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Comrade Tassadar
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quote: Originally posted by zulu9812
I know this has been mentioned before. But it's really important, so I'll say it again. That hard-coded range of 8 is useless for scenarios. Let#s take an example. Uberkrux is working on a WW2 Battle of Britain scenario (dunno if he still is, but it's a good example). As you can see from the picture, bombers only just have the range to cross the channel and bomb cities. The range of 8 means that the English Channel can't be in proportion. In fact, it would have been really nice if Uber had been able to make the map larger and really go to town on the detail. But he can't, because of that damned hard-coded air range of 8.
I understand that there's a wish-list for Play The World. Well this should be at the top. WW2 unit graphics: bonus. Japanese Medieval unit graphics: bonus. Workers building airstips and radar towers: bonus. Un-hard-coding air range: a must. A definite must. |
Actually, I'd rather see them work on putting diplomacy in...I mean, in a WW2 Scen, Britian attacks Germany (and begins going into disorder...), Germany gets US to back it up, Britian brings Japan onto its side, they all make peace, nothing happens, ya hit 2050......
But yeah, this is important too.
/Er, misread your post....I thought it was a WW2 scen. Oh well. Doesn't matter anyway, you get my point, rgiht?
/Double Er, it is a ww2 scen 
Last edited by Comrade Tassadar on 17-08-2002 at 14:43
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Coracle
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quote: Originally posted by Tassadar5000
Actually, I'd rather see them work on putting diplomacy in...I mean, in a WW2 Scen, Britian attacks Germany (and begins going into disorder...), Germany gets US to back it up, Britian brings Japan onto its side, they all make peace, nothing happens, ya hit 2050......
But yeah, this is important too.
/Er, misread your post....I thought it was a WW2 scen. Oh well. Doesn't matter anyway, you get my point, rgiht? |
It IS a WW II scenario.
And controlling Diplomacy is also a prerequisite for a good historical scenario.
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Coracle
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If THAT is the case I strongly advise Firaxis to ADD WHAT WE WANT AND NEED, and wait another few months before reaping your profits.
I know I won't be buying it until I have read the forums closely. I was burned once with a beta Firaxis product. Not again. But I will at least consider it since that stupid Flipping can bhe turned off.
We will be hard-pressed to do real historical scenarios without better naval warfare, control of Diplomacy, and increased aircraft range. Much of this and other things we've been asking for since the game came out, such as ending the crazy unlimited MP's on RR's.
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MarkG
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Grand Lord of Apolyton, Owner of all this land as far as the eye can see
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quote: the crazy unlimited MP's on RR's |
something that was also a part of civ2, which was "much more close to historic reality" as i recall
btw,
quote: Bravely bold Sir Robin rode forth from Camelot.
He was not afraid to die, O brave Sir Robin.
He was not at all afraid to be killed in nasty ways,
Brave, brave, brave, brave Sir Robin!
He was not in the least bit scared to be mashed into a pulp,
Or to have his eyes gouged out and his elbows broken,
To have his kneecaps split and his body burned away
And his limbs all hacked and mangled, brave Sir Robin!
His head smashed in and his heart cut out
And his liver removed and his bowels unplugged
And his nostrils raped and his bottom burned off
And his... |
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SABRA
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they should increase the range and make sure that it works properly .
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candidgamera
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NW PA, USA
Feb 2002 time: 00:21
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quote: Originally posted by Trip
When was 1.29f released? A month ago? Less?
PtW is finished.
As I've said in numerous places already, I don't expect to see increased range, new diplomacy, anything. Expect what they've advertised (new terrain sets, MP, better scenario binding, new civs, a couple new units), and that's all. I'm warning you guys, don't get your hopes up for PtW... they've had a month to add new 'features' aside from what was included in 1.29f. |
Can we pin any hope in the fact that one person worked on 1.29 as I understand - as a sidebar, and hopefully more people have worked on PTW?
Variable movement by map size: definitely would be a good thing for the editor.
have been using the work around of giving fighter about 4 moves, bombers 2 - allowing at least some staging. If they stay in one place makes for some nasty air support too.
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All times are GMT. The time now is 05:21. Apolyton Time is 00:21. |
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