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ramses II. is offline ramses II.
Prince
Essen, Germany
Feb 2002
time: 06:21
  Old Post 14-08-2002 12:00 Visit ramses II.'s homepage!
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What would you do with 10 start settlers? Tired of ads?

Funny question, indeed - but what would you really do?
Found 10 cities - or found 5 size-2 cities - or found 3 size 3 cities with 1 additional NONE settler for the wonderbuilding city?
What would you do? What would be the best strategy?

Funxus is offline Funxus
Settler
Trollhättan, Sweden
Apr 2002
time: 06:21
  Old Post 14-08-2002 15:46
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Of course it depends on the continent, how large it is. But I'd probably try to settle most of them, and save a few to road I think. In the beginning of my games the size of my cities are usually 1 to 3 - fluctuating, so I'm not really for joinging cities in the beginning of the game.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:21
  Old Post 14-08-2002 17:14
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Assuming Diety.
4 quick cities. And build roads until I have warriors out exploring and enough for martial law. then 4 more cities, hopefully in good locations found by the warriors. Then as soon as I got monarchy, which shouldn't take that long with all these cities, build the rest into cities.

RAH

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:21
  Old Post 14-08-2002 19:30
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rah has the right idea.

I'd do more or less the same thing, except that I'd use the 10 to explore before founding. Getting a city down fast isn't as important in this situation as it would be when you only have 2 settlers.

So explore... pick up some free NON units, find some really good sites (shouldn't be hard with 10 exploring units) and get those first 4-5 cities down by about 3500. Then, get to Monarchy or HG quick, and found a few more cities... perhaps keeping 1 or 2 NONs, perhaps not, depending on the situation.

Again, assuming Deity.

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
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  Old Post 14-08-2002 21:35
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Or, to keep it challenging... build 2 cities and disband the other 8 Settlers in the field.

geofelt is offline geofelt
Prince
Neptune Beach,Florida,USA
Jan 1970
time: 00:21
  Old Post 15-08-2002 03:31
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Assuming deity and NON-settlers. I would use the settlers to fan out in all directions, tipping huts. On a standard map, I would found 4 cities, or 5 on a large map, and build no more until monarchy. Each of the 4 /5 cities can build a warrior, a horseman and a settler before monarchy. The remaining NON-settlers will not found cities, but build roads and mines forever. The newly built settlers will be used to found new cities after monarchy.

ramses II. is offline ramses II.
Prince
Essen, Germany
Feb 2002
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  Old Post 15-08-2002 11:59 Visit ramses II.'s homepage!
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I will test a scenario with 10 settlers. I will test the following possibilities:
a) 1 x size-4-city, 2 x size-3
b) 3 x size 3 + 1 NONE-settler for the wonder-city
c) 10 x size 1-city
d) 5 x size-2 city
I once had a game with 5 cities in 3600 B.C. (found three advanced tribes). It was one of my most successful games.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:21
  Old Post 15-08-2002 22:47
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quote:
Originally posted by Six Thousand Year Old Man
rah has the right idea.

I'd do more or less the same thing, except that I'd use the 10 to explore before founding. Getting a city down fast isn't as important in this situation as it would be when you only have 2 settlers.



Yeah, you're probably right to put a slightly higher priority on exploring prior. But since I haven't played an SP game in almost a year, my vision is a bit focused on MP. On a small map it's not a great idea to have your settlers wandering too far from home unescorted. The people I play with are a bit too blood thirsty for that. Their horses can show up quickly. And if you don't place a city down reasonably quickly, your opponents could be in monarchy before you settle your capital. AND that's not a good thing in our games

Rich

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:21
  Old Post 16-08-2002 01:37
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quote:
Originally posted by rah


Yeah, you're probably right to put a slightly higher priority on exploring prior. But since I haven't played an SP game in almost a year, my vision is a bit focused on MP. On a small map it's not a great idea to have your settlers wandering too far from home unescorted. The people I play with are a bit too blood thirsty for that. Their horses can show up quickly. And if you don't place a city down reasonably quickly, your opponents could be in monarchy before you settle your capital. AND that's not a good thing in our games

Rich


Quite true. I suppose it would depend on map size as well. I tend to do a lot of exploring on large and giga maps, just because I know the chances of running into AI horses is low. And even if I do, I can probably escape destruction

I normally don't wander too much because I don't like falling behind, but with 5 cities, one could make up for the research lag in SP easily.

In MP on those small maps you play on, being able to put 5 cities down at once would be devastating. Unless everyone else had those same 10 Settlers!

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:21
  Old Post 16-08-2002 05:08 Visit Straybow's homepage!
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"Let's play MP and let one guy have 10 settlers. I nominate me!" I think they'd want eveyone to have the same. It would be interesting to see a MP game with 10 settlers, especially if we knew that the players would choose slightly different strategies.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:21
  Old Post 16-08-2002 17:18
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I don't think the strats would be that different. It would be place cities down as fast as the happiness let's you. 4,8,12

Julius Brenzaida is offline Julius Brenzaida
King
Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Aug 2000
time: 05:21
  Old Post 17-08-2002 02:17
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Re: What would you do with 10 start settlers? Enter the AD-FREE zone

quote:
Originally posted by ramses II.
Funny question, indeed - but what would you really do?
Found 10 cities - or found 5 size-2 cities - or found 3 size 3 cities with 1 additional NONE settler for the wonderbuilding city?
What would you do? What would be the best strategy?


Silly question
I wouldn't worry at all for sure
No settler would embarass me a little more

Six Thousand Year Old Man is offline Six Thousand Year Old Man
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Ad Rock
Aug 2000
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  Old Post 17-08-2002 02:22
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It's a pity that you can't set up a game where you start with a Horseman (only) and can only tip huts hoping for a nomad, or failing that an AT.

Julius Brenzaida is offline Julius Brenzaida
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Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Aug 2000
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  Old Post 18-08-2002 03:07
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quote:
Originally posted by Six Thousand Year Old Man
It's a pity that you can't set up a game where you start with a Horseman (only) and can only tip huts hoping for a nomad, or failing that an AT.


Well, isn't it not possible with a scenario
Anyway, one could decide to freeze its settlers once he has found an unit in a hut.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:21
  Old Post 18-08-2002 03:40
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The very rare % (if any) of getting a tribe or a nomad until you place your first city until very late would make this difficult.

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:21
  Old Post 20-08-2002 14:18
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Explore until you find a nice spot and a few NON units, then build one size 8 city with Ein's and Elvis, use the remaining 2 settlers for roads and go OCC!

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:21
  Old Post 21-08-2002 11:50 Visit Straybow's homepage!
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I set up a SP scenario with 7 civs 10 settlers each. Artificial idiot didn't know how to handle it. By 1 AD three of the civs still had only one city!

Messer Niccolò is offline Messer Niccolò
Prince
of the Sarzaneers
Oct 2001
time: 06:21
  Old Post 21-08-2002 12:07
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quote:
Originally posted by Straybow
I set up a SP scenario with 7 civs 10 settlers each. Artificial idiot didn't know how to handle it. By 1 AD three of the civs still had only one city!



Great work Stray!
4-5 cities size 1 probably, size increased if a good spot is found, the rest of the troops go roadbuilding until monarchy.

But the game is finished from the start ... poor AI...

Caesar the Great is offline Caesar the Great
Emperor
New York
Apr 1999
time: 00:21
  Old Post 22-08-2002 06:27
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well if you get a 4 special site i'd go with 1 size 5 city and probably 5 size 1's

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
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  Old Post 22-08-2002 18:14
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In any city that has a food special, it would be silly to use a second settler to get it up to size two. It would be better to wait for it to get to size two (since it doesn't take long) and then use the settler to make it size three.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:21
  Old Post 22-08-2002 20:51
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Avatar Enlargement: We've got the solution

Use them to spell "win" across the board.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:21
  Old Post 23-08-2002 04:24 Visit Straybow's homepage!
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@ DrSpike

Good point rah. I'd say it doesn't pay to use up a NON Settler bumping a city up to size 2 in almost any situation I can imagine. Talk about a lousy ROI, what a waste.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:21
  Old Post 25-08-2002 11:22
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No matter how hard I try, it takes more than 10 settlers to spell win across the board.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:21
  Old Post 25-08-2002 16:26
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Yeah that's what stopped me posting it first time I saw this thread! But then I thought no-one will be pedantic enough to point out you want 12ish.............

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:21
  Old Post 26-08-2002 00:48
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Yep, some of us are just a bit ANAL.

RAH

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:21
  Old Post 26-08-2002 03:10
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That's ok, the image of you trying to spell out words with your settlers is funny enough to compensate.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:21
  Old Post 26-08-2002 17:20
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Yes, that did bring a smile to my face.

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