost due to corruption, your marketplace is not of much use to you. Better build a courthouse before the marketplace. |
well, a lot of times i'm building the marketplace as much for all those happy faces as for the gold...
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Lord Merciless
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Marketplace is indeed very useful, as the WLTK day itself reduces the corruption by quite a bit. If you can achieve a WLTK day by building the Marketplace, then you should build it before the Courthouse. In addition to the WLTK effect, Marketplace also increases the tax revenue by 50% AFTER Corruption is subtracted.
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Nakar Gabab
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of Pedantic Nitpicking
May 2001 time: 00:21
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Could someone direct me to the thread where Vel made the case for marketplace prioritization? I read it here and in a few other threads, but I can't seem to find the original statement...
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Harm
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NorthWest
Nov 2001 time: 21:21
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I'm a temple man myself, courthouses come into play in my games pretty late. Often after I'm midway through the Middle Ages.
Most of the time I have offensive and defensive units as a higher priority than a courthouse, though I can definitely see a good reason to build them.
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DrFell
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I don't build many courthouses very often, but when I do, I usually place them in the further out core cities to minimize corruption so my markets and libraries are able to generate as much revenue as possible. Often around my core I have a large number of 'junk cities' with no real improvements but perhaps barracks and a couple culture improvements in them (and markets if I want to use them as drafting centres). These cities work as buffers to hold off attacks and also help claim any luxuries/resources they cover. They're also good to rush units in if you get caught up in a short war, but virtually none of these cities get courthouses as the expense is not worth the gain.
Of course there are situations where I'd build courthouses much earlier on, but these are rarer. In fact I often find myself building no improvements at all bar the Forbidden Palace and barracks in the ancient and medieval ages, so the gain of building a courthouse would again be wasted.
As for temples, I hate having to build them, they're only really good for the culture unless you're in republic and stuggling to keep your cities happy, or of course if you happen to be a religious civ. As I often have control of several luxuries by the time temples become a viable build option, I find myself focusing on marketplaces to keep the populace happy, and libraries to expand the borders. Both have more tangible benefits than temples (only one content citizen, ugh...). Give me +50% tax revenue or +50% science any day. Temples can wait until the cities start getting really big.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:21
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I'm VERY production-oriented in 4X games, Civ 3 included. My basic premise is that if I build a production improvement and then something else, I save shields compared with building something else and then the production improvement. Those extra shields mean that for the rest of the game (at least until I run out of things I want to build), completion times are a bit ahead.
When courthouses first become available, they tend to be priority one in any city with significant corruption (with the cutoff probably somewhere around a third, although I don't have a fixed formula). At that point, I'm still a long way away from having Currency or Construction, so they don't have to compete with marketplaces and aqueducts. (If I'm playing a religious civ, while I'm still in Despotism, I'll probably pop rush a temple first if the city is far away. After all, pop rushing works just as well whether the city has the courthouse to boost its production or not.) And almost all my cities get courthouses sooner or later.
By the time other improvements that can affect production (either directly or by their effect on population and happiness) start to seriously compete with courthouses for my attention, the only cities left where I want courthouses and don't have them are generally far enough out to really NEED them. I might rush build a cultural improvement if I think a flip might be at stake, but otherwise, the courthouse is job one unless the city is completely hopeless. (Note that by that point, I'm almost always a Republic.)
Nathan
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