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Artifex
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Kentucky USA
Apr 2002 time: 05:21
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Monarch level and up. Standard map. Non-Religious.
Is Democracy worth the 8 turns of anarchy? I know war weariness might be a pain.
Or stick with republic?
I can't find any democracy vs **** Threads.
I get the feeling no one uses it due to war weariness?
Is this a dead govt?
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:21
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I always head for Democracy.
At that point in the game, I'm always looking for an opportunity to slow my aggression a bit and build up some decent infrastructure. Since there is a 50% worker rate with Democracy, it definitely helps.
There is also the matter of corruption, as Republic is only marginally less in this than Monarchy.
I don't find Democracy useless because of Republic. Its actually the other way around for me (I prefer to go for Monarchy in the early game instead of republic).
And as for war weariness, it can easily be dealt with at the point where I start warring again, since I'll have Police stations and the Universal Suffrage it takes quite a while to build up to intolerable levels.
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Strakorfsky
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-Moscow, Russia
Aug 2002 time: 05:21
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quote: Originally posted by LordAzreal
I always head for Democracy.
At that point in the game, I'm always looking for an opportunity to slow my aggression a bit and build up some decent infrastructure. Since there is a 50% worker rate with Democracy, it definitely helps.
There is also the matter of corruption, as Republic is only marginally less in this than Monarchy.
I don't find Democracy useless because of Republic. Its actually the other way around for me (I prefer to go for Monarchy in the early game instead of republic).
And as for war weariness, it can easily be dealt with at the point where I start warring again, since I'll have Police stations and the Universal Suffrage it takes quite a while to build up to intolerable levels. |
Correct Lord
Always remeber though, government choice is capital if you are a non-religious civ, because, anarchy is a very deteriorating stage in a civ, no progress. And Generaly, the larger the Civ, harder and longer the anarchy is. Also, Democracy is best for large "builder" empire, if you almost never enter war, always use democracy and republic. But, being a warmonger myself, I ussualy stick with the ole commies. They have great war attributes, military police, unit support, and their corruption is in my thoughts best for large warring empires.
-Ronnie
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Strakorfsky
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-Moscow, Russia
Aug 2002 time: 05:21
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Yes, war warriness is an extreme problem for a warmonger like me...
COmmunism gives me the abbility to control far away empires under my rule, and, the equal corruption may affect your hoem cities, BUT, if you are smart and diversify your production cities so that 2 can cover the lose of one, then this will nto matter as much. Even with all those war-happiness improvements, after about 50 turns at war, your people will start getting angry.
And when I go to war, I ussauly finish off one and start on the other, this means that continual conquest will requir communism. And to you builders out there, always go with Democracy, and build those little improvements and things which you value...right... 
-Ronnie
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Strakorfsky
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-Moscow, Russia
Aug 2002 time: 05:21
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[QUOTE] Originally posted by Jaybe
Average Monkey,
If weariness is getting you down and you can stand the slower research, then switch to communism. Assuming you have a great economy now, your research may take 1-1/2 to twice as long.
With lots of cities (well above the 1.5 x Optimal Number of Cities), your corruption may be as little as 15-20%, assuming you have both courthouse and police station in the individual city. This will apply to ALL of your cities, even your capitals.
Losing the extra gold per tile will probably force you to reduce science expenditures, though you will probably not be spending any for entertainment. [/QUOTE
Jaybe, I find that in higehr end games, there is not really a need for research. Reason is that being communist, you can delcare war without fear of reprisles, so, you could attack a very advance nation, and take all theit techs, the onyl need for gold would be buying techs and luxuries, nto research. Researching your techs the honest way is such a....chefiten-regent kinda thing...
-Ronnie
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candybo
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Ronnie makes some good points, but I guess I just find warmongering to be rather boorish (not bore-ish). I try to keep in mind that conquering brings glory, but building is benevolent. Whatever. Nevermind.
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Strakorfsky
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-Moscow, Russia
Aug 2002 time: 05:21
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Candybo, when one chooses the builders path, it is very hard to win on monarch-diety, but when you are a warmonger, you can easly get techs, cities, and gold, that is why I find builders for the faint of heart.
Also, warmongers are generaly pretty smart stratagist, making do with only limited begining resources where-as a builder would need a very good starting place.
Well, in all, communism for warmongers, and democracy for builders, very simple eh?
PS: Visit my thread on "Strakorfskys Thoughts on Ancient Invasions"
-Ronnie
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