 |
|  |
 |
|  |
 |
|  |
 |
|
Switch
|
 |
This just in, water has been discovered on Mars...
Apr 2002 time: 00:21
|
|
Also remember that it isn't something to be taken lightly, even with the uber-safe contraseptives (sp?) we have these days.
Back on topic: personally, I have never gotten to the point where I could build an explorer
Kinda like the guy on the GenCiv3 forums, I can't seem to get the "One more turn" feeling.....I could in SMAC/X, definitely, but I just can't seem to get even past the second era..... . I feel wrong, but I just can't.......
However, From what I've heard and from the use of my amazing brain, I can see usefulness in the Explorer. Use it as a fast mineral transport, or for spying on areas where your fog-of-war is covered. Perhaps moving back techwise or moving maptrading ahead could also help. And the hidden nationality might help it too, though perhaps it might be a bit uncharacteristic for the type of unit it is...
|
|
|  |
 |
|
Xanthippe
|
|
I have taken both the Explorer and Scout out of my games. The Scout provides a civ with too much information too soon.
I have considered replacing these two with a 'conquistador' (e.g. Cortez, Pizarro, using the 'Explorer'), available with 'Navigation' which would be a military unit, weak but capable of taking on 'primitive' units and maybe faster than normal units.
Later the scientifically motivated and more peaceful 'Explorer' (e.g. Lewis and Clark, Burton, Dr Livingstone, using the 'Scout' ?), available with 'Nationalism' (originally I considered 'Scientific Method' but that would come too late).
|
|
|  |
All times are GMT. The time now is 05:21. Apolyton Time is 00:21. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|