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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Early Great Leaders: Army/ Heroic Epic vs Forbidden Palace
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Artifex is offline Artifex
Prince
Kentucky USA
Apr 2002
time: 05:21
  Old Post 09-08-2002 08:31
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Early Great Leaders: Army/ Heroic Epic vs Forbidden Palace Support Apolyton, pre-order Civilization IV

This seems like a tough call.

When do you decide to use a GL for Forbidden Palace?

In my current game I have a great leader and used him for an army, then on the same turn..I got another one!!! Before I even fought with the newly created army.

My best production city is size 7 and does like 13 shields a turn.

Would you use that second leader to rush the heroic epic?

Also, When would you build a forbidden palace?

it is still in the BCs and all civs are around late ancient age early middle age. Egypt just finished researching currency..that is where the game stands.

I have 4 core cities atm that have decent production/corruption. I just conquered much of america..and have washington surrounded by a few other american cities that I got in a humiliating "VERSAILLES treaty". But it is not THAT far away from my capital..but far enough to be really corrupt it would seem.

How many squares away from your capital should you consider building a Forbidden Palace MINIMUM?

dawidge is offline dawidge
Warlord
Chicago
Apr 2002
time: 23:21
  Old Post 09-08-2002 10:06
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Tired of ads?

Consider that once built, a FP cannot be moved, while your capital is a fairly mobile thing. I've found myself holding out on the FP until I have the *perfect* place for it (smack dab in the center of the home continent is usually a good spot). It doesn't matter where the palace is located at that point, because my palace will get bounced over to another landmass as soon as I get there. If the landmass is really big, I'd consder the "lobe" orientation (picture a figure eight and place your capital or FP in the center of each loop) which would give me two sections of the home continent which were corruption free and a segment in the middle with reduced corruption due to overlap.

As far as using my GLs goes, I've converted to using the first GL on an army. Getting HE early is the key to leader generation (it doesn't directly improve the chance of getting leaders, but it improves the chance of getting promotions, and more elites give you a better chance of getting leaders).

Unless a really juicy Wonder is up for grabs, my leaders go to Army-HE-FP, in that order.

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:21
  Old Post 09-08-2002 10:27
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Support Apolyton, buy GURPS/ Alpha Centauri

Dawidge - I think you've mistyped and got it backwards - HE does nothing for promotions but increases the chances of a leader emerging from a victorious elite battle.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:21
  Old Post 09-08-2002 13:02
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Increase the size of your Attachments

Depends on the size of my empire.
If my empire is getting big already, I build the FP at the border in which direction I want to expand soon.

I'm not a warmonger, thus I won't use the army much anyway. I would not ruth the HE for that reason though, and build an army instead of that.

fittstim is offline fittstim
Warlord
Stockholm, Sweden
Jul 2001
time: 06:21
  Old Post 09-08-2002 13:21
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Lose 30 kilos (of popups)

IMHO:

Early on your cities are bound to be close to one another so it doesn't make much sense to rush build the FP.

Rushing the HE is something else. I guess it all depends on your ability to create more leaders versus armies.

Are you at war with someone so that you can create leaders?

I've gotten lots of armies from villages during the opening stages of games. So if your lucky enough to get an army that way, see to that you win a battle with it and then use any future leaders to rush wonders.

BTW: I haven't had the option to build the FP since the 1.21f upgrade. Anyone else experience this "bug"?

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:21
  Old Post 09-08-2002 13:52
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#6 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
BTW: I haven't had the option to build the FP since the 1.21f upgrade. Anyone else experience this "bug"?


I play 1.29, and I was able to build the FP.

realpolitic is offline realpolitic
Prince
Rogue States of America
Mar 2002
time: 21:21
  Old Post 11-08-2002 03:08 Visit realpolitic's homepage!
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Re: Early Great Leaders: Army/ Heroic Epic vs Forbidden Palace Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by Artifex
This seems like a tough call.
[QUOTE]
When do you decide to use a GL for Forbidden Palace?


How many squares away from your capital should you consider building a Forbidden Palace MINIMUM?



Building the Heroic Epic increases your chance to get a GL from an elite unit from 1/16 to 1/12. It requires 1 army to get the HE. So if you win 48 battles without the HE you will get approximately 3 GLs, with the HE you'll get about 4 GLs (1 to replace the original). If you use a second GL to rush HE, then it will take about 96 battles to replace the 2 GLs. However, this may be offset by the fact that you can only have 1 GL at a time.

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