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Explorer579
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Chicago
May 2002 time: 23:21
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I see that the aim of civ3 and future civ games is to simulate the dynamics of civilizations' growth and death. The history of our REAL world was governed by that of nomadic tribes (what we call berberians in civ3). In addition, nomadic tribes attacked at different ages/eras and settled to become dominant civilizations. I mention the Arabs, the moguls, the germanic tribes, etc.
That is why I suggest the following regarding berberians:
1) They should keep popping up throughout the ages in tiles that are under no border.
2) When they attack and occupy a city, they establish a civilization (one of the tribe name you mentioned) and a capital. New players in the mutli-player mode can enter the game and play that small (probably week civilization).
3) These early successes (capturing the first city and settling) should be accompanied by a Golden Age and the prodution of a leader (to give the settling nomadic tribe a chance).
If this is done, civ4 would simulate more realistically Earth's history:
1) civilizations did not all start in 4000 BC; they popped up throught the ages.
2) nomadic berberian tribes utlimately settled and few occupied large territories and/or established a "civilization".
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Apep
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quote: In other words the English! |
Not at all, if anything the only English that would go to that extaent of phonetic clarity is the scourge of people trying to use MS Word, American English!
Could you make a case for Polynesian (Maori) being the 'odd one out' because they don't fit in any of the others. How about Manchu, or Siberian?
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