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avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 05-08-2002 11:48
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State planning system Support Apolyton, buy Civilization 2

For example: China must die, i need for landing 60 modern armor, 20 mech infantry and 10 transports (X 8 troops).

City and capitol governors not support quantities and exact unit types (only attack or defence).
I must select city for production, i must select production in cities, i must check for completed tasks, every city build faster or slower then another city... oh... f$cking job!

I want State Planning System for place State Orders!

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:21
  Old Post 05-08-2002 12:06
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And, sadly, that's not the end... after you finally assemble you mighty invasion army, you will have to move it long way to the shores of the enemy mainland. And then, you will not be able to give them the only order of yours, The Supreme Commander of All Armed Forces: "Destroy 'em all!", but you will have to control every unit separately...

Man, Civ was always like this and will most probably remain the same in this aspect - it needs a lot of micromanagement. If we put the State Planning System and maybe Supreme Military Command in, we would be watching "our AI" play against "the other AIs", doing very little ourselves...

Besides, there is the build queue that can serve your purpose to an extent. If you set the build queues in selected cities (well, you will have to select them manually, of course) so that they contain, say, five to ten MAs, all you'll have to do is hit Enter when the city governors tell you that one MA was finished and whether they should start working on another one (or, you can set "Always build the previously built unit" option). Not exactly the State Planning System, but a way to simplify things for you.

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 05-08-2002 12:17
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Yes, yes!
I like control every unit at war!

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:21
  Old Post 05-08-2002 12:35
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quote:
Originally posted by avpavlov
Yes, yes!
I like control every unit at war!



Yep, I know. But Civ is not a wargame (not primarily). It is a unique combination of a builder game and a wargame. You can't have one part without the other... Asking for the State Planning System is much like asking for a Supreme Military Command (which is what the builder-oriented players might ask for).

I did not mean to be difficult. I just pointed out that what you were asking for was taking out an essential part of the game. So essential that it would no longer be Civ, if the developers did it...

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 05-08-2002 12:54
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But 'Automate' action for worker exists...
Let State Planning System enabled after something research, or only for Communism goverment, or only for Militaristic nations.
In Diety-Huge i have 70 cities on three continent and empire managing is very wearing.
Manual managing good at start of game, but at end of game it is unnecessarily

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 05-08-2002 18:05 Visit panag's homepage!
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Got spare money?

hi ,

can it be done , and if yes , shall they put it in , ....

have a nice day

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:21
  Old Post 05-08-2002 21:00
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You can already give quite extesnive city govenor instructions in the game by right clicking on a city and selecting the city govenor,here you can tell your govenor whether to control production or not and what to build if yes in this city,in cities on this continent or in all cities or finally you can do individual build queues in each of your cities from the city screen.

Last edited by ChrisiusMaximus on 05-08-2002 at 21:29

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 06-08-2002 11:19
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2ChrisiusMaximus

Thank you!!! Thank you!!!
...although, or i'm very stupid, or you dont't read first post in this thread

ACooper is offline ACooper
Prince
In a dark and scary hole!
Apr 1999
time: 23:21
  Old Post 06-08-2002 18:22
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In the editor you can automate any unit you wish. This helps later in the game when you have lots of units. Especially if you want to destroy them all!

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 06-08-2002 18:35
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2ACooper
I want for automated unit building, not moving or attacking or defending.
I want for automated switching production queue to civil improvements after State Order completion.
I want for automated city(-es) selecting for State Order completion.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 06-08-2002 19:31 Visit panag's homepage!
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quote:
Originally posted by ChrisiusMaximus
You can already give quite extesnive city govenor instructions in the game by right clicking on a city and selecting the city govenor,here you can tell your govenor whether to control production or not and what to build if yes in this city,in cities on this continent or in all cities or finally you can do individual build queues in each of your cities from the city screen.


hi ,

agreed , BUT , it aint all , and it needs work

have a nice day

ACooper is offline ACooper
Prince
In a dark and scary hole!
Apr 1999
time: 23:21
  Old Post 06-08-2002 23:33
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quote:
Originally posted by avpavlov
2ACooper
I want for automated unit building, not moving or attacking or defending.
I want for automated switching production queue to civil improvements after State Order completion.
I want for automated city(-es) selecting for State Order completion.


Um...that's what the building ques are for. Or do you want the game to play itself for you?

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 07-08-2002 11:20
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2ACooper
No, i want select unit types and quantities,
and let State Planning System ® place my order in cities and check it for completion.
Monotonous sequence [Select city]-[Select production]-[Select city]-[Select production] very wearing (i have >70 cities)

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:21
  Old Post 07-08-2002 11:40
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CTP2 had an excellent national manager which does almost exactly what avpavlov wants (I say almost, because it doesn't allow you to select cities base by geographic location, but by size/age/production whatever...).

Unfortunately Firaxis didn't bother with such innovations (or even copying other games good ideas). They like players to waste their time on menial micormanagment. In fact they seem to believe that players play Civ games FOR the micromanagment.
They also looooooove writing crappy AI's like automation and govoners, rather than giving players PROPER TOOLS for empire managment.
And I'm not just ranting or wishing for things that are impossible to implement because CTP2 has EXACTLY the type of MM-reducing tools I'm talking about.

And I know CTP2 is CRAP but that doesn't mean it's all crap. In terms of micromanagment mangagment it's lightyears ahead of Civ3. Or prehaps Civ3 is just light years behind all the competition.
(If you know anything about travelling at near light speeds then you know that Firaxis must have a bit of a time defecit by travelling slower than the others, this time is all the time players have spent micromanaging hundreds of units while OTHER GAMES have had proper managment for years!)

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 07-08-2002 11:59
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2Blake
I play CTP2 and i agreed that micromanagment in CTP2 more comfortable, but game balance and game realism in CIV3 more attractive (IMHO )

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 08-08-2002 19:29 Visit panag's homepage!
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hi ,

, they ought to make an update that solves all the problems ones and for all , and include MORE stuff that we want , ......

the real Q is ; are they going to do it , .....

have a nice day

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 09-08-2002 12:56
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2panag
Are you programmer?
1) Think long
2) Absolutely accurate
3) Nobody needs your answers

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 10-08-2002 15:11 Visit panag's homepage!
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quote:
Originally posted by avpavlov
2panag
Are you programmer?
1) Think long
2) Absolutely accurate
3) Nobody needs your answers


hi ,

are you trying to be funny or so , ....

if not , stay to the topic please , thanks

have a nice day

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 10-08-2002 15:14 Visit panag's homepage!
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quote:
Originally posted by Blake
CTP2 had an excellent national manager which does almost exactly what avpavlov wants (I say almost, because it doesn't allow you to select cities base by geographic location, but by size/age/production whatever...).

Unfortunately Firaxis didn't bother with such innovations (or even copying other games good ideas). They like players to waste their time on menial micormanagment. In fact they seem to believe that players play Civ games FOR the micromanagment.
They also looooooove writing crappy AI's like automation and govoners, rather than giving players PROPER TOOLS for empire managment.
And I'm not just ranting or wishing for things that are impossible to implement because CTP2 has EXACTLY the type of MM-reducing tools I'm talking about.

And I know CTP2 is CRAP but that doesn't mean it's all crap. In terms of micromanagment mangagment it's lightyears ahead of Civ3. Or prehaps Civ3 is just light years behind all the competition.
(If you know anything about travelling at near light speeds then you know that Firaxis must have a bit of a time defecit by travelling slower than the others, this time is all the time players have spent micromanaging hundreds of units while OTHER GAMES have had proper managment for years!)


hi ,

, a long time ago they said that they where working on that , ....
then the Q was asked if for when that is going to be , ...
their answer ; "no comment" , ...
maybe we can see a large improvement with PTW , ...
CTP 1 was also not that perfect , but CTP 2 , ....

have a nice day

Zachriel is offline Zachriel
King
U.S.A.
Dec 2001
time: 00:21
  Old Post 11-08-2002 00:08 Visit Zachriel's homepage!
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quote:
Originally posted by panag
hi ,

, they ought to make an update that solves all the problems ones and for all , and include MORE stuff that we want , ......

the real Q is ; are they going to do it , .....

have a nice day


There is no such thing as once and for all. Civ is an evolutionary phenomena and will continue to grow and change.

have a nice day!

Zachriel is offline Zachriel
King
U.S.A.
Dec 2001
time: 00:21
  Old Post 11-08-2002 00:10 Visit Zachriel's homepage!
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quote:
Originally posted by Blake
giving players PROPER TOOLS for empire managment


I'm all for more tools.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 11-08-2002 02:38 Visit panag's homepage!
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quote:
Originally posted by Zachriel


There is no such thing as once and for all. Civ is an evolutionary phenomena and will continue to grow and change.

have a nice day!


hi ,

indeed , that is why they should fix all the troubles they have now , otherwise , .......its going to backfire , later on , ....

they should fix it , before it grows any further

have a nice day

Zachriel is offline Zachriel
King
U.S.A.
Dec 2001
time: 00:21
  Old Post 11-08-2002 03:00 Visit Zachriel's homepage!
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quote:
Originally posted by panag


hi ,

indeed , that is why they should fix all the troubles they have now , otherwise , .......its going to backfire , later on , ....

they should fix it , before it grows any further

have a nice day


Certainly the more "solid" the software is, the quicker it will progress in the long run. It has already progressed considerably with the patches.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 11-08-2002 03:08 Visit panag's homepage!
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quote:
Originally posted by Zachriel


Certainly the more "solid" the software is, the quicker it will progress in the long run. It has already progressed considerably with the patches.


hi ,

indeed , that is true , but if they are going to put something in it , like the state planning system , or more micro stuff , they need to look at certain issue's , rather fast , .....


and they do deserve credit for making more patches , and fixing a large amount of stuff

btw , when is the next one going to come out , .... any rumours on that , ...

have a nice day

Propaganda is offline Propaganda
Chieftain
From Russia, With Love.
Jun 2002
time: 21:21
  Old Post 11-08-2002 04:33
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quote:
Originally posted by avpavlov
2Blake
I play CTP2 and i agreed that micromanagment in CTP2 more comfortable, but game balance and game realism in CIV3 more attractive (IMHO )


Maybe you should try some of the user-created modifications. They really help the game to be amazing.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:21
  Old Post 11-08-2002 04:46
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quote:
Originally posted by panag


hi ,


and they do deserve credit for making more patches , and fixing a large amount of stuff

btw , when is the next one going to come out , .... any rumours on that , ...

have a nice day


there shouldn't be any more patches for civ3.
1.29 was refered to as Final.
no more, that's it.
PTW all the way from now on.....

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 12-08-2002 00:27 Visit panag's homepage!
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quote:
Originally posted by alva848


there shouldn't be any more patches for civ3.
1.29 was refered to as Final.
no more, that's it.
PTW all the way from now on.....


hi ,

that would be very ugly , .....

there are still loads of reasons as to why there should be a patch , ....there is still a great deal that needs to be fixed , .....

have a nice day

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 12-08-2002 11:27
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quote:
Originally posted by alva848


there shouldn't be any more patches for civ3.
1.29 was refered to as Final.
no more, that's it.
PTW all the way from now on.....


bad news...

2Propaganda
I'm sure, that user mods are blind branch.
Commonly, they are unbalanced, untested, with unimportant changes and terrible symmetric maps.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 14-08-2002 14:49 Visit panag's homepage!
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quote:
Originally posted by avpavlov


bad news...

2Propaganda
I'm sure, that user mods are blind branch.
Commonly, they are unbalanced, untested, with unimportant changes and terrible symmetric maps.


hi ,

agreed it does tend to happen more and more , that is why they should check maps first , before they put them on their site , ....

and they could make some maps themselfs , like a worldmap of 256 X 256 , ....
or maps of certain regions

have a nice day

avpavlov is offline avpavlov
Settler

Aug 2002
time: 08:21
  Old Post 14-08-2002 15:12
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#30 Report this post to a moderator
Got spare money?

Let it be...
I dont like user mods...
I like big yellow leafs...
I wait for hot autumn: Civ3:PTW and MOO3!

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