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normal or huge sized map? (Time out:0 days after 16-08-2002, 17:06)
normal (100x100), less slow but less accurate
huge (180x180), slow but more accurate
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Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
Question  Old Post 16-08-2002 17:04 Visit Saint Marcus's homepage!
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#1 Report this post to a moderator
normal or huge sized map for scenarios? Increase the size of your Attachments

As I stated in a previous poll/thread, I'm working on a Roman scenario (that's likely to be in latin).

Now I've another question: should I make the scenario on a normal (100x100) sized map or a huge (180x180) sized map?

The huge map allows for more accuracy, and in general a bigger game. On the other hand, it will slow down tremendously. What do you prefer?

The map I'll use will probably either be a modification of El Mencey's 100x100 map of Europe, or a modification of El Mencey's 180x180 map of Europe. The reason I like these maps is because they don't feature all of scandinavia or asia, parts of the world that won't feature in the scenario anyway. If you have any other maps that may be usefull, please let me know.

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:21
  Old Post 16-08-2002 18:58 Visit Thrawn05's homepage!
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

Huge. My 550Mhz computer can handle them without a problem unlike most other people for some reason.


Besides, it's a damn TBS game, if you are so worried about speed then stick with RTS games.

Sheik is offline Sheik
King

May 2002
time: 00:21
  Old Post 16-08-2002 19:26
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Support Apolyton, buy Alpha Centauri

I like huge.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 16-08-2002 20:38 Visit Saint Marcus's homepage!
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#4 Report this post to a moderator
Support Apolyton buy from Amazon

I have a 500 Mhz Celeron running on 563, and it slows down tremendously on huge maps in medieval times during a regular game. I expect a scenario to run just as slowly with the same number of units and cities.

Another problem: on huge maps, the vast empire of the Romans will cover half the map. Extreme micromanagement will be the result. Have you ever tried running an empire covering half a 180x180 map?

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:21
  Old Post 17-08-2002 22:54 Visit Thrawn05's homepage!
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#5 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Saint Marcus
I have a 500 Mhz Celeron running on 563, and it slows down tremendously on huge maps in medieval times during a regular game. I expect a scenario to run just as slowly with the same number of units and cities.

Another problem: on huge maps, the vast empire of the Romans will cover half the map. Extreme micromanagement will be the result. Have you ever tried running an empire covering half a 180x180 map?



I have a P3 550MHz, and a P4m 1.6Ghz both with 256MB of SDRAM/SODIUM RAM Respectfully. Celeron is the prob. The program requires at least a PII, Celerons are below PII in general performace.

I will agree... making large mods within the editor is hell because of the way Firaxis set up the undo/redo feature.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:21
  Old Post 17-08-2002 23:44
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Support Apolyton, buy Civilization: The Boardgame

Standard.

There is no point of playing huge and unplayable scenarios.
There are already many huge scenarios here and at civfanatics and they are all pretty unplayable.
("Marla Map's sindrome")



First,
You need to move all those units.
And micromagane all those cities.
And plus wage a war.
Painfull!

Second,
Slowers compures can't handle anything larger then standard maps.

But can't handle, I mean not having more them 1-2 minute waits.

Hagbart is offline Hagbart
Prince
Copenhagen, Europe
Feb 2002
time: 06:21
  Old Post 18-08-2002 02:29
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#7 Report this post to a moderator
Help yourself to an AD-FREE life

plz use normal, huge is useless and a wasting of time.

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:21
  Old Post 18-08-2002 17:49
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#8 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Standard. My machine turns Civ into an RTS on a huge map after the ancient age (at least the wait time feels like it)

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