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should abandoning cities affect your reputation? (Time out:0 days after 11-08-2002, 21:17)
NO! it's MY city, lemme do whatever I want with it!
YES! it may be your city now, but you're not the original founder!
either way
don't care
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PGM is offline PGM
Prince
Lisboa, Portugal
Aug 2001
time: 05:21
  Old Post 11-08-2002 21:13
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Reputation hits due to abandoning cities... Support Apolyton or Terrorists Win

I don't know if it was intended or not, but in the previous patch Firaxis finally seemed to have gotten past the problem regarding getting a reputation hit every time you abandoned a city, even if acquired through peaceful means (I remember abandoning dozens of opponent cities, and getting no rep hits at all).
Now, in patch v1.29f, it's back! Come on, it's my city, let me do whatever I want with it. What do you think?

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:21
  Old Post 11-08-2002 21:44
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Help yourself to an AD-FREE life

Do you get a hit when you abandon a city by building a worker or settler, when you hit the disband city thing, or both? I know when you disband a city, you don't get anything. Do you get something when you raze a city? I'm pretty sure. I think that you should only get a rep hit from razing, unless it doesn't give you anything, in which case you should get a rep hit from disbanding too.

Lord Merciless is offline Lord Merciless
Warlord
USA
Jul 2002
time: 22:21
  Old Post 11-08-2002 21:53
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Get a bigger avatar today!

I don't care, since I'm playing psychotically, my reputation should be at atrocious level.

PGM is offline PGM
Prince
Lisboa, Portugal
Aug 2001
time: 05:21
  Old Post 11-08-2002 21:57
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Support Apolyton, buy Alpha Centauri

Abandoning a city doesn't give you anything other than a reputation hit. Razing gives you a few workers, and a reputation hit. Where's the balance...?

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:21
  Old Post 12-08-2002 19:36
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I voted yes, but how things looks now, it's close to no...

If the formular for loosing a city due to culture is changed, then it should give a rep hit, but as it stands now, it's just a pain in the ass to keep a city of size 12+ when the war is far from finish, so it's just so much easier to just raze the newly taken city, and build a new one there...

Moonsinger is offline Moonsinger
Warlord

Dec 2001
time: 23:21
  Old Post 13-08-2002 01:55 Visit Moonsinger's homepage!
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I don't care either way. However, I think the game is working fine the way it is now. Let's keep it the same.

Coracle is offline Coracle
Prince

Feb 2002
time: 00:21
  Old Post 13-08-2002 05:16
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quote:
Originally posted by ADG
I voted yes, but how things looks now, it's close to no...

If the formular for loosing a city due to culture is changed, then it should give a rep hit, but as it stands now, it's just a pain in the ass to keep a city of size 12+ when the war is far from finish, so it's just so much easier to just raze the newly taken city, and build a new one there...


Which is 100% unrealistic, non-historical, and just plain Fantasy. It's nuts.

And thus we see the crux of the main dilemma and problem with Civ 3. There are those who just want a Fantasy game with some "real" names slapped on for reference, and then there are those who expected Civ 3 to maintain the tradition of Civ 2 and be an historical simulation.

Abandonig cities (not towns), or razing them, should NOT be an option after the Ancient period. If used hence it should be a rep hit.

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:21
  Old Post 13-08-2002 05:42 Visit Tuberski's homepage!
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Put an end to popups!

quote:
Originally posted by Coracle


Which is 100% unrealistic, non-historical, and just plain Fantasy. It's nuts.

And thus we see the crux of the main dilemma and problem with Civ 3. There are those who just want a Fantasy game with some "real" names slapped on for reference, and then there are those who expected Civ 3 to maintain the tradition of Civ 2 and be an historical simulation.

Abandonig cities (not towns), or razing them, should NOT be an option after the Ancient period. If used hence it should be a rep hit.



Civ 2 was an historical simulation?

The only thing historical about it was the Earth maps.

Edrix
Guest

Not Yet
time:
  Old Post 13-08-2002 09:54
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Inflate your Upload Space

Of course, if you're a warmonger, the rep hit won't really make much of a difference.
I frequently abandon culture-flipped cities because the AI seems to place them in the damndest locations. I can see how that would damage your reputation - I mean, what's supposed to happen to the citizens?

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:21
  Old Post 13-08-2002 15:35
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Put an end to popups!

quote:
Originally posted by Coracle

quote:
I voted yes, but how things looks now, it's close to no...

If the formular for loosing a city due to culture is changed, then it should give a rep hit, but as it stands now, it's just a pain in the ass to keep a city of size 12+ when the war is far from finish, so it's just so much easier to just raze the newly taken city, and build a new one there...


Which is 100% unrealistic, non-historical, and just plain Fantasy. It's nuts.

And thus we see the crux of the main dilemma and problem with Civ 3. There are those who just want a Fantasy game with some "real" names slapped on for reference, and then there are those who expected Civ 3 to maintain the tradition of Civ 2 and be an historical simulation.

Abandonig cities (not towns), or razing them, should NOT be an option after the Ancient period. If used hence it should be a rep hit.


I guess I don't really get your point here!?!

First you say that it's unrealistic to get a rep hit, if you raze a city, while in the last line you say the opposite???

Which part did I miss here?

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:21
  Old Post 13-08-2002 15:54
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I think its the same negative event chain. You can't afford to capture enemy cities and leave them intact because it takes far more units to hold them than capture an entire nation and there is a danger if you attempt it that they will all die. So destroying the cities becomes more important than owning them. Civ III has a quickie option to raze a city rather than rely on the older tedious method of starving a city down to 1 and building a settler. No its not historical but it does allow a micromanagement free way of resettling your enemies. Until a better variant on culture flipping arises it seems to be a necessary evil.

Mattaba is offline Mattaba
Chieftain

Jul 2002
time: 06:21
  Old Post 14-08-2002 16:59
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Avatar Enlargement: We've got the solution

I just let captured cities starve down to 6 pop or something and then hurry some cheap culture improvements.

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