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JohnM2433
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Milwaukee, Wisconsin
Jul 2002 time: 21:21
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Unless you really need a strong defensive unit, I would recommend 3 cavalry. An all-cavalry army could move 3 spaces/turn, and I've read that all armies have the blitz ability (can attack multiple times per turn, given enough movement points).
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:21
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quote: Originally posted by miccofl
Two cavalry, one rifleman (unless you have some obsolete units wasting space close by.) |
Arrggh!! Gasp??!!
Sorry, not giving you grief miccofl, but this is an issue very close to my heart!
Hazie, please do not mix slow and fastmovers in an Army, as it travels at the speed of the slowest unit. miccofl is on target in recommending a mixed-unit, multi-purpose Army, but there are better combos.
Given your status, I'd go with the previously recommended Cav Army, but I'd stick with just 2. Save the third slot for a Tank down the road, and then, if you build the Pentagon, an MI or MA, depending on circumstance.
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