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Harfang
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Montréal, Québec, Canada
Nov 2001 time: 00:21
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As everyone knows, AI civilizations are quite touchy about your units just putting a toe or an oar on their territory. It is equally true that they almost totally disregard your own borders, especially the maritime ones. I don't have any set policy, but I will often tolerate a few trespassers, especially in ancient times, for my military is rarely my strong point. I will myself scrupulously respect fellow civilizations' borders, except for the odd scout or galley that just has to make a one-turn stop-over.
My question is: does this makes you look weaker in the AI's eyes? Does it encourage them to attack you or at least to disregard your borders even more?
Here's an example: in my last game, I had a fantastic start, quickly establishing myself as #1 out of 16, with a good army to boot and no aggression on my part. I did tolerate the odd unit on my territory. After a while, half the civilizations declared war on me after I refused them tribute. I know that part of it is just being the top dog, but I wonder whether my tolerance might have encouraged them to be more aggressive. For once, it certainly was not my army.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:21
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Actually, if you're the top dog in military power, they won't demand things from you. If you're rich, have a tech lead, and have a less-than-overpowering military, you will get the demands. I suspect you had a solid military, but not a huge one. Huge armies are hard to maintain. The key is paying civs off to join you against the first civ that picks a fight with you. Then you won't get the pile-on effect. Especially if you have a strong army - you can send that army to go kill the offending civ quickly.
Anyway, respecting other civ's borders is a good idea, because repeatedly trespassing will piss them off. You're not viewed as "weak" if you stay out. You're viewed as "weak" if you have a small military or you cave in to demands.
Let them trespass. Kicking them out is only really an option when they have units directly next to one of your cities, or have had units in your territory for several turns. In the latter case, by the time you get the "remove or declare war" option, they're closer to their destination than their own land, so kicking them out will actually move them to where they want to go. You're helping the bastards at that point.
-Arrian
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KingJoff
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I'd love to give one side ROP in that situation, but often, even though the nation clearly needs to pass through my territory to get to it's enemy and my roads would save him decades of travel time, and there's nothing on the other side of his land I want to go near, _he_ still wants _me_ to pay _him_ to consent to an ROP treaty. Irritating.
(I suppose he might be planning to attack me in less than 20 turns and doesn't want a reputation hit, but I really doubt that the AI thinks that far ahead...)
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miccofl
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Micco, FL
Jun 2002 time: 00:21
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quote: Originally posted by: Arrian
Actually, if you're the top dog in military power, they won't demand things from you. |
I’m sorry but that statement is not true. It may be the case most of the time, but not all of the time. In my last game I occupied 90% of the land mass and10% of the water (sea cities – don’t go there.) I had at my disposal over 400 modern armor, 100 mechanized infantry, 200 radar artillery, 50 battleships, etc. It’s down to the Romans, the Greeks and me, the Americans. I was on future tech 20, the Romans were on either laser or superconductor and the Greeks were just entering the modern age. My total culture is around 180K. I have a ROP, an MPP and many trades for cash going with the Romans. So here comes Cesar Goofycuss, “Give me rubber or else!” When I could finally stop laughing I gave it to him. It wasn’t like he was going to have it long enough to use.
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:21
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miccofl, that's insane! What are you trying to do?
To Arrian's point, that was probably a bluff on Caesar's part.
Regarding the AI civs fighting on my turf, the worst ever was the German fiasco in MT2 (?)... I forget who the civs were, but my last ditch effort was to get them specifically to do that... I had insane visions of vast destruction, and then mopping up the remnants.
Yeah, right. After they had like three or four turns of actual war, the AI commanders said, "Hey, what are WE fighting for? I'll tell you what, let's make up. Between us we've got like 300 MIs in the middle of Germany!!! You take the north half, and I'll take the south. Shake on it!!"
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