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planetfall
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Incoming from CO
Jan 2002 time: 22:21
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I need advice on playing vs Iroquois. In all previous games they have been far away and been a great peaceful trading partner. However I am losing in new game. What can I do?
Game env:
6 civs: germany, iroquois, russia, amer, ?, ?
land mass: continent
level: regent
Playing: germany
Current location-- alone on continent with only Iroquois.
year-- about 2000bc
Problems:
1. Iroquois ahead in score & power
2. Military avg, 6 warriors, 2 workers
3. Iroquois out expanding: 3 cities when I had 1, now 4 to my 3, but sure more Iroquois settlers are coming
4. Iroquois line of cities cut off 3/5th of continent
5. Iroquois has horses, I have none
6. Iroquois cities located by water, my closest water is 30 tiles away and need city line and time to get water to cities
7. Iroquois will have nasty mounted horse [3.1.2] and I will have what, spears.
8. closest horse is 30 tiles away and need to squeeze pass Iroquois city to get there.
9. can't seem to get cities working fast enough with food/shields/settlers
10. Can't use archers/horse with no horse and going against mnted horse.
11. can't be peaceful, as will be lucky to get 1/4 of continent.
12. Unknown if have iron, will know in about 12 turns.
Ideas?
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Incan_Warrior
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Dallas
Jun 2002 time: 23:21
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yea, you are pretty much dead meat from what it looks like at this point. You have a couple options, both of which involve the key resource, HORSES:
1) Start over, but on the same map. On your re-do, build more settlers and warriors. Don't screw around. Cramp the Iriquois style by building more cities in better locations. Most importantly, beat them to the horses, if you can. An Iriquois without horses is a like a man without his...manhood.
2) If you insist on not restarting (as that is somewhat cheap and bordering on cheating), focus on your own cute little military (of which workers do not consists, FYI). Once you find iron, get there and start pumping out swordsmen (more warriors if you don't have iron). Take your swordsmen and arrange them so that, once you initiate war, they can run through the I's territory and pillage all roads connected to the horses. This will prevent them from coming down on you with their MW's (except for the ones they already have built) until they rebuild roads - which you, being the savvy strategist you are, won't let happen. Raze any of the towns they have with locations you don't like, keep the ones that will help you win the war. Defend your cities with spearmen. And if you haven't done so already, build some barracks!!! Never go to war without veteran units. Like, duh. Good luck, and let us know if you can overcome those sissy feather-wearing Iriquois.
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:21
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Tough situation, I would say. The iron will be decisive. If you get it then there might be a good chance of surviving their initial Mounted Warrior advantage... if not, time to restart or call for Aeson... 
In my last game (Monarch), Iroquois grew to be the largest empire throughout the early to mid medieval times. Later, they became the first to leave the game. One obvious reason was that Hiawatha wasn't actually a big peacemaker and most other civs, including me, got pissed off... the other reason, I believe, was that he overstretched his empire... seems like your game might be similar.
I am definitely not an expert, but I would probably try to grab as much land as possible, even if it means just 1/4 of the continent. As soon as you will not be able to expand further, start building up your infrastructure and military. Military should have priority I think... the stronger your army, the lower the chances that Hiawatha will come to blackmail you. If you can get to pikes and knights, you'll be much better off.
Would you be able to post a savegame? Tips could be more specific then...
Good luck!
Edit: some fine ideas, IW. Building barracks in every single "front-line" city would be a must. Barracks help both with the defense (by healing your hurt troops) and offense (by building veteran units).
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Lord Merciless
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Don't try to compete with Iroquois with Settler buildings, you can't win here. But since they expand like crazy, their cities should not be too well protected. Another factor that speaks in your favor is that you 2 are alone on the continent, meaning the tech rate will be slow. It's very likely that Iroquois doesn't have horseback riding yet.
Your strategy now is build a strike force between 6 and 8 archers, and go on offensive right away. Your first target should their horse supply.
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Lord Merciless
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He can't wait for Iron, that's another 12 turns away. By then the Iroquois will have their dreaded Mounted Warriors and a Golden Age. He would be toast.
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Incan_Warrior
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Dallas
Jun 2002 time: 23:21
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props to Grumbold for the humor! Hee-Haw! If only that were an option.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:21
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The Iroquois, as I've said before, are a 9.0 on my "scares-the-crap-outta-me-o-meter" (STCOMOM), due to the power of the Mounted Warrior. I have noticed, however, that they rarely press their advantage, which may warrant a drop in their STCOMOM rating.
The AI is usually ripe for the picking while they are still in expansion mode. I would get a nice core of cities built up, churn out veteran warriors, and upgrade them to swordsmen (this does require iron, but you're likely to be able to find a source). Then target Hiawatha's horse supplies. Avoid actually declaring war until you have to, then cut the horses (and iron). Now you're in a slugfest, but you may find that his defenses are thin. Again, when the AI is in expansion mode, all they really build are settlers and spearmen.
-Arrian
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Admiral PJ
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Southeast England , UK
Dec 2000 time: 05:21
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The iroquois are a nice civ to play as, their horses are very dangerous, but you can counter them by attacking with archers, and using catapults to weaken them so they can't withdraw before dying.
Germanys a pretty good civ, but you need to try and match the iroquois great religious culture value.
You could always try getting the Russians to help you, they have a good cavalry army normally (those cossacks are cool, though they won't have them for a longwhile).. Just declare war on the Iroquois and then Get russia to Ally with you against them.. increase taxes to pay the russians as soon as you can.
Who knows, the russians have a nice navy I think.. maybe they'll save the day, and damage each of their nations in the process.
Divide and conquer is the best solution inthis game, though you'll have to defend yourself well.. maybe try for some blitzkreig attacks on the iroquois in a couple of places to scare them, and pillage all their production.
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planetfall
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Incoming from CO
Jan 2002 time: 22:21
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quote: Originally posted by Theseus
I think Adm. PJ meant taking them down to 1 hp, in which case, no retreat.
I don;t use Cats much either... although the concept works, esp. hitting them on open ground, I'd rather have more Swords.
PF, did you re-start? I don;t think you need to... can you eyeball appr. how many cities you think you and the Iroqouis will each have? For remaining new cities, assume Iroquois at 4 tile spacing, and you at 3. |
Not at home, no change during the day.
Again, I can always restart, but intrigued by the challenge of trying a different approach with the Iroquois.
Don't know on cities, there are 3 key locations pending rush to plant:
1. about 12 tiles SW away from Iroquois with food bonus, can't recall if game or what.
2. about 12 tiles E of Iroquois to provide access to small finger of continent
3. about 16 tiles NE of Iroquois with horse resource.
I usually try to save about every 10 turns so if I ever decide to I can go back and replay.
Currently have 3 saves, 4000BC, about 2200BC, and current year about 1800bc.
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narmox
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Canada
Jan 1970 time: 05:21
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build 20 archers an destroy their empire.
My latest game at regent went like this:
it was me (Egypt) on a medium continent. South were the indians. North the Persians. And east the babylonians. I had time to build 3 cities and the whole continent was completely settled by everyone. On average the others had 3-4 cities. Everyone on the continent declared war, cause I had one of 3 cities with iron, and almost no military because I had already built 3 wonders, 1 in each city (wow!).
Persians had their immortals. Babylonians had their bowmen. Indians quickly made peace. And I had my chariots. Very ugly situation. I ended up giving away Memphis, the city with iron, in order to attain peace.
WHAT YOU SAY? Yes, I gave them my only source of iron.
Fast-forward 20 turns later. I have 2 swordsmen (I started them before I made peace) and 20 war chariots. The babylonians didn't stand a chance. I took back my city, then started building swordsmen again, then took their whole empire.
The moral of the story? No situation is completely hopeless, at least at Regent So make your 20 archers and strike HARD, straight to deprive the Iroquois of their horses, then mop up the rest.
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wohmongarinf00l
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planetfall:
i usually play at higher difficulties so this was a nice challenge at a lower level.
it was not lost at all by a good shot at the 1300bc(?) save...that's where i picked up. i didn't keep a detailed chronology of events but basically this is what happened.
the AI does not have advantages at this level so it can't crank out units that fast so long as u have a well prepared military. i took ur warriors and back to a home city with barracks to wait for iron. i mined and roaded the grassland area around the capital and squeezed several cities. ur city placement is not optimal ( u can squeeze a lot of cities in that grassland area).
===>mining(M) and roading(R) on grasslands should become second nature to ur fingers. this process increases both shields and gold.
i also lowered science to get ready to upgrade the warriors.
once iron was discovered every city started producing swordsmen and i transported them to border cities near the iroquois.
when i had around 20 swordsmen i struck three cities, taking them on the first turn. my other cities continued to resupply swordsmen at a nice rate, also producing settlers to settle in the newly auto-razed cities. most of the horses were not connected to salamanca and so they only produced 1 MW which i killed with swordsmen.
they made the pyramids in salamanca which i captured a few turns later. i used a leader to build the hanging gardens.
iroquois disappeared around 10ad....
i met the americans and exchanged polytheism/monarchy for several techs.
i didn't want the americans on the continent so as soon as i collected enough swordsmen near the american border i attacked them. after kicking them off the continent i sued for peace for comms with the russians who gave me comms with china.....
i build up tons of horsemen for later upgrade to knights.
now i am trading all the luxes with everyone for techs. i am discovering new techs at 5-6 turns. i have pyramids, sun tzu, smith's, js bachs's..
it's pretty much won at this point.
things i did differently from u:
1) no unnecessary improvements - changed the grannary to barracks in berlin.
2) mining and roading the area around the capital like crazy.
3) cranked out swordsmen from every city.
4) squeezed in more cities in the little space
5) did not sue for peace even though the iroquois wanted to talk.
edit: i started from the 1575bc
Attachment: german1255ad.zip
This has been downloaded 3 time(s).
Last edited by wohmongarinf00l on 20-08-2002 at 04:12
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Jaguar
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Montgomery County, MD
Apr 2000 time: 00:21
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1575 save
First I took berlin off granary, and put it on temple, so i don't have to deal with any annoying culture flips.
I got a barracks in hamburg, and built settlers and warriors everywhere. Then when I got iron working I hooked up the iron, and upgraded for three swordsman, which went to niagara falls and killed its two spearmen defense (one had been poprushed, so it wasn't fortified.) Also, because of the poprush, it was size one, so it was autorazed.
Then the Iroquois didn't have horses near their capital, their main production center. So I systematically hunted down the Iroquois cities with packs of three or four upgraded swordsmen to a city. By 730 BC, they were down to three cities, and I had taken their capital. I got one more city in the peace treaty. I left them with the crappy jungle in the north.
Attachment: bismarck of the germans, 730 bc.sav
This has been downloaded 1 time(s).
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Lord Merciless
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I would not be too concerned about Iroquois. But Chinese are really scary in your game.
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wohmongarinf00l
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theseus:
6 towns in total in the line below niagara falls. they built 2 cities on spots i wanted. i destroyed them because i wanted them gone from the continent quick but i suppose i could have backstabbed them...i backstabbed in the rest of the game anyway.
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wohmongarinf00l
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govt switching for non-religious civs takes 4-8 turns...it all depends on the random number generator...
i might try to play with ur 1380ad save and see how fast i can catch up...
i finally finished the game....took the remaining americans with cavalry and the chinese and russians with panzers around 1760ad. the chinese and russians had shared off the zulu between them.
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