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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:21
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The last days with all the discussions about time zones and Uber's revolution have shown, that the current system of turnchats can not be taken any longer as it is. It is ineffective, boring and unpredictable, because it is hard to coordinate the schedule of so many people around the globe. Also, the DALnet has shown to be a serious problem too, because it's often pretty hard to get a connection. This is a pre-poll discussion thread for a turnthread system. I think it is applicable, and I would like to hear your opinions.
- Twice a week, I suggest Sunday and Wednesday, the President opens a new thread and posts the current executive report and the savegame in the first post. This thread is exclusively for governmental purposes, no spam or comments allowed. The president posts a deadline (GMT please), until which the instructions of the ministers have to be posted.
- The ministers meet their decision using the posted savegame, make polls if necessary, and post their instructions in the thread, as detailed as possible and as needed. No per-turn descriptions, though. Examples like "The stack of 4 swordsmen moves towards city X" or "3 workers build road from X to Y, the rest clears jungle around Z" should suffice.
- After the deadline the president plays the game in a time, that suits him. He has to do his best to play, as he was told by the ministers. He is allowed to meet minor decisions himself, so for instance if the AI wants to trade techs or maps, or if it blocks the way for our units. The president has a certain "allowance" of turns to play at most. I would suggest 5.
- The president has to stop on the first of 3 cases:
- He needs new instructions of the ministers.
- He runs out of his "turn allowance".
- Something unforeseen happens, for instance a declaration of war or an important discovery.
- The whole process starts again.
This has several benefits:
- Timezones don't play a role any longer. People from all around the globe have the same chances to participate.
- If a minister is absent, it is visible before the turns begin (he has not posted instructions). So the President can either take over for him, or raise a discussion about a temporary (or permanent) replacement of the minister. No more minipolls. They are evil.
- It is also applicable in the future, when we have much more units to move.
Discuss!
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:21
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Well it looks like finally the Civ3 game is starting to fall into the successful mould of the Civ2 game before it. Ironically, although one of the most sceptical of the turnthread, I feel I must defend it right now.
I do not believe the problems we have been facing are an unavoidable result of the system, rather some individuals acting rather badly. The times can and will be changed (although it seems not sufficiently so for all of us ), but I don't think we should scrap the system yet.
Please let us try to hold ditching what we have done until now until we have reached the war with France. IMO once France is taken this would be a good time to end, and I really don't see whay we can't work around problems until then, provided we all act responsibly.
The biggest problem I have seen (I didn't witness this last chat) is with Ministers missing the chats. With a different time, this should change for the better, provided the Ministers themselves cooperate. With the relevant ppl/orders, there shouldn't be a reason why the Cabinet can't ignore any BS in the chat and get to the point with at least 4-5 turns/hour chat. Another few weeks and France will be attacked. Then we can ditch the chats, and may need to because the number of units and cities we are left with may cause a helluva slowdown. Furthermore, that point will result in a change of emphasis and a lot of rethinking. It would seem to be a perfect time to let the chats lie.
Although I gain no enjoyment or otherwise from chat ( I can't get to them), I know that a lot of ppl really enjoy them, and it may be the only reason some stick around here. Let's not arbitrarily take away this fun because of a single awful chat. We need to fix the recurring time/attendance problems and get down to it. Once we have reached a natural place for losing the chats such a s the one I describe, then at least we do so with a good reason.
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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:21
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I like the sound of Sir Ralph's proposed structure. As the scale and scope of our civ and the game expands, the current system of turnchats is going to come under increasing amounts of stress. Something along the lines of turnthreads, as here described, is probably inevitable, sooner or later.
Speaking as one who doesn't attend the turnchats, let me add that this game is, usually, a lot fun to participate in via the forum.
Perhaps "turnchats" should evolve into regularly scheduled sessions of the senate, in which the citizens debate policy. (We could even have committees, as in the U.S. Senate). While the game is actually executed, by the executive, via the turnthread mechanism.
This structure would preserve participation via chats, and keep a "live" channel open for the voice of the people, yet enable efficient execution.
The court's job would become making sure that the executive played the game according to the popular will.
[edited: minor corrections, to clarify]
Last edited by Robber Baron on 07-08-2002 at 18:06
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Darkness' Edge
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notyoueither - that has my complete support. I'm in the same position as MWIA. While turnchats continue, I can't take any senior position of office.
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