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wervdon
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I just started playing moo2 again (taking a break from civ3). I'm playing with the 1.31 patch (the last one).
I started up a game in a small galaxy with 4 other races. It ended up being humans (me, custom: subt, tele, democ, low G, money penalty) vs alkari, mrrshan, elerians, and silicoids.
I did a pre-warp start, but had a nice system, so by the time I could build a colony ship I had 4 planets in just my home system.
The alkari had just their homeworld, the elerians just their homeworld, and the mrrshan had 2 systems. The silicoid had managed to grab 4 systems.
I colonize 1 more system and start preparing for a war with the mrshann who were closest.
Then the weird thing happens that id never seen before. Out of the blue, the Silicoid surrender to me. They were on the other side of the galaxy and had the most planets and the biggest fleet which they had just used to pound the mrshan's 2nd system. The next turn the galactic council met and I was easily able to elect myself ruler with 10 out of 12 votes. The time before when it had met, I just had 6 out of 12.
So the question is, has anyone else had an ai just suddenly surrender when winning for no apparent reason? It was funny, but sort of ended what looked like it'd be a semi-decent game.
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wervdon
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Oh and to clarify, I probally was the technology leader. I would of been the weakest from a fleet perspective (I had one scout). I was right in the middle in terms of # of planets, but may of been in the lead by population because I was using the subt. trait and had 4 good planets in my home system.
I was not at war with the silicoid and actually couldnt of attacked any of their worlds if I had wanted to due to distance.
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wervdon
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Nah it was on average difficulty, it was my first game after a long break from moo, so I went with something designed to be fast and easy.
Small universe, 5 races (counting me), average galaxy age, average difficulty, custumized human race.
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