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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Feats of wonders
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EmperorJay is offline EmperorJay
Chieftain

Aug 2002
time: 05:21
  Old Post 17-08-2002 19:53
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Feats of wonders Got spare money?

Does any list of these exist?
If not please post the ones you know and what they do here...

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:21
  Old Post 17-08-2002 20:24 Visit Immortal Wombat's homepage!
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Avatar Enlargement: We've got the solution


  • First player to research:

    • Concrete: +5% production - 15 turns

    • Gunpowder: Reduce effect of city walls 5% - 25 turns

    • Mass Production: +5% production - 15 turns

    • Computers: +5% science- 15 turns

    • Robotics: +5% production - 15 turns

    • Life Extension: +2 happiness - 15 turns


  • Have built:

    • 8 theatres: +5 happiness - 15 turns

    • 10 brockerages: +10% commerce - 20 turns

    • 12 computer centres: +10% science - 25 turns

    • 15 televisions: +5 happiness - 25 turns

    • 20 orbital labs: +10% science - 25 turns


  • First to sail all the way around the world: Boat Movement + 1 - 25 turns
  • First to destroy another civ: Increase hit points by 1 - 25 turns
  • First to recapture on of your cities: +1 happiness - 10 turns


As detailed in feats.txt

Last edited by Immortal Wombat on 17-08-2002 at 20:30

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 19-08-2002 00:07 Visit Maquiladora's homepage!
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Lose 30 kilos (of popups)

I dont think I ever got the concrete feat, but then +5% production wouldnt make much difference in small cities at that time anyway.

Good idea the feats, shame there wasnt more earlier ones.

Is there a limit to how many feats you can specify in adding anymore?

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:21
  Old Post 19-08-2002 00:34 Visit Immortal Wombat's homepage!
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You can add more I think, and you can easily make their effects, but their cause has to be SLICable, because the in-game ones are hard-coded.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 19-08-2002 00:52 Visit Maquiladora's homepage!
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OK ill save the frenzy of slic questions. Changing the late game ones is ample.

Immortal Wombat is offline Immortal Wombat
Prince
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Dec 2000
time: 05:21
  Old Post 19-08-2002 00:58 Visit Immortal Wombat's homepage!
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Full PM-box? Change here!

Any ideas for feats not related to number of certain buildings or first-to-advances?

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 19-08-2002 01:10 Visit Maquiladora's homepage!
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Put an end to popups!

Hmm never really given it much thought on different types. Just i wouldve prefered more early feats, that i got challeged by the ai to win.

First thing that springs to mind, a certain amount of trade routes brings a rise is commerce or extra gold from trade.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 19-08-2002 01:21 Visit Maquiladora's homepage!
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Inflate your Upload Space

Or maybe a Wonder itself being a feat of wonder. Completing certain parts of a wonder, say the Great Wall. Each city builds different parts so when all the various parts are completed in each city it triggers the feat "The Great Wall Feat", bringing some kind of bonus that i havent thought of yet. And maybe a wonder that isnt already in the game.

Making it a much more empire-wide effort. I wouldnt know how the ai would handle it though.

SMIFFGIG is offline SMIFFGIG
Prince
Great Britain
Jul 2002
time: 05:21
  Old Post 21-08-2002 04:39 Visit SMIFFGIG's homepage!
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How about a feat for

+ Having ur military twice as big as any other nations

+ First to hav five trade routes or more ? (as mentioned by Maquiladora)

+ For reaching certain eras before any other civ (eg first to reach Modern era)

+ First civ to offer+recieve successfuly obtain and alliance with another civ.


SMIFFGIG

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 21-08-2002 06:03 Visit Maquiladora's homepage!
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I havent often seen the AI make alliances with other AI, so that might be easy pickings for the human.

Maybe even negative feats, like the first nation to have a city revolt it would receive nationwide -1 happiness for 10 turns maybe not.

Its hard to find new feats that the AI would have an equal chance at.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 21-08-2002 16:20 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Feats (as well as regular wonders) are actually a bad thing: they give civs who are already doing well enough to achieve a feat a bonus. This makes the rich richer and the poor poorer. Of course they're fun to have, so abolishing them altogether isn't a great idea either but IMHO there shouldn't be too many and the effects should be weak and temporary. I like the idea of negative feats, it's been brought up before (by Harlan IIRC) but not as Maq suggests it: when you're the first to research gunpowder, enemy cities temporarily get a bonus in defense (rather than a penalty). This idea I like: the rich get poorer and the poor get richer...

Immortal Wombat is offline Immortal Wombat
Prince
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Dec 2000
time: 05:21
  Old Post 21-08-2002 18:13 Visit Immortal Wombat's homepage!
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The example Harlan gave, I think, was the first person to research industrialisation received less of a production bonus from his factories, because they would be less efficient, and did not have the examples of others to work from.

SMIFFGIG is offline SMIFFGIG
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Jul 2002
time: 05:21
  Old Post 21-08-2002 19:11 Visit SMIFFGIG's homepage!
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Feats of wonders along those lines i think would be very good

Its a feat of wonder only with a bad side-effect

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 21-08-2002 21:07 Visit Maquiladora's homepage!
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I like the idea opposite gunpowder feat. Either build a load of infantrymen now and attack against at most their pikemen, or wait for the feat effect to wear off and by that time others would have gunpowder too.

The main reason wonders were suggested banned in MP, makes the leader stronger.

All positive excesses should recieve negative effects, except for the AI. I dont mind it cheating. As long as it doesnt rely on it.

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