Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Classic Games (Civilization/Boardgame, Colonization, MoM) > How proceedeth the boardgame?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:21
Question  Old Post 09-08-2002 17:47 Visit The Rusty Gamer's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
How proceedeth the boardgame? Support Apolyton, pre-order Civilization IV

Just wondering how the Civ 3 boardgame was proceeding. Does anyone know? Is there an official site for it? When is it due out?

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:21
  Old Post 09-08-2002 19:17 Visit Dan Magaha FIRAXIS's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

All the official info is @ http://www.eaglegames.net/products/civ.html

I'm acting as the production liaison between Firaxis and Eagle Games, and I must say it looks like it will be a fine product. The production values are great and by all acounts the game is really, really fun.

Last I heard they were shooting for a late August / early September release.

Dan

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:21
  Old Post 09-08-2002 19:49 Visit Pythagoras's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Got spare money?

Theres a board game for a pc game that was inspired by a board game... hmmm.

Demerzel is offline Demerzel
Warlord

Jul 2002
time: 05:21
  Old Post 09-08-2002 21:22
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

gosh and in the terms of our American cousins...

Originality steps up to the plate.

Strike One.
Strike Two.
Strike Three.

You're outta there! Originality is struck out by Irony.

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:21
  Old Post 10-08-2002 12:00 Visit The Rusty Gamer's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase the size of your Attachments

Well, according to the site, they're going to put up the rules soon.
Of course, the good thing about a boardgame is, unlike most computer games, you can fiddle with the rules to suit yourself if you're not happy.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:21
  Old Post 10-08-2002 14:43
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Remove this text

quote:
Of course, the good thing about a boardgame is, unlike most computer games, you can fiddle with the rules to suit yourself if you're not happy


last time I checked, civ3 (computer game) got an editor. Did they remove it in their latest patch?

Leland is offline Leland
Prince

Jan 2000
time: 07:21
  Old Post 10-08-2002 17:45
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Pythagoras
Theres a board game for a pc game that was inspired by a board game... hmmm.

The only question is when they make a PC version of Civilization: The Boardgame?

Ijuin is offline Ijuin
Warlord
Tokyo, Japan
May 2002
time: 14:21
  Old Post 10-08-2002 19:46
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Tired of ads?

I believe that the original Civilization computer game was based upon a board game of the same name.

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:21
  Old Post 10-08-2002 20:26 Visit Pythagoras's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Tired of ads?

quote:
Originally posted by CyberShy
quote:
Of course, the good thing about a boardgame is, unlike most computer games, you can fiddle with the rules to suit yourself if you're not happy


last time I checked, civ3 (computer game) got an editor. Did they remove it in their latest patch?


Unfortunately you can only edit what they let you

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:21
Wink  Old Post 16-08-2002 08:36 Visit The Rusty Gamer's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton buy from Amazon

I must say I'm a little disappointed at what I've seen so far. The map looks like it is static. No random map generator! This is normally such a basic function in Sid Meier games. How could they miss this out!

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:21
  Old Post 16-08-2002 09:51
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

best one all day

btw: will we be getting complaints now there isn't a SP mode, ah well, they will patch it


P.S.:will anyone of you buy this?

Ethelred is offline Ethelred
King

Mar 2002
time: 21:21
  Old Post 16-08-2002 12:48
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by Ijuin
I believe that the original Civilization computer game was based upon a board game of the same name.


No. Avalon Hill made the VERY FIRST computer version of the original Civilization board game was for no discernable reason called Incanabula and it was bad enough and buggy enough that I can only remember that it was in GLORIOUS CGA colors. Black, white, purple, green, and two other colors that were carefully chosen to be completely useless. The game disapeared without a trace real fast. So did AHs first attemp at a computer game division.

Sid claimed he never played the board game untill after he finished making Civilization. It sure didn't work like the board game.

Avalon Hill later made another PC version of the board game version of Civilization and this time they actually got it to work. I hear that it wasn't very good though. It would be awfully hard to get the AI to be good enough for that kind of trading game.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:21
  Old Post 16-08-2002 12:58
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Got spare money?

I'll defenitely buy it.
That there's no random map generator is a pitty, but I can understand it. The game must already be awfull complex for a boardgame.

khyron is offline khyron
Chieftain
The West Coast of the East Coast of North America
May 2002
time: 05:21
  Old Post 17-08-2002 01:22
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton or Terrorists Win

From what I've seen of it to this point, I'm impressed enough. I'm itching to get my hands on it, simply so that I can share the wealth with my wife. I've tried getting her into any of the Civ games, but she hates computer games. Now she'll have no excuse. Plus, it's been a long time since I've played the AH boardgame, and I'm looking forward to seeing the evolution here with regards to the gameplay compared to the AH version and how they ported Civ over from the PC...with a buncha willing guinea pigs.

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:21
  Old Post 17-08-2002 09:02 Visit The Rusty Gamer's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton

BTW, what is the PC version of Advanced Civilization like? Anybody know?

Ethelred is offline Ethelred
King

Mar 2002
time: 21:21
  Old Post 17-08-2002 09:21
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Remove this text

I never played it but that was a PC version of the Board Game. I don't know how close it came to the real thing.

Link to review.

http://www.gamesdomain.com/gdreview...dec/advciv.html

khyron is offline khyron
Chieftain
The West Coast of the East Coast of North America
May 2002
time: 05:21
  Old Post 17-08-2002 10:36
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I've got the PC version of AC. It's...slow. But so was the boardgame. When I was young and didn't have a life.... ....I used to play it sometimes, when my friends and I couldn't get together to do the boardgame.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:21
  Old Post 17-08-2002 10:42
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton buy from Amazon

The boardgame usually was an all day game. Start early and end in the evening with seven players. It helps if you use a timer to limit the discusions.

khyron is offline khyron
Chieftain
The West Coast of the East Coast of North America
May 2002
time: 05:21
  Old Post 17-08-2002 10:59
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Increase Your PM Length

All day? Timer? What foreign and alien concepts are these? You're right of course, and in hindsight, it would have saved us a lot of time over noting unit locations at the end of an 8-hour stretch so we could resume the following weekend...and sometimes the weekend after that...if we had done it your way. But we were such gluttons for punishment back in the day....

In that vein, I'm interested in seeing what this new game has to offer in the way of shortened versions. I'm sure that I could get wifey to sit and play this boardgame for a long time--heck, she loves a good long game of Risk--but she works, and I work, and time is a precious commodity.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:21
  Old Post 17-08-2002 11:17
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by khyron
All day? Timer?


Our gaming group started with Diplomacy. Half of us lived in Long Beach and the other half in Pasadena which are about an hour apart depending on traffic. So we usually spent the whole day in one city or the other. The rules for Diplomacy include a timer on the discussion phase so we were used to using a timer. We didn't always use one for Civilization though. Only if it got out of hand.

khyron is offline khyron
Chieftain
The West Coast of the East Coast of North America
May 2002
time: 05:21
  Old Post 17-08-2002 11:26
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Civilization 2

We were of the opposite extreme with Civilization. The limit on the number of trades per turn was tossed out, we did private negotiations, both in-game and during breaks...any way we could think of to make that game more spicy. Of course, unlike your case, Ethelred, we all lived about 10 minutes apart, and that was when a good Floridian storm was blowing through during summer. So we had time to waste in spades.

Tossing the trading limit kinda made things amusing, because after the third round of trading, you could always figure out who had which calamities, and how badly they were going to get whammed with them...many was the time that desperation to make "really sweet deals" was met with mockery at the misfortune that was about to befall the victim. (By the way. Ever up the number of barbarians that would sweep through to...25? Needless to say, we were in an odd mood that day. )

Ethelred is offline Ethelred
King

Mar 2002
time: 21:21
  Old Post 17-08-2002 12:00
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Put an end to popups!

I don't remember barbarians except maybe as a disaster card.

We didn't have rounds of trading. Everyone was at the table and we just traded with each other till we were done or if needed, time was up. I learned to count cards on the big disasters and it was REALLY hard to trade a disaster to someone. Card count, one card specified and a point total makes it pretty to slip one by. A person either has to need a card bad or been a bit distracted to get caught IF you play by the rules.

I had to learn to count the cards and to control my city count to avoid the drawn disasters. Playing a trading game with my brother tends to be futile if don't use every technique you can think off. About the only games I have a tactical edge on him have been Monopoly and Clue and my edge in Monopoly was that my brother kept forgetting that my Mother was a sucker for railroads.

khyron is offline khyron
Chieftain
The West Coast of the East Coast of North America
May 2002
time: 05:21
  Old Post 17-08-2002 12:11
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton or Terrorists Win

Exactly, the Barbarian Hordes disaster card. The base number of barbarians was 15, they started in the victim's start area and basically went after the juiciest targets they could find until there were no more attackers available.

We would experiment with a lot of rule customizations, though none of them were too unusual. (There was a section in the back of the Adv. Civ manual that had some really radical changes to the mechanics. We didn't use these.) One way we avoided the counting of commodity cards was to shuffle the stacks at the end of every trade session, no matter what was traded. That way you just never knew. Piracy could pop up in two consecutive turns, Civil War could do the same. Alternatively, you could end up with ages of total tranquility.

On topic, that's one advantage of the boardgame format for this new Civilization. As Rusty Gamer said, if you think a rule can be done a little better, great, more power to ya. That's why God invented "house rules."

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:21.
Apolyton Time is 00:21.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0521 seconds (90.52% PHP - 9.48% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net