Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-General > Idea's
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
31.Aug: `MOR` THIRD SEASON SIGN-UPS UNDERWAY
26.Aug: EMERGES AS THE WINNER
20.Aug: OH SO LOVABLE
CivGroups
Rise of Nations Multiplayer (64): Not a Member - Join
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Lurker28 is offline Lurker28
Settler

Aug 2002
time: 05:21
  Old Post 16-08-2002 14:20
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Idea's Support Apolyton buy from Amazon

One way to improve the RTS world is to create an experiance system. Emire Earth had an upgrade system similar to most games. Where you can choose to upgrade armor, melee damage, range damage, etc. However, I think it would be wiser to use some what of an experiance system where with every kill a unit would go up an a arbitrarily selected attribute depending on what the unit was doing at the present time.

I don't quite know how hard this would be to implament. Lets say a unti was taking on a lot of damage in a fight and you healed this unit. Well the same thing happends again, the unit takes a lot of hits and deals a small amount of damage to the enemy. The unit should level up in armor (there should be some kind of stats bar to see how much experiance you have in the different attribute areas). Such as, the more damage one unit does, or damage one unit takes, the better that unit will become.

Lastley, if a unit is keeped long enough it could one day become a general/hero that would have certain aura bonus's to the units it commands. This would add a new level of depth in the game and you would feel somewhat more attached to your (vertan) units.

I've always wanted to see something done like this, but not with upgrades (Starcraft, AoE, Empire Earth) or with hero's (Warcraft III), but with just experiance (Seven Kingdoms II). I really enjoyed Seven Kingdoms, it was a very indepth game. When one of my top units died, I was pissed. On the other hand, there was always another unit that in time could take his/her place.

Feedback, questions, or options feel free to post.

kaizer is offline kaizer
Settler

Sep 2002
time: 05:21
  Old Post 06-09-2002 14:05
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

maybe good but imo its will be sad if our heroes level unit coz of its stupendous experience died dring the game... but imo its hard to take care god of each unit that u have maybe we can put just only to our heroes or unique unit only... for that experience stuff

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:21.
Apolyton Time is 00:21.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0281 seconds (82.82% PHP - 17.18% MySQL) with 48 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net