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Jer8m8
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Long Island, NY, America
Nov 2000 time: 00:21
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First off, I haven't posted in months, but browse sometimes, and I thought of something:
In a way to improve graphics, why not use resourses? I was just looking at Sn00py's new mod, and it occured something like deep sea trenchs could be depicted as resources. Or volcanoes. Or suburbs/villages. Or little lakes, big mountains, in other words this is how you get extra terrain features. BTW I don't mod/graphics, so I couldn't do this, but I'm just throwing the idea out to the community
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Sheik
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This has been suggested before in a natural disaster thread in which resources where used to represent natural distasters. I use an oasis resource in my games. The problem with natural disaster resources with high appearance / disappearance probability is that it only dissapears after you have built a road to it and only effects you after you have started to work the tile. There was also discussion about AI trading. Would the AI accept Volcano? And can you really trade little lakes?
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Adc
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Maybe you could make them bonus resources to avoid trading, but this will stop them from dissapearing.
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