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Kuratko
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Olomouc, Czech Republic
Feb 2002 time: 06:21
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Just an idea:
When Civ3 was published, some people complained that e.g. Oil cannot be placed at coast or sea tiles. This is now possible with 1.29f. We can now place strategic and luxury resources on any tile, even coast, sea and ocean. In my minimod I tried to enable Oil and Colonies on Coast tiles. I also gave to all naval transports the ability to build colonies (warning, any units carried by the ship would be lost upon buildign the colony; creating new unit, say a Sea Engineer with colony building ability, would make more sense). To access it, however, a connection to road network is still needed. Again it is possible to enable some Sea units to build roads/railroads, which looks weird at the first sight but you can think about them as cable or pipeline connection.
Might be interesting for some mods, what do you think?
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Adc
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quote: Originally posted by Willem
No there isn't, you can only select a single tech in order to build all roads, regardless of terrain. I kind of figure there should be myself. I don't think a Worker should be able to build a road through a mountain until Engineering, but there's no way to make that work.
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You could make the original worker wheeled, and then a new non-wheeled worker (engineer maybe) apear with engineering. Also make the worker upgrade. However this will make roads through jungle also imposible till eng.
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