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Krzysztof is offline Krzysztof
Warlord
Wroclaw, Poland
Mar 2000
time: 05:12
Thumbs up  Old Post 04-07-2000 17:40 Visit Krzysztof's homepage!
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#31 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Pin It was only my sugestions, yours preferences is good for me too
1.2hack file recomended but not recuired.

[This message has been edited by Krzysztof (edited July 04, 2000).]

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
Wink  Old Post 04-07-2000 18:20
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#32 Report this post to a moderator
Put an end to popups!

my votes:
dry=0 wet=10 - i vote 8
cold=0 warm=10 - i vote 7
island=0 continent=10 - i vote 4
land=0 ocean=10 - i vote 5
diverse=0 uniform=10 - i vote 7
min_goods=0 max_goods=10 - i vote 7
and definitely max barbarians

those are the settings i normally use with the med pack 3 and i've not had a major problem with them on a huge map. i would like to use the Nordicius trade goods pack 1.4 since it does make things a bit more interesting game wise but if that's to much then i won't complain.

Krash is offline Krash
Prince
Southampton, Hampshire, England
Jun 2000
time: 05:12
  Old Post 05-07-2000 01:31
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#33 Report this post to a moderator
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I vote with Pin on the choice of worlds, that sounds about right to me!

I've never played with the trade pack but if the general consensus is that we should, then I'm quite happy to do so.

Krzysztof is offline Krzysztof
Warlord
Wroclaw, Poland
Mar 2000
time: 05:12
  Old Post 05-07-2000 13:42 Visit Krzysztof's homepage!
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#34 Report this post to a moderator
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My votes meybe looks little radical, but my exsperience demonstration, that such World paradoxically more realistic than if the seting was more balanced... especially if you set low value in archipelago-continet the land will be very strange

Pin is offline Pin
Warlord
Norway
Mar 2000
time: 05:12
  Old Post 05-07-2000 16:07 Visit Pin's homepage!
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#35 Report this post to a moderator
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I think i will start the game today (no interest from other players).
EVERYONE hve to dowload and install the semi_acc and read the helpme file to understand the features of this file.
semi_acc: http://home.c2i.net/w-298441/semi.zip

how to use:

Important note:
To Play this Scenario in a PBEM game follow these instructions:

1.When you recieve your turn place it in a saved game folder

2.Start Ctp and load the quicker scenario

3.Once the scenario is loaded, go to options and load the email game
you placed in your save game file.

This only needs to be done for the first 5 turns, on turn 5 anyone can
simply load the game by double clicking on it. The first player to do
so we see SLIC errors which may cause the game messages to look funny
but this will only occur once and only for the player who first drops
the scenario on that turn.

playing order:

1. Pin - norway + 1gmt
2. Krzysztof - poland +1 gmt
3. Stavros - germany +1 gmt
4. Krash - england 0 gmt
5. Martock - usa - 5 gmt


my suggestion for settings if no one have any major problems with it:

Dry=0 Wet=10; I vote 8,
Cold=0 Warm=10; I vote 7
archipelago=0 continet=10; I vote 4
land=0 ocean=10; I vote 6
diverse=0 unify=10; I vote 5
min_goods=0 max_goods=10; I vote 5
max barbs, deity, gigantic map.

i was hoping everyone could get online at the same time 1 day this week to play 10-20 turns fast. (i can anytime this week)post times you can in this forum asx soon as possible.



------------------
veni, vidi, vici
icq #51862133
pint@c2i.net
http://gameleague.apolyton.net

Stavros is offline Stavros
King
Germany
Jun 2000
time: 05:12
Question  Old Post 05-07-2000 16:31
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#36 Report this post to a moderator
Help yourself to an AD-FREE life

There's was something mentioned in an earlier post about CW and Granaries being "free" until the 5th turn. I couldn't find any reference to it in the doc. Does this mean if you fast buy these items, the cost will not be deducted?

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
  Old Post 05-07-2000 17:18
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the only time i would be able to get online and play about 10-20 turns would be this saturday around 6pm (EST or 1800 GMT) as i
work from monday to saturday and i'll be busy
on thursday and friday nights.

Pin, i noticed u added me to your contact list in ICQ...i haven't logged into my system today but if u haven't already done so, could you please give me the authorization to add you to my contact list.

Krzysztof is offline Krzysztof
Warlord
Wroclaw, Poland
Mar 2000
time: 05:12
  Old Post 05-07-2000 19:43 Visit Krzysztof's homepage!
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#38 Report this post to a moderator
Support Apolyton or Terrorists Win

Stavros if you select CW or Garnary improvment in 'production window'/'city menu' you should see green line under construction image, this means that the improvment sucessfuly build in next turn. It is little bug, because if some player will have bad will, hi can use it for get some gold [ sell option] , but in that case hi lost important turns too.

Krash is offline Krash
Prince
Southampton, Hampshire, England
Jun 2000
time: 05:12
Thumbs up  Old Post 06-07-2000 01:49
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#39 Report this post to a moderator
Browse Apolyton AD-FREE

Saturday is really the only day that I could play several turns. Any time on Saturday is okay.

icq number is - 79064679.

Will we be getting started soon?

Pin is offline Pin
Warlord
Norway
Mar 2000
time: 05:12
Post  Old Post 06-07-2000 01:50 Visit Pin's homepage!
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#40 Report this post to a moderator
Support Apolyton or Terrorists Win

martock: i don't understand that time **** you write
you mean 18 gmt or 18 your time??

i will assume it is 18 gmt, i will start sending the game around now for some turns until saturday(use this as a test), then

we all be online at 18 gmt saturday to speed play a few turns

anyone hwo can't please tell me.



------------------
veni, vidi, vici
icq #51862133
pint@c2i.net
http://gameleague.apolyton.net

Stavros is offline Stavros
King
Germany
Jun 2000
time: 05:12
Post  Old Post 06-07-2000 02:07
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#41 Report this post to a moderator
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I just tried the mod and got a "cannot find string UNIT_SETTLER1" error, followed by a game crash. Is this because it wasn't in PBEM mode. I don't want to slow the game down so it's good if we can get this sorted out now. Is it a problem that I have the German version of the game? I haven't had any problems up until now, but I don't know this mod.

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
Smile  Old Post 06-07-2000 06:34
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#42 Report this post to a moderator
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Pin u r right about the 18 GMT. i may or may not be able to play this coming saturday due to my lovely job. i shall let u know. as for trying the game out with the mod, i haven't done it yet but will do so once i'm off the net. hopefully there will be no problems.

Krzysztof is offline Krzysztof
Warlord
Wroclaw, Poland
Mar 2000
time: 05:12
Arrow  Old Post 07-07-2000 09:29 Visit Krzysztof's homepage!
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#43 Report this post to a moderator
Remove this text

turn 0 --> Stavros

Stavros is offline Stavros
King
Germany
Jun 2000
time: 05:12
Post  Old Post 06-07-2000 22:29
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#44 Report this post to a moderator
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Turn 0 -> .. ahhh I'm not sure... Icoodge


btw... I thought this was supposed to be a gigantic scenario... Why do I then wake up to find myself surrounded by my (potential) enemy (you know who you are )

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
  Old Post 06-07-2000 22:38
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#45 Report this post to a moderator
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stravos, i believe it's krash's turn now and exactly how did u get surrounded if this is a gigantic game??

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
Smile  Old Post 06-07-2000 22:40
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#46 Report this post to a moderator
Lose 30 kilos (of popups)

Pin i just noticed that i don't know your email address that i'd be sending you the saved game file...could u please update me on that so when i'm done with my turn i could send it to you? thanks!

Pin is offline Pin
Warlord
Norway
Mar 2000
time: 05:12
Post  Old Post 06-07-2000 23:07 Visit Pin's homepage!
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#47 Report this post to a moderator
Increase the size of your Attachments

the e-mail adress is in the game, but its: pint@c2i.net.

i am sure i set it to a gigantic map, but due to the semi_acc scenario you get 1 35 move ship with 3 vision range with 0 in attack and it disbands itself avter turn 4
you also get a 35 move knight with movement 35...
i assume the player you met just have move accidently straight at you and maybe you towardds him, i will check the map size but i am pretty sure its gigantic...

------------------
veni, vidi, vici
icq #51862133
pint@c2i.net
http://gameleague.apolyton.net

Krash is offline Krash
Prince
Southampton, Hampshire, England
Jun 2000
time: 05:12
Arrow  Old Post 07-07-2000 01:24
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#48 Report this post to a moderator
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Turn 0 to Martock.

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
  Old Post 07-07-2000 03:18
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#49 Report this post to a moderator
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turn 0 to Pin

if this is gigantic why am i almost on top of the australians played by Stavros?? that does seem VERY strange to me. :-)

Pin is offline Pin
Warlord
Norway
Mar 2000
time: 05:12
Post  Old Post 07-07-2000 04:45 Visit Pin's homepage!
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#50 Report this post to a moderator
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turn 1 ---> Creator

and yes it is gigantic map, look in the left corner of the screen and look at the radar, notice how large your units are marked there...

then start a game on your own (singleplayer gigantic) and compare the sizes, you can also check how many screens there goes around the world....
but if you wanna restart since you guys are so close to each other we can(vote about it)

------------------
veni, vidi, vici
icq #51862133
pint@c2i.net
http://gameleague.apolyton.net
[This message has been edited by Pin (edited July 06, 2000).]

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
  Old Post 07-07-2000 08:29
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#51 Report this post to a moderator
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nah i'm ok with it for now. i'll see what Stavros has to say about a peace settlement and a treaty for the time being.

if we both think it'll be a problem then we'll ask for a vote to restart. but for now, let the game continue as it is.

Stavros is offline Stavros
King
Germany
Jun 2000
time: 05:12
Post  Old Post 07-07-2000 19:49
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#52 Report this post to a moderator
Put an end to popups!

I would have been OK with it as well. Sometimes you just have bad luck with your starting position. But that's not it. I wasn't actually talking about you Martok. I didn't even know I was near your land. When I got my 0th turn, I had an Assyrian
knight next to one of my settlers, and a city 2 squares away. On "my" river (if you know what I mean). So I had to go furthur afield and maybe I stumbled upon "your" river. This seems to give a huge advantage to the players that get their turn first. I couldn't colonize my starting position. And I presume that Krzysztof colonised both his and my starting positions.
Maybe the range of the units is too large for this many players on a world of this size. It is strange to be negotiating peace treaties, and squabbling over land BEFORE you have your first turn.

Stavros is offline Stavros
King
Germany
Jun 2000
time: 05:12
Post  Old Post 07-07-2000 19:57
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#53 Report this post to a moderator
Got spare money?

Having just had my second turn (turn 1), I have to make a few more comments. I like rapid advancement as much as the next bloke, but I noticed an Asyrian Musketeer in the mountains. This is only turn 1 (I know, I've been counting ), the year is 3990 BC, and there's a musketeer in the hills. How has someone managed to get to gunpowder in the amazing time of 2 turns? I presume that he found a warrior in a Ruin or something, but this still means that he has found all advances that he can now start making musketeers. Is this the sort of rapid advancement you all wanted?

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
Cool  Old Post 07-07-2000 22:03
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#54 Report this post to a moderator
Put an end to popups!

wow, i didn't realize it was this crowded on the playing field. i don't know y it would start 3 of us next to one another if the world is set at gigantic. i wonder now if there is a bug with semi_acc that starts all the players near one another. i've never played any game where upon we stumbled onto each other in the first turn AND we all started relatively close. is there a way perhaps that we could start each on our own continents/islands?? that would make it a bit fairer and make exploration more important to the game.

i agree with Stavros about the Musketeer thing though. i don't think it's really a great idea to have gunpowder in turn 2. if there is a way to tone down the movements of the units so that would help. rapid advancement is ok but i'd like a bit of realism in the game. like pin, having a musketeer in round 2 does ruin the game for me as well. what about just starting us off with 5 settlers who can move 10 spaces, no knights, no triremes, but with the same amount of gold and PW. although having that knight with jet propelled horse action is nice for exploring the land, it does seem a tad bit on the side of over-kill.

i'm all for bringing on another player but as for the map being 4 times bigger, that's not much of a problem if we lower the movement rates for the units.

Pin is offline Pin
Warlord
Norway
Mar 2000
time: 05:12
Post  Old Post 07-07-2000 22:12 Visit Pin's homepage!
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#55 Report this post to a moderator
Get a bigger avatar today!

the bigger map i suggested becouse of the movement rate the units have in the start... you all aware that these units go absolete after turn 5?

to the same starting location my answer could be we are having a 1 big continent world or something...

hm don't think there is a bug with the semi_acc and i will be in favor of using it in the next game becouse i can absolutely no SLIC programming, if any of you know this language it would be apricated if you make the twist to it as mentioned above....

Martock is offline Martock
Warlord
Greenville, SC USA
Apr 1999
time: 00:12
  Old Post 07-07-2000 22:28
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#56 Report this post to a moderator
Increase Your PM Length

yea i'm aware that they settings do go away in 5 turns but it does seem that the extended range on the units makes things a bit strange. i think u r right about the one land world...perhaps adjusting the settings so there is more islands than continents would be better.

i know that the med mod i have been playing with has really made the single player game a lot of fun. i don't know that we could
'twist' the slic code to work as it does with semi_acc. i don't have a problem with using semi_acc since it does grant these abilites on a timer but the way it stands now
the close proximity of everyone makes for a short messy game.

right now the only solution i can think of is having more of a island world than a 1 big continent world. it would definitely solve the problem with us starting on top of each other, unless we all started on the same island. :P

Krash is offline Krash
Prince
Southampton, Hampshire, England
Jun 2000
time: 05:12
Post  Old Post 07-07-2000 22:48
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In the meantime, Turn 1 to Martock.

If we can get someone to do the programming then, the best option seems to me to start with the 5 settlers but with rather more limited movement allowances.

As said by someone before, a bigger world at the start will only make it more difficult later.


[This message has been edited by Krash (edited July 07, 2000).]

Pin is offline Pin
Warlord
Norway
Mar 2000
time: 05:12
Post  Old Post 08-07-2000 00:45 Visit Pin's homepage!
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i go for martocks suuegstion, much more island world and keep the rest of the settings...

Stavros is offline Stavros
King
Germany
Jun 2000
time: 05:12
  Old Post 08-07-2000 01:01
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#59 Report this post to a moderator
Get a bigger avatar today!

I'm no pro in slic programming, but I can provide one (in about 10 minutes) that will give 5 settlers, 10,000 gold (to make up for the CW and Granary thing), and the basic advancements. But all the units will be standard (ie no jet propelled settlers). And we wont have to do the thing with making a save game directory. This would solve a lot of the problems. The map size is OK, as long as we can develop our settlements before other players can infringe; and then we're not too far away that we have to spend 50 rounds finding each other. BUT the first 3-10 rounds will be slower. Pros and cons. If you want, I'll whip one up.

Krash is offline Krash
Prince
Southampton, Hampshire, England
Jun 2000
time: 05:12
Post  Old Post 08-07-2000 01:09
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#60 Report this post to a moderator
Remove this text

I think that this is the way ahead. Does everyone else agree?
If we could play a few turns quickly with everyone on line at once, that should help with the slowing down problem!

 
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