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Catt
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California - SF Bay Area
May 2002 time: 21:21
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quote: Originally posted by Jaybe
It took me quite some time to discover how to have trades allowed when ending a war. (1) Do NOT use the "our troops approach" or "we have overextended" options, as these disallow the desired negotiation values; instead, USE the "I have a proposal." (2) Click on Peace Treaty (the only thing available), and this makes other negotiation issues available. |
quote: Originally posted by kring
This is how I usually end wars, unless the other person sneak attacked me.
And pre-1.29, I was able to get the resource offers. The flip side to this is that in 20 turns, you will have to renegotiate peace. |
Now I'm really confused. I almost always (say 99% of the time) use the "We would like to propose a deal" option rather than the agressive / contrite openings. And I have never been able to secure luxury or strategic resources as part of a peace treaty, at least not before my current game. I have even added my comment to threads complaining to Firaxis that this "bug" needed to be fixed.
Are you guys sure you could always get resources thrown in on a peace treaty? Is there another explanation (I use a Windows PC, do you guys use a Mac)?
Anyone else got any thoughts? I honestly thought it was well settled that you couldn't extort resources for peace - techs, gold, maps, cities, workers, diplomatic agreements (RoP, Communications, etc.) yes; resources, no.
Catt 
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Jaybe

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Las Vegas, NV USA
Sep 2001 time: 21:21
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quote: Originally posted by Catt
Are you guys sure you could always get resources thrown in on a peace treaty? Is there another explanation (I use a Windows PC, do you guys use a Mac)?
Anyone else got any thoughts? I honestly thought it was well settled that you couldn't extort resources for peace - techs, gold, maps, cities, workers, diplomatic agreements (RoP, Communications, etc.) yes; resources, no. |
Sorry Catt, I do NOT personally know for sure about the resources bit. (I am using both Windoze and Mac).
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Catt
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California - SF Bay Area
May 2002 time: 21:21
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quote: Originally posted by steven8r
Catt,
I too, am using Windows. I've always been able to negotiate resources (if available) during Peace treaty.
Once they will acknowledge your envoy, the first and only thing you can negotiate is Peace. Once 'Peace' is on the table, all the other things open up.
But, as has already been mentioned above, if you get anything in addition to Peace; 20 turns later they will renegotiate for Peace.
I've been able to do this since before 1.21f through 1.29f.
Are you sure that they have roads to their capital? If you cut-off their capital, the resources can't be traded until someone builds a road back to it.
Do they have the resources available? |
Man - this is getting weirder all the time - it's almost like we're playing in parallel worlds with slightly different games.
Steven8r, I defintiely follow everything you're saying and agree with everything - except that in my games I could never get resources to show in the list as an available item.
A typical process worked like this: They acknowledge envoy; I say I have a deal to propose; the only deal option is Peace Treaty; once Peace Treaty is on the table the whole deal options list appears; I can mix and match different "demands" for peace (i.e., I offer Peace Treaty and I demand Peace Treaty, Communications w/French, 100 gold, 2 gpt, that worker in your capitol, and your World Map"); my goal is obviously to see what I can get for a 20-turn peace, and thereby make a decision to offer peace or tell the enemy to "Forget It."
But here is the problem - the resources (strategic and luxury) were always greyed out - the enemy might have 3 excess silks (I can see the greyed out silks), but I can't put them on the table, nor can I offer my resources as part of the negotiations.
Once a Peace Treaty is agreed to ("Well, the offer is light, but we'll take it"), I can again click on the "We would like to propose a deal" link and lo and behold, the enemy now has 3 excess silks which are available for trade - i.e., a valid trade route exists! And all this without ever having left the negotiating table! My conclusion (and others' explanation for the same thing) was always that the resources weren't greyed out due to lack of a trade route, but because of the then-current state of war. In this sense the trade screen worked just like trading with a civ under a trade embargo - cash purchases, tech trading and trading maps, etc was fine, but trading resources was impossible (and they were greyed out). I didn't agree with how it worked, but that's how the game worked for me. 
There have been something like 90+ views of this thread - please chime in! Anyone got an explanation for why the different experiences? Am I smoking crack or something? 
Catt 
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