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zulu9812
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of Scotland
Jan 2002 time: 05:21
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I originally posted this over at CivFanatics. It;s gone through several versions and it's pretty complete. I'll keep updating this file as new units are made. Here is the readme:
quote: IMPORTANT! Scroll down to the bottom to se the latest update to this readme!
The units_32.pcx file controls what pictures are shown for units in the build queue. Each new unit requires an icon be added to that file. This version of that file has added in excess of 100 icons for you to use
Extract the file to ...\Infogrames Interactive\Civilization III\Art\Units and confirm overwrite. Backup the original file of you want.
Icons added are:
Age Of Kings conversions
Long Swordsman
Teutonic Knight
Aztec Monk
Halberdier
Eagle Warrior
Tarkan
Hussar
Cataphract
Phalanx
Mameluke
Camel
Paladin
Bombard Cannon
Axeman
Jaguar Warrior
Conquistador
Woad Warrior
Janissary
Throwing Axeman
Korean Turtle Ship
Star Wars
TIE Fighter
TIE Defender
Z-95 Headhunter
X-Wing
Naboo Fighter
A-Wing
Cloud Car
Slaver Ship
Nebulan B Frigate
Sandcrawler
Speeder Bike
R2 Droid
Mse-6 Droid
Destroyer Droid
Sith Knight
Jedi Padawan
Republic Gunship
Darktrooper
Hoth Laser Turret
Kaadu Cavalry
AT-ST
Gungun Trooper
Ewok
Futuristic units
Flying Saucer UFO
Support Mech
Gatling Mech
Power Armour
Battlemech
Mech Walker
Veritech
Blitz RAV
Swoop Commando
Dropship
Laser Infantry
NeOmega Assassin
Advanced APC
Hover tank
Crawler
Rocket Soldier
Laser Tank
Stealth Probe
Tanks & Mechanized units
Lancia IZM Armoured Car
PanzerMorser SturmTiger
KhaGo Tank
ISU 152 Tank Killer
KV1 Heavy Tank
Camouflaged Tiger I
T55 Modern Armour
Carden-Lloyd Tankette
Churchill Infantry Tank
Crocodile Tank
Sherman Tank
Pershing
Panther Tank
Renault FT17 WWI Tank
AV7 WWI Tank
MKIV WWI Tank
Tiger II
Mobile Infantry
Humvee
Flak Half-track
APC
Advanced APC
T26 Tank
Aircraft
Fokker
Sopwith Camel
Nieuport 17
SPAD 13
Albatros
SE5a
Me-262
Mustang P-51
Spitfire
Stuka
Ground Attack Plane
Kamikaze
Trimotor Bomber
B29 Superfortress
Air Transport
Supersonic Bomber
Rockwell B1B Lancer
Strike Fighter
A-10 Thunderbolt
Hind Helicopter
Apache AD-64 Gunship
V-1 Rocket
Penguin Anti-Ship Missile
Popeye II Interceptor Missile
Blimp
Harrier
Phyter
IL2 Russian Ground Attack Plane
Artillery
Howitzer
Krupp's Howitzer
Medieval Bombard
Katyusha Rocket Launcher
Scud Launcher (down position)
Scud Launcher (launch position)
Land Mine
Naval Mine
WW2 Nuclear Bomb
Naval Vessels
Coracle (unmanned)
Coracle (manned)
Chinese Junk
Tongkang
Fire Galley
Arabian Caravel
Iron Frigate
WW2 Carrier
Type XXX Submarine
Iron Ram
Perry Class Frigate
Bismarck Class Battleship
Yahmato Class Battleship
Scud Boat
Pirate Galley
Barbarian Galley
Plesio-powered Transport
Jump Carrier
Aegis Destroyer
Giant Squid
Cavalry
Horse Archer
Arabian Knight
Death Knight
Reiter
Bandit
Cavalry (ancient age)
Elephant Archer
Ancient & Medieval Infantry
Skirmisher
Peltast (default position)
Peltast (attack position)
Tribal Warrior
Saracen
Eastern Pikeman
Crossbow
Shadow Warrior
Viking Raider
Mayan Plumed Archer
Sorcerer
Cho-Ko-nu
Assassin
Prophet
Samurai (DyP graphics)
Fencer
African Sarwe
Industrial & Modern infantry
Grunt
PP-15 Radar
Flemenwerfer
Waffen SS
Fusilier
Grenadier
Special Ops Team
Sailor
General
Imperial Marine
Sniper
NVA Infantry
Mortar
Guerillero
Engineer
Viet Cong
Canadian Blue Cask
Terrorist
Miscellaneous
Trojan Horse
Greek Fire
Star
Standard
(N.B. I moved these to the end of the sheet)
Airbase
Radar Station
Gun Nest
Palisade
Satellite
Giant Spider
There are plenty of other icons as well, that I currently forget what there individual names are: BlueO's Amazon & Hi-tech units, various un-named tanks, and duplicate icons which vary slightly in appearance. |
I'd appreciate feedback, tips, complaints, etc.
EDIT: Added the following icons to v.8 -
quote: C2 Leopard Modern Armour
Modern Infantry
Desert Paratrooper
Leibstandarte SS
AoK Ballista
AoK Crossbowman
new Mustang P-51
He-111 Bomber |
Added to v.9:
quote: Kinboat's Leopard Modern Armour
Moving Van
Early Battleship
DC-10 Transport Plane
Canadian Mountie
Sword Armed Cavalry
Balloon
Trebuchet
T34 Tank
African Skirmisher
Hypaspist
Freight
Fire Galley
Fire Catapult |
Also started a new numbering system. I figured I didn't really want to keep going up to version 46 or whatever, so this is a fresh start - 1.0. The next version will be 1.1, the one after that 1.2, and so on. Besides, there was a dot after the 'v' in previous zips so I can just say that was 0.9, so there 
Added to v1.0:
quote: Napoleonic Rifleman
Colonial Musketman
Jeep
SDK222 Armoured Car
Me-109_E
Avro Arrow
CF 100
Polaris Nuke
Rascal Self Propelled Howitzer
Scots Guardsman
German Grenadier (new)
F-22 Jet Fighter
Merkava Israeli Tank
Seacher 2 UAV
Halifax Destroyer
Cruise Ship
Epikur's Civ2 icons |
N.B. I will continue to update this file. Just unzip to your Civilization III\Art|units directory. If there any problems, or I've missed any icons, post here. Have fun!
v.7 removed after 46 downloads
v.8 removed after 23 downloads
v.9 removed after 22 downloads
Attachment: zulu mega units_32 v1.0.zip
This has been downloaded 130 time(s).
Last edited by zulu9812 on 20-09-2002 at 01:24
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zulu9812
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of Scotland
Jan 2002 time: 05:21
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and btw, I know this sort of thing is quite easy to do - it's just something I wished was available when I was starting out.
Last edited by zulu9812 on 16-08-2002 at 14:41
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zulu9812
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of Scotland
Jan 2002 time: 05:21
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I've started using Paintshop Pro, which is excellent. As you know, I'd tried using MS PhotoDraw ages ago but for some reason MS products under Windows 2000 (and maybe other versions of Windows as well) won't save the pallette properly.
Last edited by zulu9812 on 20-08-2002 at 17:06
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epikur
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denmark
Apr 2002 time: 05:21
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i have included civ2 icons as well and some room for more icons
Attachment: units_32_with_civ2.zip
This has been downloaded 19 time(s).
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Ioannes
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Dallas, TX
Dec 2000 time: 05:21
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I tried to use this file to replace my current pcx file. However it caused my game to crash later in the game. When I changed the file to a smaller pcx then the game was able to reload and resume but not until the pcx was replaced. I'm running a 1200Mhz Celeron with 256MB of ram.
Ioannes.
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smellymummy
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zulu,
the file must have 100+ icons... will this work in the game as is?
I assumed that the units.pcx file had to have X amount of icon squares, not more not less.
otherwise, nice job, this stuff is useful. If only it was easy to always keep it updated for everyone that uses it.
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Ioannes
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Dallas, TX
Dec 2000 time: 05:21
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Yes, it crashed when I clicked on the unit to add it to the build cue. I've used a blank icon for Greek fire when I was playtesting my mod and didn't have any problems. What circumstances should it crash with a blank icon?
Ioannes.
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zulu9812
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of Scotland
Jan 2002 time: 05:21
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try not using a blank icon and see if it crashes - the sheet does have a Greek Fire icon
Last edited by zulu9812 on 21-08-2002 at 03:31
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Amadan
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quote: Originally posted by zulu9812
try not using a balnk icon and see if it crashes - the sheet does have a Greek Fire icon |
Blank icon shouldn't be a problem.
I'm using blanks for a couple of units, and haven't experienced any problems. (the gfx program I have won't save the pink as transparent)
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smellymummy
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quote: Originally posted by zulu9812
The size of the file doesn't make any difference, but the dimensions do - the height is irrelevent, but the width must be 14 sqaures (32 pixels each). As I say, I've had no problems with this file since v.4. If you already had a modded icon sheet, you'll need to rejig things in the editor so that the right icons are shown for any new units you've added, but the positioning of the original civ3 icons hasn't changed. So they stay the same. And don't worry, I'll keep updating the file as new units come out |
so you're saying I can have a big file with say 150 different icons, and I'll be able to choose them within the editor? What I mean by this, is that right now in the editor I can choose 84 different icons (0-83, several are blank). If I put in icon number 95 for example, the editor whines and says enter an integer between 0 and 83 (when it should really be enter an interger equal to or greater than 0 and equal to or less than 83 ). So with a bigger icon file I can put in more? As long as the icon file's width is according to firaxis standards?
About the update thing, I meant not from the creators, just some easy to use central thingie that can sense user created updates and remind you about it whenever. Would be nice 
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GIDustin
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Great work. A "must add" for my website.
GIDustin
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