Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > Campaign Thread: Minister of Imperial Expansion
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
Post  Old Post 10-08-2002 09:47
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Campaign Thread: Minister of Imperial Expansion Support Apolyton buy from Amazon

This is the Campaign Thread for the Minister of Imperial Expansion Election. Citizens are welcomed and encouraged to ask the candidates questions.

Current Candidates:
Jonny (DIA)
Will 5001 (UFC)

Good luck to all candidates.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 10-08-2002 09:48
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Get a bigger avatar today!

Here's why you should vote for me, Jonny, as your new IE minister.

As many of you know, city building is a very important aspect of Civ. I, being an experienced Civ player, will try to build cities in good, efficent, beneficial, and prosperous places. I will build cities that are assets to our civ, not disadvantages. However, now that the game has progressed a bit, there is more to good city location than just a location with good production. We must build cities in places that will give us luxuries and strategic resources, which are of tremendous importance to our civ. We also must build cities near our enemies, even if they are unproductive. These have several benefits. First, they allow us to slow down/prohibit the expansion of other civs. Secondly, they can be used as staging grounds for invasions. Finally, should we decide to build up our culture, espically in the border cities, it would increase the chances of culture-flipping some of their cities to us. City building can make or break a civ. I plan to make Apolytonia great, not break Apolytonia.

Of course, there are other things involved in being a good IE minister than just city building know-how. For example, I always try to listen to and poll the people, which is very important in a democracy such as ours. I will rarely, if at all, take actions without asking the people first. Since this is a democracy, I plan to include the people as much as possible.

Also, you can be assured that party politics will not affect my actions as IE minister. I won't ever ignore some people's ideas and automatically accept others just because of what party they are in. That's just plain silly.

So, if you want a great Apolytonia for you and your children and your grandchildren (and so on), then vote for me, Jonny, for IE minister. Thank you.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 10-08-2002 18:05
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Remove this text

*bump*

Sheik is offline Sheik
King

May 2002
time: 00:21
  Old Post 10-08-2002 18:53
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton or Terrorists Win

Are you for colonizing Uber Isle? If so when would you like to do it.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:21
  Old Post 10-08-2002 19:38
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Could you please post a picture for us to see where you'll place your cities ?
If there is a settler SirRalph was moving (but hadn't time to settle with) when you're elected, will you keep orders unchanged ?

Will 5001 is offline Will 5001
Warlord
UK Ex - Imperial Expansion Minister
Apr 2001
time: 05:21
Thumbs up  Old Post 11-08-2002 03:46
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Will 5001 policies Support Apolyton or Terrorists Win

This is the current Deputy IE minister Will 5001 campaign for the minister for Imperial expansion in the next election.
As you know my proposed city cites has been accepted for our immediate expansion policies by the current government. For the short-term I propose that city 1 should be built ASAP to prevent expansion from either the Germans or the Americans. Although the map of the proposed city sites is out of date at present, if elected, I will immediately reassess the situation and revise my plans.

I do believe that Uber Isle should be colonised as soon as the galleys have been used in the war against the French. We must not let this opportunity to colonise an island so close to our capital pass us by. If another civ can get hold of this island it will could become a military base just a few tiles from Apolyton.

Obviously I will chose city sites that mix growth with production and strategic importance, and the public will be a factor in my decision making, and there will always be options to choose from.

We need to consolidate our position after the wars and this office is very important to our nation for the future, as the work done now will stay with us until we win. That is why Will 5001 is the best choice on polling day.

Will 5001 is offline Will 5001
Warlord
UK Ex - Imperial Expansion Minister
Apr 2001
time: 05:21
  Old Post 11-08-2002 03:50
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

Spiffor: As long as that settler is going to one of my preposed city sites (which I suspect it is, I think I may have ebven ordered it!!!!!), then yes it will continue to go to the site!

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
Post  Old Post 11-08-2002 04:33
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Here's my expansion plan:

The following picture shows the three possible city sites I see. But first, a descripition of the sites:

Site 1 (West-Northwest of Del Monte): It's near some grassland-shields and plains, so it will give us some production. It's also near desert, which is one of the places where saltpeter can be found. If we don't have any saltpeter, we will be at an extreme disadvantage going into the mid-game. It's also a good place to stage any offensives against the Greeks.

Site 2 (West-Northwest of Boston): Along a floodplain and river, offering lots of food for growth. This would also provide a link between Boston and Chicago once we capture them, giving us a way to expand into the Ivory Coast. It's next to more desert (saltpeter). There is also an iron NW of the city site.

Site 3 (North of Boston): It's surrounded by plains, offering no real growth possibilities until irrigated. However, if we built up culture here, we could possibly culture flip a German city. It could also be used as a staging ground for attacks against Germany.

Here's the Picture:


Of course, to ensure that we would be able to settle at these sites, we should probably build settlers as soon as possible to keep other civs from building there first. With so many neighboring civs though, this can be hard. Also, please note the Persian settler/warrior stack near "Thebes."

In the long run, I'd like to expand toward the Ivory Coast, and also to Uber Isle. Of course, I don't really want to expand to Uber Isle until we know what is there first.

I'm pretty sure that there is a settler of ours that is already on it's way to a city site. I will let it continue to go to it's destination and build there. Of course, I haven't figured out where it is going yet.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 12-08-2002 01:08
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton or Terrorists Win

*bump*

Any more questions, anyone?

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:21
  Old Post 12-08-2002 01:18
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Put an end to popups!

Are there any prevailing ideas you have seen discussed that you would strongly fight against, and if you were in the minority in this opinion, how would you aim to resolve this conflict?

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:21
  Old Post 12-08-2002 01:47
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

City 3 should be moved 1 tile SE or even E, so it will be founded at the river.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:21
  Old Post 12-08-2002 02:07
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Got spare money?

Is palace jumping and FP building covered by the ministry of imperial expansion? If so what are you're views on it.

We might aswell let the US spam the land around boston and chicago with cities and then take them later on.

Will 5001 is offline Will 5001
Warlord
UK Ex - Imperial Expansion Minister
Apr 2001
time: 05:21
  Old Post 12-08-2002 03:39
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Tired of ads?

The FP and palace jump aren't directly related, but i do agree with palace jump to minimise corruption. I have to disagree with Jonny and state the Uber Isle is a MAJOR priority, even if the land is not very productive, it is of extreme military strategic importance. If a rival powerful civ can estabilish itself so close to the heart of Apolytonia, it wilol see the death of many fine Apolytonian soldiers. It could serve as a naval base in future conflictsand if a rival civ is allowed to get there first, an invasion force will not take long to reach Apolytonia, therefore, in a war it will be a priority, I have no doubt that we can capture it, but it will be a severe drain on our resourses in the event of war. If the land is fertile and productive, that will be great, but in the interests of our own defence, we need cities on Uber Isle.

Will 5001 is offline Will 5001
Warlord
UK Ex - Imperial Expansion Minister
Apr 2001
time: 05:21
  Old Post 12-08-2002 04:01
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Avatar Enlargement: We've got the solution

P.S The building of a city on ivory coast has to be considered VERY carefully. We will need a road all the way there draining on our worker supply, it may prevoke the greeks to war, which is not good, it has a strong chance of being flipped, and by the time we get round to it, somone would have already built there. As for saying that site 3 may be able to flip German cities that is a bit of wishful thinking, we dont have a very strong culture, Berlin is quite near, we have more chance of being flipped ourselves! If site 3 (city 3 on mine! Coinsidence?!!! ) is built it will need a lot of cultural (or military) support.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:21
  Old Post 12-08-2002 05:58
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton buy from Amazon

The Americans have founded Washington at City #2
The good news is that they hold the place until we crush them
The bad news is they bar us the path to city#3 or ivory coast (unless we take a major detour, and we'd lose the race to ivory coast in this case.
Remains city#1 and Uber Isle

Will 5001 is offline Will 5001
Warlord
UK Ex - Imperial Expansion Minister
Apr 2001
time: 05:21
  Old Post 12-08-2002 15:19
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Inflate your Upload Space

I feel that the chance of getting any saltpepper from the small patch of land is minimal, so it isn't really a reason, but there are many good reasons for building at site 1. We need settlers quickly, otherwise we will just be closed in, and will need to fight more than we have to!!

Trevman is offline Trevman
Warlord
California
Mar 2002
time: 21:21
  Old Post 12-08-2002 23:25
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton buy from Amazon

Tank v Tank
Interesting

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
Post  Old Post 13-08-2002 02:05
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by MrWhereItsAt
Are there any prevailing ideas you have seen discussed that you would strongly fight against, and if you were in the minority in this opinion, how would you aim to resolve this conflict?


As of now, there are no prevaling ideas that I strongly disagree with. I feel that the game is progressing well. However, if there was a situation where I strongly disagreed with a popular idea, I can assure you I would not flame people, nor would I whine and complain like a toddler. I would present my point of view and my opinions and my arguments in a civilized manner. I would also be willing to debate my point of view in a civilized manner.

Will 5001 is offline Will 5001
Warlord
UK Ex - Imperial Expansion Minister
Apr 2001
time: 05:21
  Old Post 13-08-2002 02:27
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by MrWhereItsAt
Are there any prevailing ideas you have seen discussed that you would strongly fight against, and if you were in the minority in this opinion, how would you aim to resolve this conflict?


Strangely enough I don't think that I am against widely held views. If I was, I would fight my corner vehemently and not back down since i would beleive that the people would be behind me, however if I was in a complete minority, I would put my views aside, since, at the end of the day I am a representative of the people and I will do my best to encompass all views.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 13-08-2002 02:44
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton or Terrorists Win

My Updated Expansion Plan:

Well, the Germans have built Hannover at site 3 and the Americans have built Washington at site 2.

That leaves Site 1, the Ivory Coast, and Uber Isle.

I believe Site 1 still remains a high priority for the time being. We must get a settler there soon, however, or some other civ will get there first.

If we build there, that leaves Uber Isle and Ivory Coast.

It could be risky to build at Ivory Coast. It's a long way away and right in the middle of Greek territory. Building there might infuriate them. Of course, by the time we could get one of our settlers there, the Greeks probably will have already built there.

That leaves Uber Isle. We are probably the only ones that know of Uber Isle's exsistance, so there are not AI settlers trying to rush there. Now that most other options are disappearing, I believe we should build there before some greedy AI civ.

So, in order, we should build at:
Site 1
Uber Isle
Ivory Coast

Picture below:

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:21
  Old Post 18-08-2002 21:24 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton or Terrorists Win

hi ,

we should settle Uber Isle as soon as we can !

have a nice day

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:21.
Apolyton Time is 00:21.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0507 seconds (91.66% PHP - 8.34% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net